mirror of
https://github.com/SpudGunMan/meshing-around.git
synced 2026-05-07 22:04:27 +02:00
enhance
fix bingo play
This commit is contained in:
+15
-4
@@ -1,4 +1,5 @@
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#python word of the day game module for meshing-around bot
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# python word of the day game module for meshing-around bot
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# 2025 K7MHI Kelly Keeton
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from modules.log import *
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import random
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import json
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@@ -8,6 +9,8 @@ from itertools import product
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class WordOfTheDayGame:
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def __init__(self):
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self.bingo_board_size = 3 # 3x3 bingo board good for small demos
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default_word_list = [
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{'word': 'serendipity', 'meta': 'The occurrence of events by chance in a happy or beneficial way.'},
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{'word': 'ephemeral', 'meta': 'Lasting for a very short time.'},
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@@ -68,7 +71,7 @@ class WordOfTheDayGame:
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self.word_of_the_day_entry = random.choice(self.word_list)
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logger.debug(f"System: WoTd: Initialized with word of the day '{self.word_of_the_day_entry['word']}'.")
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# Initialize bingo card
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self.generate_bingo_card(3)
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self.generate_bingo_card(self.bingo_board_size)
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logger.debug("System: BINGO: " + ". ".join(" | ".join(row) for row in self.bingo_card))
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def get_emoji_type(self, emoji, randomReturn=False):
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@@ -129,11 +132,13 @@ class WordOfTheDayGame:
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bingo_win, bingo_message = self.b_i_n_g_o(string_of_text)
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return wotd_found, old_entry, new_entry, bingo_win, bingo_message
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def generate_bingo_card(self, size=9):
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def generate_bingo_card(self, size=None):
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"""
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Generate a random bingo card of given size (size x size) from the bingoCardSet.
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Returns a 2D list representing the bingo card.
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"""
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if size is None:
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size = self.bingo_board_size
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words = random.sample(list(self.bingoCardSet), size * size)
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card = [words[i*size:(i+1)*size] for i in range(size)]
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self.bingo_card = card
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@@ -148,7 +153,7 @@ class WordOfTheDayGame:
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"""
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if not hasattr(self, 'bingo_card'):
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logger.debug("System: WoTd: Generating new bingo card.")
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self.generate_bingo_card(3)
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self.generate_bingo_card(self.bingo_board_size)
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words_in_text = set(string_of_text.lower().split())
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size = len(self.bingo_card)
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@@ -170,14 +175,20 @@ class WordOfTheDayGame:
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for j in range(size):
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if all(self.bingo_card_matches[i][j] for i in range(size)):
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col = [self.bingo_card[i][j] for i in range(size)]
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logger.debug("System: BINGO achieved, generating new bingo card.")
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self.generate_bingo_card(size) # Reset board after win
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return True, f"BINGO! Column {j+1}: {col}"
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# Check diagonals
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if all(self.bingo_card_matches[i][i] for i in range(size)):
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diag = [self.bingo_card[i][i] for i in range(size)]
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logger.debug("System: BINGO achieved, generating new bingo card.")
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self.generate_bingo_card(size) # Reset board after win
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return True, f"BINGO! Diagonal: {diag}"
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if all(self.bingo_card_matches[i][size-1-i] for i in range(size)):
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diag = [self.bingo_card[i][size-1-i] for i in range(size)]
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logger.debug("System: BINGO achieved, generating new bingo card.")
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self.generate_bingo_card(size) # Reset board after win
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return True, f"BINGO! Diagonal: {diag}"
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return False, None
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