Commit Graph

2559 Commits

Author SHA1 Message Date
SpudGunMan
4c615af22d Update mesh_bot.py 2025-10-07 22:42:13 -07:00
SpudGunMan
6c078b4d17 Survey Says!
is this cool?
2025-10-07 22:39:08 -07:00
SpudGunMan
ddb9c8b4bf Update mesh_bot.py 2025-10-07 20:34:17 -07:00
SpudGunMan
73f3175705 Update mesh_bot.py 2025-10-07 20:18:12 -07:00
SpudGunMan
d2ee1bce1c Update quiz.py 2025-10-07 20:01:20 -07:00
SpudGunMan
b4a2149815 enhance 2025-10-07 20:00:22 -07:00
SpudGunMan
320f41e05a documentation 2025-10-07 17:58:19 -07:00
SpudGunMan
48a57e875f QuizMaster
let me know if this is cool
2025-10-07 17:48:22 -07:00
SpudGunMan
ce317d8bbe Update simulator.py 2025-10-07 16:35:03 -07:00
SpudGunMan
c2d2a8f7e4 Update simulator.py 2025-10-07 16:33:33 -07:00
SpudGunMan
00280e351c Update mesh_bot.py v1.9.6 2025-10-07 14:04:07 -07:00
SpudGunMan
0e8bb197a9 Update mesh_bot.py 2025-10-07 13:59:49 -07:00
SpudGunMan
d825c0fa15 Update mesh_bot.py
what happened here? I forget now but sheesh!
2025-10-07 13:57:00 -07:00
SpudGunMan
6abe73c1bc Update mesh_bot.py
ack
2025-10-07 13:54:32 -07:00
SpudGunMan
b8e9adb223 fixMessagesCommand
thanks @mesb1  https://github.com/SpudGunMan/meshing-around/issues/200
2025-10-07 13:48:23 -07:00
SpudGunMan
e621016e9a nom
nom
2025-10-07 06:06:21 -07:00
SpudGunMan
cfaf652852 Update mesh_bot.py 2025-10-06 20:02:36 -07:00
SpudGunMan
6c27b5d5de xoxo
enhance
2025-10-06 18:03:22 -07:00
SpudGunMan
a31fa90942 Update system.py 2025-10-06 14:57:40 -07:00
SpudGunMan
3cd347dff3 Update tictactoe.py 2025-10-06 14:46:24 -07:00
SpudGunMan
ea4ac1f9c1 whichonelooksbetter 2025-10-06 14:42:50 -07:00
SpudGunMan
a9da8336cc enhance 2025-10-06 14:40:08 -07:00
SpudGunMan
4ba60ed276 correctLogLevel 2025-10-06 14:25:13 -07:00
Kelly
42e07d44e6 Merge pull request #198 from martinbogo/feature/tictactoe-game
Feature/tictactoe game
v1.9.5
2025-10-06 14:11:23 -07:00
SpudGunMan
11f5218c2e Merge branch 'feature/tictactoe-game' of https://github.com/martinbogo/meshing-around into pr/198 2025-10-06 14:08:49 -07:00
SpudGunMan
e137420138 patch-2 2025-10-06 14:08:07 -07:00
Kelly
80c0f698b6 Update modules/games/tictactoe.py
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-10-06 13:51:56 -07:00
SpudGunMan
2045bf98f7 🧩 2025-10-06 13:45:02 -07:00
SpudGunMan
c36ce2c3a6 Update mesh_bot.py 2025-10-06 13:09:47 -07:00
SpudGunMan
7ff36a3d5f Update mesh_bot.py 2025-10-06 13:05:32 -07:00
SpudGunMan
ae1a3040b5 patches
dont need no stinking patches. thanks again.
2025-10-06 12:54:41 -07:00
Martin Bogomolni
84b6b48d60 feat: Add tic-tac-toe game with compact messaging
🎮 New Tic-Tac-Toe Game Features:
- Compact 3x3 board display using ASCII art
- Smart AI opponent with win/block/random strategy
- All messages under 200-character meshtastic limit (tested: 10-50 chars)
- Player vs Bot gameplay with X (player) vs O (bot)
- Win detection for rows, columns, and diagonals
- Tie game detection when board is full
- Game statistics tracking (games played, won)

🔧 Integration Features:
- Follows established game patterns from hangman/hamtest
- Added to restrictedCommands (DM-only like other games)
- Integrated with game tracker system for memory cleanup
- Added configuration option in config.template
- Automatic cleanup of stale game sessions

