Update dopewar.py

This commit is contained in:
SpudGunMan
2024-09-19 10:43:45 -07:00
parent 86f14ad88a
commit cd74573adc
+4 -4
View File
@@ -329,7 +329,7 @@ def get_location_table(nodeID, choice=0):
return loc_table_string
def endGame(nodeID):
def endGameDw(nodeID):
global dwCashDb, dwInventoryDb, dwLocationDb, dwGameDayDb, dwHighScore
msg = ''
dwHighScore = getHighScoreDw()
@@ -559,7 +559,7 @@ def playDopeWars(nodeID, cmd):
msg = "You don't have anything to sell"
else:
for i in range(0, len(my_drugs)):
logger.debug("System: DopeWars: Selling all of drug: " + str(i))
logger.debug("System: DopeWars: Selling all of drug: " + str(i)+1)
sell = sell_func(nodeID, price_list, i+1, 'm')
# ignore starts with "You don't have any"
if not sell.startswith("You don't have any"):
@@ -577,7 +577,7 @@ def playDopeWars(nodeID, cmd):
msg = render_game_screen(nodeID, game_day, total_days, loc_choice, -1, price_list, 0)
return msg
elif 'end' in menu_choice:
msg = endGame(nodeID)
msg = endGameDw(nodeID)
return msg
else:
msg = 'example Buy: b,Drug,Qty or Sell s,1,10. Fly: f. Price list: p or end'
@@ -638,6 +638,6 @@ def playDopeWars(nodeID, cmd):
# Game end
if game_day == total_days + 1:
msg = endGame(nodeID)
msg = endGameDw(nodeID)
return msg