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https://github.com/pdxlocations/contact.git
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4 Commits
| Author | SHA1 | Date | |
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dd0eb1473c | ||
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7d9703a548 | ||
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68b8d15181 | ||
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4ef87871df |
@@ -12,6 +12,7 @@ from contact.ui.colors import get_color
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from contact.utilities.db_handler import get_name_from_database, update_node_info_in_db, is_chat_archived
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from contact.utilities.input_handlers import get_list_input
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from contact.utilities.i18n import t
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from contact.utilities.emoji_utils import normalize_message_text
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import contact.ui.default_config as config
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import contact.ui.dialog
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from contact.ui.nav_utils import move_main_highlight, draw_main_arrows, get_msg_window_lines, wrap_text
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@@ -21,6 +22,7 @@ from contact.utilities.singleton import ui_state, interface_state, menu_state
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MIN_COL = 1 # "effectively zero" without breaking curses
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RESIZE_DEBOUNCE_MS = 250
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root_win = None
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nodes_pad = None
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# Draw arrows for a specific window id (0=channel,1=messages,2=nodes).
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@@ -63,6 +65,48 @@ def paint_frame(win, selected: bool) -> None:
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win.refresh()
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def get_channel_row_color(index: int) -> int:
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if index == ui_state.selected_channel:
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if ui_state.current_window == 0:
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return get_color("channel_list", reverse=True)
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return get_color("channel_selected")
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return get_color("channel_list")
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def get_node_row_color(index: int) -> int:
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node_num = ui_state.node_list[index]
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node = interface_state.interface.nodesByNum.get(node_num, {})
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color = "node_list"
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if node.get("isFavorite"):
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color = "node_favorite"
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if node.get("isIgnored"):
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color = "node_ignored"
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return get_color(color, reverse=index == ui_state.selected_node and ui_state.current_window == 2)
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def refresh_main_window(window_id: int, selected: bool) -> None:
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if window_id == 0:
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paint_frame(channel_win, selected=selected)
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if ui_state.channel_list:
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width = max(0, channel_pad.getmaxyx()[1] - 4)
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channel_pad.chgat(ui_state.selected_channel, 1, width, get_channel_row_color(ui_state.selected_channel))
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refresh_pad(0)
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elif window_id == 1:
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paint_frame(messages_win, selected=selected)
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refresh_pad(1)
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elif window_id == 2:
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paint_frame(nodes_win, selected=selected)
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if ui_state.node_list and nodes_pad is not None:
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width = max(0, nodes_pad.getmaxyx()[1] - 4)
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nodes_pad.chgat(ui_state.selected_node, 1, width, get_node_row_color(ui_state.selected_node))
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refresh_pad(2)
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def get_node_display_name(node_num: int, node: dict) -> str:
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user = node.get("user") or {}
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return user.get("longName") or get_name_from_database(node_num, "long")
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def handle_resize(stdscr: curses.window, firstrun: bool) -> None:
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"""Handle terminal resize events and redraw the UI accordingly."""
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global messages_pad, messages_win, nodes_pad, nodes_win, channel_pad, channel_win, packetlog_win, entry_win
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@@ -359,31 +403,16 @@ def handle_leftright(char: int) -> None:
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delta = -1 if char == curses.KEY_LEFT else 1
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old_window = ui_state.current_window
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ui_state.current_window = (ui_state.current_window + delta) % 3
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handle_resize(root_win, False)
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if ui_state.single_pane_mode:
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handle_resize(root_win, False)
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return
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if old_window == 0:
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paint_frame(channel_win, selected=False)
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refresh_pad(0)
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if old_window == 1:
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paint_frame(messages_win, selected=False)
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refresh_pad(1)
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elif old_window == 2:
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paint_frame(nodes_win, selected=False)
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refresh_pad(2)
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refresh_main_window(old_window, selected=False)
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if not ui_state.single_pane_mode:
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draw_window_arrows(old_window)
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if ui_state.current_window == 0:
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paint_frame(channel_win, selected=True)
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refresh_pad(0)
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elif ui_state.current_window == 1:
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paint_frame(messages_win, selected=True)
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refresh_pad(1)
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elif ui_state.current_window == 2:
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paint_frame(nodes_win, selected=True)
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refresh_pad(2)
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refresh_main_window(ui_state.current_window, selected=True)
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draw_window_arrows(ui_state.current_window)
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@@ -404,31 +433,16 @@ def handle_function_keys(char: int) -> None:
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return
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ui_state.current_window = target
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handle_resize(root_win, False)
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if ui_state.single_pane_mode:
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handle_resize(root_win, False)
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return
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if old_window == 0:
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paint_frame(channel_win, selected=False)
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refresh_pad(0)
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elif old_window == 1:
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paint_frame(messages_win, selected=False)
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refresh_pad(1)
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elif old_window == 2:
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paint_frame(nodes_win, selected=False)
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refresh_pad(2)
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refresh_main_window(old_window, selected=False)
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if not ui_state.single_pane_mode:
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draw_window_arrows(old_window)
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if ui_state.current_window == 0:
