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reset ... queue

Author SHA1 Message Date
pdxlocations
d2e559ed04 Implement receive queue and UI shutdown handling in app state 2026-02-20 21:47:19 -07:00
4 changed files with 179 additions and 134 deletions

View File

@@ -15,6 +15,7 @@ import curses
import io
import logging
import os
import queue
import subprocess
import sys
import threading
@@ -54,6 +55,8 @@ logging.basicConfig(
)
app_state.lock = threading.Lock()
app_state.rx_queue = queue.SimpleQueue()
app_state.ui_shutdown = False
# ------------------------------------------------------------------------------
@@ -149,11 +152,10 @@ def start() -> None:
sys.exit(0)
try:
app_state.ui_shutdown = False
curses.wrapper(main)
interface_state.interface.close()
except KeyboardInterrupt:
logging.info("User exited with Ctrl+C")
interface_state.interface.close()
sys.exit(0)
except Exception as e:
logging.critical("Fatal error", exc_info=True)
@@ -164,6 +166,13 @@ def start() -> None:
print("Fatal error:", e)
traceback.print_exc()
sys.exit(1)
finally:
app_state.ui_shutdown = True
try:
if interface_state.interface is not None:
interface_state.interface.close()
except Exception:
logging.exception("Error while closing interface")
if __name__ == "__main__":

