break out key functions

This commit is contained in:
pdxlocations
2025-06-09 23:19:28 -07:00
parent fecd71f4b7
commit cbb4ef9e34

View File

@@ -17,6 +17,7 @@ from contact.utilities.singleton import ui_state, interface_state
def handle_resize(stdscr: curses.window, firstrun: bool) -> None:
"""Handle terminal resize events and redraw the UI accordingly."""
global messages_pad, messages_win, nodes_pad, nodes_win, channel_pad, channel_win, function_win, packetlog_win, entry_win
# Calculate window max dimensions
@@ -100,6 +101,7 @@ def handle_resize(stdscr: curses.window, firstrun: bool) -> None:
def main_ui(stdscr: curses.window) -> None:
"""Main UI loop for the curses interface."""
global input_text
input_text = ""
stdscr.keypad(True)
@@ -115,307 +117,59 @@ def main_ui(stdscr: curses.window) -> None:
# draw_debug(f"Keypress: {char}")
if char == curses.KEY_UP:
if ui_state.current_window == 0:
scroll_channels(-1)
elif ui_state.current_window == 1:
scroll_messages(-1)
elif ui_state.current_window == 2:
scroll_nodes(-1)
handle_up()
elif char == curses.KEY_DOWN:
if ui_state.current_window == 0:
scroll_channels(1)
elif ui_state.current_window == 1:
scroll_messages(1)
elif ui_state.current_window == 2:
scroll_nodes(1)
handle_down()
elif char == curses.KEY_HOME:
if ui_state.current_window == 0:
select_channel(0)
elif ui_state.current_window == 1:
ui_state.selected_message = 0
refresh_pad(1)
elif ui_state.current_window == 2:
select_node(0)
handle_home()
elif char == curses.KEY_END:
if ui_state.current_window == 0:
select_channel(len(ui_state.channel_list) - 1)
elif ui_state.current_window == 1:
msg_line_count = messages_pad.getmaxyx()[0]
ui_state.selected_message = max(msg_line_count - get_msg_window_lines(messages_win, packetlog_win), 0)
refresh_pad(1)
elif ui_state.current_window == 2:
select_node(len(ui_state.node_list) - 1)
handle_end()
elif char == curses.KEY_PPAGE:
if ui_state.current_window == 0:
select_channel(
ui_state.selected_channel - (channel_win.getmaxyx()[0] - 2)
) # select_channel will bounds check for us
elif ui_state.current_window == 1:
ui_state.selected_message = max(
ui_state.selected_message - get_msg_window_lines(messages_win, packetlog_win), 0
)
refresh_pad(1)
elif ui_state.current_window == 2:
select_node(
ui_state.selected_node - (nodes_win.getmaxyx()[0] - 2)
) # select_node will bounds check for us
handle_pageup()
elif char == curses.KEY_NPAGE:
if ui_state.current_window == 0:
select_channel(
ui_state.selected_channel + (channel_win.getmaxyx()[0] - 2)
) # select_channel will bounds check for us
elif ui_state.current_window == 1:
msg_line_count = messages_pad.getmaxyx()[0]
ui_state.selected_message = min(
ui_state.selected_message + get_msg_window_lines(messages_win, packetlog_win),
msg_line_count - get_msg_window_lines(messages_win, packetlog_win),
)
refresh_pad(1)
elif ui_state.current_window == 2:
select_node(
ui_state.selected_node + (nodes_win.getmaxyx()[0] - 2)
) # select_node will bounds check for us
handle_pagedown()
elif char == curses.KEY_LEFT or char == curses.KEY_RIGHT:
delta = -1 if char == curses.KEY_LEFT else 1
old_window = ui_state.current_window
ui_state.current_window = (ui_state.current_window + delta) % 3
if old_window == 0:
channel_win.attrset(get_color("window_frame"))
channel_win.box()
channel_win.refresh()
refresh_pad(0)
if old_window == 1:
messages_win.attrset(get_color("window_frame"))
messages_win.box()
messages_win.refresh()
refresh_pad(1)
elif old_window == 2:
draw_function_win()
nodes_win.attrset(get_color("window_frame"))
nodes_win.box()
nodes_win.refresh()
refresh_pad(2)
if ui_state.current_window == 0:
channel_win.attrset(get_color("window_frame_selected"))
channel_win.box()
channel_win.attrset(get_color("window_frame"))
channel_win.refresh()
refresh_pad(0)
elif ui_state.current_window == 1:
messages_win.attrset(get_color("window_frame_selected"))