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paint_frame(channel_win, selected=True)
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refresh_pad(0)
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elif ui_state.current_window == 1:
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paint_frame(messages_win, selected=True)
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refresh_pad(1)
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elif ui_state.current_window == 2:
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paint_frame(nodes_win, selected=True)
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refresh_pad(2)
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refresh_main_window(ui_state.current_window, selected=True)
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draw_window_arrows(ui_state.current_window)
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@@ -865,7 +879,7 @@ def draw_messages_window(scroll_to_bottom: bool = False) -> None:
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row = 0
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for prefix, message in messages:
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full_message = f"{prefix}{message}"
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full_message = normalize_message_text(f"{prefix}{message}")
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wrapped_lines = wrap_text(full_message, messages_win.getmaxyx()[1] - 2)
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msg_line_count += len(wrapped_lines)
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messages_pad.resize(msg_line_count, messages_win.getmaxyx()[1])
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@@ -907,10 +921,8 @@ def draw_node_list() -> None:
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if ui_state.current_window != 2 and ui_state.single_pane_mode:
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return
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# This didn't work, for some reason an error is thown on startup, so we just create the pad every time
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# if nodes_pad is None:
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# nodes_pad = curses.newpad(1, 1)
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nodes_pad = curses.newpad(1, 1)
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if nodes_pad is None:
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nodes_pad = curses.newpad(1, 1)
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try:
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nodes_pad.erase()
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@@ -924,28 +936,12 @@ def draw_node_list() -> None:
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node = interface_state.interface.nodesByNum[node_num]
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secure = "user" in node and "publicKey" in node["user"] and node["user"]["publicKey"]
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status_icon = "🔐" if secure else "🔓"
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node_name = get_name_from_database(node_num, "long")
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user_name = node["user"]["shortName"]
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uptime_str = ""
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if "deviceMetrics" in node and "uptimeSeconds" in node["deviceMetrics"]:
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uptime_str = f" / Up: {get_readable_duration(node['deviceMetrics']['uptimeSeconds'])}"
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last_heard_str = f" ■ {get_time_ago(node['lastHeard'])}" if node.get("lastHeard") else ""
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hops_str = f" ■ Hops: {node['hopsAway']}" if "hopsAway" in node else ""
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snr_str = f" ■ SNR: {node['snr']}dB" if node.get("hopsAway") == 0 and "snr" in node else ""
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node_name = get_node_display_name(node_num, node)
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# Future node name custom formatting possible
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node_str = f"{status_icon} {node_name}"
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node_str = node_str.ljust(box_width - 4)[: box_width - 2]
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color = "node_list"
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if "isFavorite" in node and node["isFavorite"]:
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color = "node_favorite"
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if "isIgnored" in node and node["isIgnored"]:
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color = "node_ignored"
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nodes_pad.addstr(
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i, 1, node_str, get_color(color, reverse=ui_state.selected_node == i and ui_state.current_window == 2)
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)
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nodes_pad.addstr(i, 1, node_str, get_node_row_color(i))
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paint_frame(nodes_win, selected=(ui_state.current_window == 2))
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nodes_win.refresh()
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54
contact/utilities/emoji_utils.py
Normal file
54
contact/utilities/emoji_utils.py
Normal file
@@ -0,0 +1,54 @@
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"""Helpers for normalizing emoji sequences in width-sensitive message rendering."""
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# Strip zero-width and presentation modifiers that make terminal cell width inconsistent.
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EMOJI_MODIFIER_REPLACEMENTS = {
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"\u200d": "",
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"\u20e3": "",
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"\ufe0e": "",
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"\ufe0f": "",
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"\U0001F3FB": "",
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"\U0001F3FC": "",
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"\U0001F3FD": "",
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"\U0001F3FE": "",
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"\U0001F3FF": "",
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}
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_EMOJI_MODIFIER_TRANSLATION = str.maketrans(EMOJI_MODIFIER_REPLACEMENTS)
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_REGIONAL_INDICATOR_START = ord("\U0001F1E6")
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_REGIONAL_INDICATOR_END = ord("\U0001F1FF")
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def _regional_indicator_to_letter(char: str) -> str:
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return chr(ord("A") + ord(char) - _REGIONAL_INDICATOR_START)
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def _normalize_flag_emoji(text: str) -> str:
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"""Convert flag emoji built from regional indicators into ASCII country codes."""
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normalized = []
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index = 0
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while index < len(text):
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current = text[index]
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current_ord = ord(current)
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if _REGIONAL_INDICATOR_START <= current_ord <= _REGIONAL_INDICATOR_END and index + 1 < len(text):
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next_char = text[index + 1]
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next_ord = ord(next_char)
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if _REGIONAL_INDICATOR_START <= next_ord <= _REGIONAL_INDICATOR_END:
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normalized.append(_regional_indicator_to_letter(current))
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normalized.append(_regional_indicator_to_letter(next_char))
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index += 2
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continue
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normalized.append(current)
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index += 1
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return "".join(normalized)
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def normalize_message_text(text: str) -> str:
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"""Strip modifiers and rewrite flag emoji into stable terminal-friendly text."""
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if not text:
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return text
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return _normalize_flag_emoji(text.translate(_EMOJI_MODIFIER_TRANSLATION))
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@@ -1,6 +1,6 @@
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[project]
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name = "contact"
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version = "1.4.18"
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version = "1.4.22"
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description = "This Python curses client for Meshtastic is a terminal-based client designed to manage device settings, enable mesh chat communication, and handle configuration backups and restores."
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authors = [
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{name = "Ben Lipsey",email = "ben@pdxlocations.com"}
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