diff --git a/modules/dopewar.py b/modules/dopewar.py index 86f2343..a16773c 100644 --- a/modules/dopewar.py +++ b/modules/dopewar.py @@ -329,7 +329,7 @@ def get_location_table(nodeID, choice=0): return loc_table_string -def endGame(nodeID): +def endGameDw(nodeID): global dwCashDb, dwInventoryDb, dwLocationDb, dwGameDayDb, dwHighScore msg = '' dwHighScore = getHighScoreDw() @@ -559,7 +559,7 @@ def playDopeWars(nodeID, cmd): msg = "You don't have anything to sell" else: for i in range(0, len(my_drugs)): - logger.debug("System: DopeWars: Selling all of drug: " + str(i)) + logger.debug("System: DopeWars: Selling all of drug: " + str(i)+1) sell = sell_func(nodeID, price_list, i+1, 'm') # ignore starts with "You don't have any" if not sell.startswith("You don't have any"): @@ -577,7 +577,7 @@ def playDopeWars(nodeID, cmd): msg = render_game_screen(nodeID, game_day, total_days, loc_choice, -1, price_list, 0) return msg elif 'end' in menu_choice: - msg = endGame(nodeID) + msg = endGameDw(nodeID) return msg else: msg = 'example Buy: b,Drug,Qty or Sell s,1,10. Fly: f. Price list: p or end' @@ -638,6 +638,6 @@ def playDopeWars(nodeID, cmd): # Game end if game_day == total_days + 1: - msg = endGame(nodeID) + msg = endGameDw(nodeID) return msg