messages_win.box()
messages_win.attrset(get_color("window_frame"))
messages_win.refresh()
refresh_pad(1)
elif ui_state.current_window == 2:
draw_function_win()
nodes_win.attrset(get_color("window_frame_selected"))
nodes_win.box()
nodes_win.attrset(get_color("window_frame"))
nodes_win.refresh()
refresh_pad(2)
# Check for Esc
elif char == chr(27):
break
# Check for Ctrl + t
elif char == chr(20):
send_traceroute()
curses.curs_set(0) # Hide cursor
contact.ui.dialog.dialog(
stdscr,
"Traceroute Sent",
"Results will appear in messages window.\nNote: Traceroute is limited to once every 30 seconds.",
)
curses.curs_set(1) # Show cursor again
handle_resize(stdscr, False)
handle_leftright(char)
elif char in (chr(curses.KEY_ENTER), chr(10), chr(13)):
if ui_state.current_window == 2:
node_list = ui_state.node_list
if node_list[ui_state.selected_node] not in ui_state.channel_list:
ui_state.channel_list.append(node_list[ui_state.selected_node])
if node_list[ui_state.selected_node] not in ui_state.all_messages:
ui_state.all_messages[node_list[ui_state.selected_node]] = []
handle_enter(input_text)
ui_state.selected_channel = ui_state.channel_list.index(node_list[ui_state.selected_node])
if is_chat_archived(ui_state.channel_list[ui_state.selected_channel]):
update_node_info_in_db(ui_state.channel_list[ui_state.selected_channel], chat_archived=False)
ui_state.selected_node = 0
ui_state.current_window = 0
draw_node_list()
draw_channel_list()
draw_messages_window(True)
elif len(input_text) > 0:
# Enter key pressed, send user input as message
send_message(input_text, channel=ui_state.selected_channel)
draw_messages_window(True)
# Clear entry window and reset input text
input_text = ""
entry_win.erase()
elif char == chr(20): # Ctrl + t for Traceroute
handle_ctrl_t(stdscr)
elif char in (curses.KEY_BACKSPACE, chr(127)):
if input_text:
input_text = input_text[:-1]
y, x = entry_win.getyx()
entry_win.move(y, x - 1)
entry_win.addch(" ") #
entry_win.move(y, x - 1)
entry_win.refresh()
handle_backspace(entry_win, input_text)
elif char == "`": # ` Launch the settings interface
curses.curs_set(0)
settings_menu(stdscr, interface_state.interface)
curses.curs_set(1)
refresh_node_list()
handle_resize(stdscr, False)
handle_backtick(stdscr)
elif char == chr(16):
# Display packet log
if ui_state.display_log is False:
ui_state.display_log = True
draw_messages_window(True)
else:
ui_state.display_log = False
packetlog_win.erase()
draw_messages_window(True)
elif char == chr(16): # Ctrl + P for Packet Log
handle_ctrl_p()
elif char == curses.KEY_RESIZE:
input_text = ""
handle_resize(stdscr, False)
# ^D
elif char == chr(4):
if ui_state.current_window == 0:
if isinstance(ui_state.channel_list[ui_state.selected_channel], int):
update_node_info_in_db(ui_state.channel_list[ui_state.selected_channel], chat_archived=True)
elif char == chr(4): # Ctrl + D to delete current channel or node
handle_ctrl_d()
# Shift notifications up to account for deleted item
for i in range(len(ui_state.notifications)):
if ui_state.notifications[i] > ui_state.selected_channel:
ui_state.notifications[i] -= 1
elif char == chr(31): # Ctrl + / to search
handle_ctrl_fslash()
del ui_state.channel_list[ui_state.selected_channel]
ui_state.selected_channel = min(ui_state.selected_channel, len(ui_state.channel_list) - 1)
select_channel(ui_state.selected_channel)
draw_channel_list()
draw_messages_window()
elif char == chr(6): # Ctrl + F to toggle favorite
handle_ctrl_f(stdscr)
if ui_state.current_window == 2:
curses.curs_set(0)
confirmation = get_list_input(
f"Remove {get_name_from_database(ui_state.node_list[ui_state.selected_node])} from nodedb?",
"No",
["Yes", "No"],
)
if confirmation == "Yes":
interface_state.interface.localNode.removeNode(ui_state.node_list[ui_state.selected_node])
elif char == chr(7): # Ctrl + G to toggle ignored
handle_ctlr_g(stdscr)
