fix bingo play
This commit is contained in:
SpudGunMan
2025-10-22 20:21:17 -07:00
parent 76e9bd8677
commit cf66556fe6
+15 -4
View File
@@ -1,4 +1,5 @@
#python word of the day game module for meshing-around bot
# python word of the day game module for meshing-around bot
# 2025 K7MHI Kelly Keeton
from modules.log import *
import random
import json
@@ -8,6 +9,8 @@ from itertools import product
class WordOfTheDayGame:
def __init__(self):
self.bingo_board_size = 3 # 3x3 bingo board good for small demos
default_word_list = [
{'word': 'serendipity', 'meta': 'The occurrence of events by chance in a happy or beneficial way.'},
{'word': 'ephemeral', 'meta': 'Lasting for a very short time.'},
@@ -68,7 +71,7 @@ class WordOfTheDayGame:
self.word_of_the_day_entry = random.choice(self.word_list)
logger.debug(f"System: WoTd: Initialized with word of the day '{self.word_of_the_day_entry['word']}'.")
# Initialize bingo card
self.generate_bingo_card(3)
self.generate_bingo_card(self.bingo_board_size)
logger.debug("System: BINGO: " + ". ".join(" | ".join(row) for row in self.bingo_card))
def get_emoji_type(self, emoji, randomReturn=False):
@@ -129,11 +132,13 @@ class WordOfTheDayGame:
bingo_win, bingo_message = self.b_i_n_g_o(string_of_text)
return wotd_found, old_entry, new_entry, bingo_win, bingo_message
def generate_bingo_card(self, size=9):
def generate_bingo_card(self, size=None):
"""
Generate a random bingo card of given size (size x size) from the bingoCardSet.
Returns a 2D list representing the bingo card.
"""
if size is None:
size = self.bingo_board_size
words = random.sample(list(self.bingoCardSet), size * size)
card = [words[i*size:(i+1)*size] for i in range(size)]
self.bingo_card = card
@@ -148,7 +153,7 @@ class WordOfTheDayGame:
"""
if not hasattr(self, 'bingo_card'):
logger.debug("System: WoTd: Generating new bingo card.")
self.generate_bingo_card(3)
self.generate_bingo_card(self.bingo_board_size)
words_in_text = set(string_of_text.lower().split())
size = len(self.bingo_card)
@@ -170,14 +175,20 @@ class WordOfTheDayGame:
for j in range(size):
if all(self.bingo_card_matches[i][j] for i in range(size)):
col = [self.bingo_card[i][j] for i in range(size)]
logger.debug("System: BINGO achieved, generating new bingo card.")
self.generate_bingo_card(size) # Reset board after win
return True, f"BINGO! Column {j+1}: {col}"
# Check diagonals
if all(self.bingo_card_matches[i][i] for i in range(size)):
diag = [self.bingo_card[i][i] for i in range(size)]
logger.debug("System: BINGO achieved, generating new bingo card.")
self.generate_bingo_card(size) # Reset board after win
return True, f"BINGO! Diagonal: {diag}"
if all(self.bingo_card_matches[i][size-1-i] for i in range(size)):
diag = [self.bingo_card[i][size-1-i] for i in range(size)]
logger.debug("System: BINGO achieved, generating new bingo card.")
self.generate_bingo_card(size) # Reset board after win
return True, f"BINGO! Diagonal: {diag}"
return False, None