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https://github.com/SpudGunMan/meshing-around.git
synced 2026-03-28 17:32:36 +01:00
dopewars fix
end of game
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@@ -715,6 +715,7 @@ def handle_llm(message_from_id, channel_number, deviceID, message, publicChannel
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def handleDopeWars(message, nodeID, rxNode):
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global dwPlayerTracker
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global dwHighScore
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msg = ""
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# Find player in tracker
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player = next((p for p in dwPlayerTracker if p.get('userID') == nodeID), None)
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@@ -725,7 +726,6 @@ def handleDopeWars(message, nodeID, rxNode):
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'userID': nodeID,
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'last_played': time.time(),
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'cmd': 'new',
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# ... add other fields as needed ...
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}
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dwPlayerTracker.append(player)
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msg = 'Welcome to 💊Dope Wars💉 You have ' + str(total_days) + ' days to make as much 💰 as possible! '
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@@ -383,14 +383,11 @@ def endGameDw(nodeID):
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with open('data/dopewar_hs.pkl', 'wb') as file:
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pickle.dump(dwHighScore, file)
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msg = "You finished with $" + "{:,}".format(cash) + " and beat the high score!🎉💰"
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return msg
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if cash > starting_cash:
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elif cash > starting_cash:
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msg = 'You made money! 💵 Up ' + str((cash/starting_cash).__round__()) + 'x! Well done.'
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return msg
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if cash == starting_cash:
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elif cash == starting_cash:
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msg = 'You broke even... hope you at least had fun 💉💊'
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return msg
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if cash < starting_cash:
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else:
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msg = "You lost money, better go get a real job.💸"
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# remove player from all trackers and databases
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@@ -503,6 +500,11 @@ def playDopeWars(nodeID, cmd):
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if dwGameDayDb[i].get('userID') == nodeID:
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inGame = True
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# Allow ending the game from any state while a session is active.
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cmd_normalized = str(cmd).strip().lower()
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if inGame and cmd_normalized in ['e', 'end', 'quit', 'exit']:
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return endGameDw(nodeID)
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if not inGame:
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# initalize player in the database
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loc = generatelocations()
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@@ -613,9 +615,6 @@ def playDopeWars(nodeID, cmd):
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# render_game_screen
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msg = render_game_screen(nodeID, game_day, total_days, loc_choice, -1, price_list, 0, 'nothing')
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return msg
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elif 'e' in menu_choice:
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msg = endGameDw(nodeID)
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return msg
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else:
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msg = f'example buy:\nb,drug#,qty# or Sell: s,1,10 qty can be (m)ax\n f,p or end'
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return msg
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