# Directly modifying the interface from client code - good? Bad? If it's stupid but it works, it's not supid?
del interface_state.interface.nodesByNum[ui_state.node_list[ui_state.selected_node]]
# Convert to "!hex" representation that interface.nodes uses
hexid = f"!{hex(ui_state.node_list[ui_state.selected_node])[2:]}"
del interface_state.interface.nodes[hexid]
ui_state.node_list.pop(ui_state.selected_node)
draw_messages_window()
draw_node_list()
else:
draw_messages_window()
curses.curs_set(1)
continue
# ^/
elif char == chr(31):
if ui_state.current_window == 2 or ui_state.current_window == 0:
search(ui_state.current_window)
# ^F
elif char == chr(6):
if ui_state.current_window == 2:
selectedNode = interface_state.interface.nodesByNum[ui_state.node_list[ui_state.selected_node]]
curses.curs_set(0)
if "isFavorite" not in selectedNode or selectedNode["isFavorite"] == False:
confirmation = get_list_input(
f"Set {get_name_from_database(ui_state.node_list[ui_state.selected_node])} as Favorite?",
None,
["Yes", "No"],
)
if confirmation == "Yes":
interface_state.interface.localNode.setFavorite(ui_state.node_list[ui_state.selected_node])
# Maybe we shouldn't be modifying the nodedb, but maybe it should update itself
interface_state.interface.nodesByNum[ui_state.node_list[ui_state.selected_node]][
"isFavorite"
] = True
refresh_node_list()
else:
confirmation = get_list_input(
f"Remove {get_name_from_database(ui_state.node_list[ui_state.selected_node])} from Favorites?",
None,
["Yes", "No"],
)
if confirmation == "Yes":
interface_state.interface.localNode.removeFavorite(ui_state.node_list[ui_state.selected_node])
# Maybe we shouldn't be modifying the nodedb, but maybe it should update itself
interface_state.interface.nodesByNum[ui_state.node_list[ui_state.selected_node]][
"isFavorite"
] = False
refresh_node_list()
handle_resize(stdscr, False)
elif char == chr(7):
if ui_state.current_window == 2:
selectedNode = interface_state.interface.nodesByNum[ui_state.node_list[ui_state.selected_node]]
curses.curs_set(0)
if "isIgnored" not in selectedNode or selectedNode["isIgnored"] == False:
confirmation = get_list_input(
f"Set {get_name_from_database(ui_state.node_list[ui_state.selected_node])} as Ignored?",
"No",
["Yes", "No"],
)
if confirmation == "Yes":
interface_state.interface.localNode.setIgnored(ui_state.node_list[ui_state.selected_node])
interface_state.interface.nodesByNum[ui_state.node_list[ui_state.selected_node]][
"isIgnored"
] = True
else:
confirmation = get_list_input(
f"Remove {get_name_from_database(ui_state.node_list[ui_state.selected_node])} from Ignored?",
"No",
["Yes", "No"],
)
if confirmation == "Yes":
interface_state.interface.localNode.removeIgnored(ui_state.node_list[ui_state.selected_node])
interface_state.interface.nodesByNum[ui_state.node_list[ui_state.selected_node]][
"isIgnored"
] = False
handle_resize(stdscr, False)
elif char == chr(27): # Escape to exit
break
else:
# Append typed character to input text
@@ -425,7 +179,316 @@ def main_ui(stdscr: curses.window) -> None:
input_text += chr(char)
def handle_up() -> None:
"""Handle key up events to scroll the current window."""
if ui_state.current_window == 0:
scroll_channels(-1)
elif ui_state.current_window == 1:
scroll_messages(-1)
elif ui_state.current_window == 2:
scroll_nodes(-1)
def handle_down() -> None:
"""Handle key down events to scroll the current window."""
if ui_state.current_window == 0:
scroll_channels(1)
elif ui_state.current_window == 1:
scroll_messages(1)
elif ui_state.current_window == 2:
scroll_nodes(1)
def handle_home() -> None:
"""Handle home key events to select the first item in the current window."""
if ui_state.current_window == 0:
select_channel(0)
elif ui_state.current_window == 1:
ui_state.selected_message = 0
refresh_pad(1)
elif ui_state.current_window == 2:
select_node(0)
def handle_end() -> None:
"""Handle end key events to select the last item in the current window."""
if ui_state.current_window == 0:
select_channel(len(ui_state.channel_list) - 1)
elif ui_state.current_window == 1:
msg_line_count = messages_pad.getmaxyx()[0]
ui_state.selected_message = max(msg_line_count - get_msg_window_lines(messages_win, packetlog_win), 0)
refresh_pad(1)
elif ui_state.current_window == 2:
select_node(len(ui_state.node_list) - 1)
def handle_pageup() -> None:
"""Handle page up key events to scroll the current window by a page."""
if ui_state.current_window == 0:
select_channel(
ui_state.selected_channel - (channel_win.getmaxyx()[0] - 2)
) # select_channel will bounds check for us
elif ui_state.current_window == 1:
ui_state.selected_message = max(
ui_state.selected_message - get_msg_window_lines(messages_win, packetlog_win), 0
)
refresh_pad(1)
elif ui_state.current_window == 2:
select_node(ui_state.selected_node - (nodes_win.getmaxyx()[0] - 2)) # select_node will bounds check for us
def handle_pagedown() -> None:
"""Handle page down key events to scroll the current window down."""
