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Saving a pointer in a map seems like a bad idea and means we have to delete all the contained stuff by hand when the channel is destroyed. This requires us to loop through the channel which is slow. A map is meant as a container, so use it as one and directly save the stuff we want it to save in there. git-svn-id: https://znc.svn.sourceforge.net/svnroot/znc/trunk@2175 726aef4b-f618-498e-8847-2d620e286838
38 KiB
38 KiB