View File

@@ -2,10 +2,22 @@ import logging
import os
import platform
import shutil
import time
import subprocess
import threading
# Debounce notification sounds so a burst of queued messages only plays once.
import time
from typing import Any, Dict
import contact.ui.default_config as config
from contact.utilities.db_handler import (
get_name_from_database,
maybe_store_nodeinfo_in_db,
save_message_to_db,
update_node_info_in_db,
)
from contact.utilities.singleton import app_state, interface_state, menu_state, ui_state
from contact.utilities.utils import add_new_message, refresh_node_list
# Debounce notification sounds so a burst of queued messages only plays once.
_SOUND_DEBOUNCE_SECONDS = 0.8
_sound_timer: threading.Timer | None = None
_sound_timer_lock = threading.Lock()
@@ -13,18 +25,13 @@ _last_sound_request = 0.0
def schedule_notification_sound(delay: float = _SOUND_DEBOUNCE_SECONDS) -> None:
"""Schedule a notification sound after a short quiet period.
If more messages arrive before the delay elapses, the timer is reset.
This prevents playing a sound for each message when a backlog flushes.
"""
"""Schedule a notification sound after a short quiet period."""
global _sound_timer, _last_sound_request
now = time.monotonic()
with _sound_timer_lock:
_last_sound_request = now
# Cancel any previously scheduled sound.
if _sound_timer is not None:
try:
_sound_timer.cancel()
@@ -33,7 +40,6 @@ def schedule_notification_sound(delay: float = _SOUND_DEBOUNCE_SECONDS) -> None:
_sound_timer = None
def _fire(expected_request_time: float) -> None:
# Only play if nothing newer has been scheduled.
with _sound_timer_lock:
if expected_request_time != _last_sound_request:
return
@@ -42,44 +48,20 @@ def schedule_notification_sound(delay: float = _SOUND_DEBOUNCE_SECONDS) -> None:
_sound_timer = threading.Timer(delay, _fire, args=(now,))
_sound_timer.daemon = True
_sound_timer.start()
from typing import Any, Dict
from contact.utilities.utils import (
refresh_node_list,
add_new_message,
)
from contact.ui.contact_ui import (
draw_packetlog_win,
draw_node_list,
draw_messages_window,
draw_channel_list,
add_notification,
)
from contact.utilities.db_handler import (
save_message_to_db,
maybe_store_nodeinfo_in_db,
get_name_from_database,
update_node_info_in_db,
)
import contact.ui.default_config as config
from contact.utilities.singleton import ui_state, interface_state, app_state, menu_state
def play_sound():
def play_sound() -> None:
try:
system = platform.system()
sound_path = None
executable = None
if system == "Darwin": # macOS
if system == "Darwin":
sound_path = "/System/Library/Sounds/Ping.aiff"
executable = "afplay"
elif system == "Linux":
ogg_path = "/usr/share/sounds/freedesktop/stereo/complete.oga"
wav_path = "/usr/share/sounds/alsa/Front_Center.wav" # common fallback
wav_path = "/usr/share/sounds/alsa/Front_Center.wav"
if shutil.which("paplay") and os.path.exists(ogg_path):
executable = "paplay"
sound_path = ogg_path
@@ -96,102 +78,127 @@ def play_sound():
cmd = [executable, sound_path]
if executable == "ffplay":
cmd = [executable, "-nodisp", "-autoexit", sound_path]
subprocess.run(cmd, check=True, stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL)
return
except subprocess.CalledProcessError as exc:
logging.error("Sound playback failed: %s", exc)
except Exception as exc:
logging.error("Unexpected error while playing sound: %s", exc)
except subprocess.CalledProcessError as e:
logging.error(f"Sound playback failed: {e}")
except Exception as e:
logging.error(f"Unexpected error: {e}")
def _decode_message_payload(payload: Any) -> str:
if isinstance(payload, bytes):
return payload.decode("utf-8", errors="replace")
if isinstance(payload, str):
return payload
return str(payload)
def process_receive_event(packet: Dict[str, Any]) -> None:
"""Process a queued packet on the UI thread and perform all UI updates."""
# Local import prevents module-level circular import.
from contact.ui.contact_ui import (
add_notification,
draw_channel_list,
draw_messages_window,
draw_node_list,
draw_packetlog_win,
)
# Update packet log
ui_state.packet_buffer.append(packet)
if len(ui_state.packet_buffer) > 20:
ui_state.packet_buffer = ui_state.packet_buffer[-20:]
if ui_state.display_log:
draw_packetlog_win()
if ui_state.current_window == 4:
menu_state.need_redraw = True
decoded = packet.get("decoded")
if not isinstance(decoded, dict):
return
changed = refresh_node_list()
if changed:
draw_node_list()
portnum = decoded.get("portnum")
if portnum == "NODEINFO_APP":
user = decoded.get("user")
if isinstance(user, dict) and "longName" in user:
maybe_store_nodeinfo_in_db(packet)
return
if portnum != "TEXT_MESSAGE_APP":
return
hop_start = packet.get("hopStart", 0)
hop_limit = packet.get("hopLimit", 0)
hops = hop_start - hop_limit
if config.notification_sound == "True":
schedule_notification_sound()
message_string = _decode_message_payload(decoded.get("payload"))
if not ui_state.channel_list:
return
refresh_channels = False
refresh_messages = False
channel_number = packet.get("channel", 0)
if not isinstance(channel_number, int):
channel_number = 0
if channel_number < 0:
channel_number = 0
packet_from = packet.get("from")
if packet.get("to") == interface_state.myNodeNum and packet_from is not None:
if packet_from not in ui_state.channel_list:
ui_state.channel_list.append(packet_from)
if packet_from not in ui_state.all_messages:
ui_state.all_messages[packet_from] = []
update_node_info_in_db(packet_from, chat_archived=False)
refresh_channels = True
channel_number = ui_state.channel_list.index(packet_from)
if channel_number >= len(ui_state.channel_list):
channel_number = 0
channel_id = ui_state.channel_list[channel_number]
if ui_state.selected_channel >= len(ui_state.channel_list):
ui_state.selected_channel = 0
if channel_id != ui_state.channel_list[ui_state.selected_channel]:
add_notification(channel_number)
refresh_channels = True
else:
refresh_messages = True
if packet_from is None:
logging.debug("Skipping TEXT_MESSAGE_APP packet with missing 'from' field")
return
message_from_string = get_name_from_database(packet_from, type="short") + ":"
add_new_message(channel_id, f"{config.message_prefix} [{hops}] {message_from_string} ", message_string)
if refresh_channels:
draw_channel_list()
if refresh_messages:
draw_messages_window(True)
save_message_to_db(channel_id, packet_from, message_string)
def on_receive(packet: Dict[str, Any], interface: Any) -> None:
"""
Handles an incoming packet from a Meshtastic interface.
Args:
packet: The received Meshtastic packet as a dictionary.
interface: The Meshtastic interface instance that received the packet.
"""
with app_state.lock:
# Update packet log
ui_state.packet_buffer.append(packet)
if len(ui_state.packet_buffer) > 20:
# Trim buffer to 20 packets
ui_state.packet_buffer = ui_state.packet_buffer[-20:]
if ui_state.display_log:
draw_packetlog_win()
if ui_state.current_window == 4:
menu_state.need_redraw = True
try:
if "decoded" not in packet:
return
# Assume any incoming packet could update the last seen time for a node
changed = refresh_node_list()
if changed:
draw_node_list()
if packet["decoded"]["portnum"] == "NODEINFO_APP":
if "user" in packet["decoded"] and "longName" in packet["decoded"]["user"]:
maybe_store_nodeinfo_in_db(packet)
elif packet["decoded"]["portnum"] == "TEXT_MESSAGE_APP":
hop_start = packet.get('hopStart', 0)
hop_limit = packet.get('hopLimit', 0)
hops = hop_start - hop_limit
if config.notification_sound == "True":
schedule_notification_sound()
message_bytes = packet["decoded"]["payload"]
message_string = message_bytes.decode("utf-8")
refresh_channels = False
refresh_messages = False
if packet.get("channel"):
channel_number = packet["channel"]
else:
channel_number = 0
if packet["to"] == interface_state.myNodeNum:
if packet["from"] in ui_state.channel_list:
pass
else:
ui_state.channel_list.append(packet["from"])
if packet["from"] not in ui_state.all_messages:
ui_state.all_messages[packet["from"]] = []
update_node_info_in_db(packet["from"], chat_archived=False)
refresh_channels = True
channel_number = ui_state.channel_list.index(packet["from"])
channel_id = ui_state.channel_list[channel_number]
if channel_id != ui_state.channel_list[ui_state.selected_channel]:
add_notification(channel_number)
refresh_channels = True
else:
refresh_messages = True
# Add received message to the messages list
message_from_id = packet["from"]
message_from_string = get_name_from_database(message_from_id, type="short") + ":"
add_new_message(channel_id, f"{config.message_prefix} [{hops}] {message_from_string} ", message_string)
if refresh_channels:
draw_channel_list()
if refresh_messages:
draw_messages_window(True)
save_message_to_db(channel_id, message_from_id, message_string)
except KeyError as e:
logging.error(f"Error processing packet: {e}")
"""Enqueue packet to be processed on the main curses thread."""
if app_state.ui_shutdown:
return
if not isinstance(packet, dict):
return
try:
app_state.rx_queue.put(packet)
except Exception:
logging.exception("Failed to enqueue packet for UI processing")