🎯 Game Mechanics:
- Players pick positions 1-9 corresponding to board layout
- Simple input parsing (extracts first digit from message)
- Graceful error handling for invalid moves
- 'end' command to quit game
- Automatic game cleanup on completion

📊 Message Examples:
- New game: 39 chars
- Game moves: 50 chars
- Win/lose: 40 chars
- Invalid move: 23 chars
- All well under 200-char limit

Tested: Complete game scenarios, AI behavior, message lengths
Follows: Existing game implementation patterns and memory management
2025-10-06 00:08:56 -07:00
Martin Bogomolni
9f3446b605 feat: Implement comprehensive memory management and stability improvements
🔧 Memory Management Enhancements:
- Add memory cleanup constants (MAX_CMD_HISTORY=1000, MAX_SEEN_NODES=500, MAX_MSG_HISTORY=100)
- Implement cleanup_memory() function to prevent unbounded list growth
- Add periodic cleanup every hour via watchdog process
- Clean up stale game tracker entries automatically
- Limit cmdHistory and msg_history sizes to prevent memory bloat

🚀 Async Task Management Improvements:
- Fix async task management in both mesh_bot.py and pong_bot.py
- Implement proper task cleanup and cancellation on shutdown
- Add task names for better debugging and monitoring
- Use asyncio.gather() with return_exceptions=True for better error handling
- Prevent task hanging and resource leaks

🛡️ Enhanced Resource Management:
- Improve exit_handler() with proper interface cleanup
- Add atexit.register() for automatic graceful shutdown
- Ensure all meshtastic interfaces are properly closed
- Save persistent data (BBS, email, SMS, game scores) on exit
- Perform final memory cleanup during shutdown

🔍 Better Exception Handling:
- Replace bare except: blocks with specific exception handling
- Add proper error logging throughout the codebase
- Improve BBS database operations with better error recovery
- Add try/catch blocks for file operations and imports

📈 System Stability Improvements:
- Prevent memory leaks from growing lists and dictionaries
- Add automatic cleanup of stale player tracking data
- Improve error recovery in watchdog and async loops
- Better handling of interface connection failures

These changes address critical memory management issues that could cause
the bot to consume increasing memory over time, eventually leading to
system instability. The improvements ensure long-term reliability and
better resource utilization.

Fixes: Memory leaks, async task hanging, resource cleanup issues
Improves: System stability, error handling, resource management
Tested: Code analysis and review completed
2025-10-05 23:45:40 -07:00
SpudGunMan
10add3147d Update system.py 2025-10-05 23:10:23 -07:00
SpudGunMan
4e074a309f Update system.py 2025-10-05 23:05:55 -07:00
SpudGunMan
f394f58b9f paxCounter 2025-10-05 22:30:03 -07:00
SpudGunMan
30bcee498d Update config.template 2025-10-05 22:24:35 -07:00
SpudGunMan
5c54ce0b70 better waypoint data 2025-10-05 21:50:56 -07:00
SpudGunMan
b4684f49ff Update system.py 2025-10-05 21:38:19 -07:00
SpudGunMan
c6c1e9f637 refactor more consumeMetadata 2025-10-05 21:13:39 -07:00
SpudGunMan
54540b1656 cleanup 2025-10-05 20:26:48 -07:00
SpudGunMan
006c9f58c6 enhance bbsLink 2025-10-05 19:44:00 -07:00
SpudGunMan
3d582e9b77 enhance import of BBS
for ssh copy
2025-10-05 19:20:44 -07:00
SpudGunMan
0578c0b233 more enhancing metadata 2025-10-05 19:00:34 -07:00
SpudGunMan
98ccf8708f enhanceTelemetry
logging and handlers for telemetry
2025-10-05 17:47:19 -07:00
SpudGunMan
47280f4330 Update bbstools.py
comment from https://github.com/SpudGunMan/meshing-around/issues/194
2025-10-05 15:26:50 -07:00
SpudGunMan
4b0b074ba7 mathWasntMathn'
@mesb1 thanks
2025-10-05 09:08:47 -07:00
SpudGunMan
d8d79f46b5 Update README.md
@pdxlocations
2025-10-04 15:45:43 -07:00
SpudGunMan
1a49a81cf5 load_bbsdb with 'api'
allows for ssh file synch?
2025-10-04 12:54:20 -07:00
SpudGunMan
5c0b04f0b7 Update injectDM.py 2025-10-03 19:11:40 -07:00