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Make sure OnStatusCommand() is always called when it should be
We didn't call the module hook for commands executed via /znc instead of /msg *status. git-svn-id: https://znc.svn.sourceforge.net/svnroot/znc/trunk@1562 726aef4b-f618-498e-8847-2d620e286838
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@@ -517,7 +517,6 @@ void CClient::ReadLine(const CString& sData) {
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if (sTarget.TrimPrefix(m_pUser->GetStatusPrefix())) {
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if (sTarget.Equals("status")) {
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MODULECALL(OnStatusCommand(sMsg), m_pUser, this, return);
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UserCommand(sMsg);
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} else {
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#ifdef _MODULES
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2
Client.h
2
Client.h
@@ -101,7 +101,7 @@ public:
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bool HasNamesx() const { return m_bNamesx; }
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bool HasUHNames() const { return m_bUHNames; }
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void UserCommand(const CString& sCommand);
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void UserCommand(CString& sCommand);
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void StatusCTCP(const CString& sCommand);
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void IRCConnected(CIRCSock* pIRCSock);
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void IRCDisconnected();
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@@ -15,7 +15,7 @@
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#include "User.h"
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#include "znc.h"
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void CClient::UserCommand(const CString& sLine) {
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void CClient::UserCommand(CString& sLine) {
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if (!m_pUser) {
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return;
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}
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@@ -24,6 +24,8 @@ void CClient::UserCommand(const CString& sLine) {
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return;
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}
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MODULECALL(OnStatusCommand(sLine), m_pUser, this, return);
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CString sCommand = sLine.Token(0);
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if (sCommand.Equals("HELP")) {
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