Update potatogunner.py

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Kelly committed 2026-09-01 11:02:10 -07:00
1 parent 80c705488f
commit 7979495f82
1 file changed
+3 -3
+3 -3
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@@ -273,7 +273,7 @@ class PotatoGunner:
# Calculate points with multiple modifiers
accuracy_bonus = max(0, int((accuracy_radius - proximity) / accuracy_radius * 100))
combo_bonus = min(75, g['accuracy_streak'] * 15) # +15 per streak, max 75
round_multiplier = 1.0 + (g['round'] - 1) * 0.15 # 15% per round
round_multiplier = 1.0 + (g['round'] - 1) * 0.05 # 5% per round
powerup_bonus = 0
if g['powerups']['super_spud'] > 0:
@@ -325,9 +325,9 @@ class PotatoGunner:
msg += f"\n📊 Session: {g['score']} pts | Accuracy: {g['total_hits']}/{g['total_shots']} "
msg += f"({100*g['total_hits']//max(1, g['total_shots'])}%)"
# Clear round state and auto-advance to next round display
# Clear round state and auto-advance to next round
del g['current_round_state']
msg += "\n" + self._display_round_intro(nodeID)
msg += "\n" + self._start_round(nodeID)
return msg