View File

@@ -1,9 +1,11 @@
import curses
import logging
from queue import Empty
import time
import traceback
from typing import Union
from contact.message_handlers.rx_handler import process_receive_event
from contact.utilities.utils import get_channels, get_readable_duration, get_time_ago, refresh_node_list
from contact.settings import settings_menu
from contact.message_handlers.tx_handler import send_message, send_traceroute
@@ -15,7 +17,7 @@ from contact.utilities.i18n import t
import contact.ui.default_config as config
import contact.ui.dialog
from contact.ui.nav_utils import move_main_highlight, draw_main_arrows, get_msg_window_lines, wrap_text
from contact.utilities.singleton import ui_state, interface_state, menu_state
from contact.utilities.singleton import ui_state, interface_state, menu_state, app_state
MIN_COL = 1 # "effectively zero" without breaking curses
@@ -161,6 +163,24 @@ def handle_resize(stdscr: curses.window, firstrun: bool) -> None:
pass
def drain_receive_queue(max_events: int = 200) -> None:
processed = 0
while processed < max_events:
try:
packet = app_state.rx_queue.get(block=False)
except Empty:
return
except Exception:
logging.exception("Error while draining receive queue")
return
try:
process_receive_event(packet)
except Exception:
logging.exception("Error while processing receive event")
processed += 1
def main_ui(stdscr: curses.window) -> None:
"""Main UI loop for the curses interface."""
global input_text
@@ -171,12 +191,17 @@ def main_ui(stdscr: curses.window) -> None:
stdscr.keypad(True)
get_channels()
handle_resize(stdscr, True)
entry_win.timeout(75)
while True:
drain_receive_queue()
draw_text_field(entry_win, f"Message: {(input_text or '')[-(stdscr.getmaxyx()[1] - 10):]}", get_color("input"))
# Get user input from entry window
char = entry_win.get_wch()
try:
char = entry_win.get_wch()
except curses.error:
continue
# draw_debug(f"Keypress: {char}")
@@ -225,6 +250,7 @@ def main_ui(stdscr: curses.window) -> None:
elif char == curses.KEY_RESIZE:
input_text = ""
handle_resize(stdscr, False)
entry_win.timeout(75)
elif char == chr(4): # Ctrl + D to delete current channel or node
handle_ctrl_d()

View File

@@ -1,3 +1,4 @@
from queue import SimpleQueue
from typing import Any, Union, List, Dict
from dataclasses import dataclass, field
@@ -44,3 +45,5 @@ class InterfaceState:
@dataclass
class AppState:
lock: Any = None
rx_queue: SimpleQueue = field(default_factory=SimpleQueue)
ui_shutdown: bool = False