if ui_state.current_window == 0:
select_channel(
ui_state.selected_channel + (channel_win.getmaxyx()[0] - 2)
) # select_channel will bounds check for us
elif ui_state.current_window == 1:
msg_line_count = messages_pad.getmaxyx()[0]
ui_state.selected_message = min(
ui_state.selected_message + get_msg_window_lines(messages_win, packetlog_win),
msg_line_count - get_msg_window_lines(messages_win, packetlog_win),
)
refresh_pad(1)
elif ui_state.current_window == 2:
select_node(ui_state.selected_node + (nodes_win.getmaxyx()[0] - 2)) # select_node will bounds check for us
def handle_leftright(char: int) -> None:
"""Handle left/right key events to switch between windows."""
delta = -1 if char == curses.KEY_LEFT else 1
old_window = ui_state.current_window
ui_state.current_window = (ui_state.current_window + delta) % 3
if old_window == 0:
channel_win.attrset(get_color("window_frame"))
channel_win.box()
channel_win.refresh()
refresh_pad(0)
if old_window == 1:
messages_win.attrset(get_color("window_frame"))
messages_win.box()
messages_win.refresh()
refresh_pad(1)
elif old_window == 2:
draw_function_win()
nodes_win.attrset(get_color("window_frame"))
nodes_win.box()
nodes_win.refresh()
refresh_pad(2)
if ui_state.current_window == 0:
channel_win.attrset(get_color("window_frame_selected"))
channel_win.box()
channel_win.attrset(get_color("window_frame"))
channel_win.refresh()
refresh_pad(0)
elif ui_state.current_window == 1:
messages_win.attrset(get_color("window_frame_selected"))
messages_win.box()
messages_win.attrset(get_color("window_frame"))
messages_win.refresh()
refresh_pad(1)
elif ui_state.current_window == 2:
draw_function_win()
nodes_win.attrset(get_color("window_frame_selected"))
nodes_win.box()
nodes_win.attrset(get_color("window_frame"))
nodes_win.refresh()
refresh_pad(2)
def handle_enter(input_text: str) -> None:
"""Handle Enter key events to send messages or select channels."""
if ui_state.current_window == 2:
node_list = ui_state.node_list
if node_list[ui_state.selected_node] not in ui_state.channel_list:
ui_state.channel_list.append(node_list[ui_state.selected_node])
if node_list[ui_state.selected_node] not in ui_state.all_messages:
ui_state.all_messages[node_list[ui_state.selected_node]] = []
ui_state.selected_channel = ui_state.channel_list.index(node_list[ui_state.selected_node])
if is_chat_archived(ui_state.channel_list[ui_state.selected_channel]):
update_node_info_in_db(ui_state.channel_list[ui_state.selected_channel], chat_archived=False)
ui_state.selected_node = 0
ui_state.current_window = 0
draw_node_list()
draw_channel_list()
draw_messages_window(True)
elif len(input_text) > 0:
# Enter key pressed, send user input as message
send_message(input_text, channel=ui_state.selected_channel)
draw_messages_window(True)
# Clear entry window and reset input text
input_text = ""
entry_win.erase()
def handle_ctrl_t(stdscr: curses.window) -> None:
"""Handle Ctrl + T key events to send a traceroute."""
send_traceroute()
curses.curs_set(0) # Hide cursor
contact.ui.dialog.dialog(
stdscr,
"Traceroute Sent",
"Results will appear in messages window.\nNote: Traceroute is limited to once every 30 seconds.",
)
curses.curs_set(1) # Show cursor again
handle_resize(stdscr, False)
def handle_backspace(entry_win: curses.window, input_text: str) -> None:
"""Handle backspace key events to remove the last character from input text."""
if input_text:
input_text = input_text[:-1]
y, x = entry_win.getyx()
entry_win.move(y, x - 1)
entry_win.addch(" ") #
entry_win.move(y, x - 1)
entry_win.refresh()
def handle_backtick(stdscr: curses.window) -> None:
"""Handle backtick key events to open the settings menu."""
curses.curs_set(0)
settings_menu(stdscr, interface_state.interface)
curses.curs_set(1)
refresh_node_list()
handle_resize(stdscr, False)
def handle_ctrl_p() -> None:
"""Handle Ctrl + P key events to toggle the packet log display."""
# Display packet log
if ui_state.display_log is False:
ui_state.display_log = True
draw_messages_window(True)
else:
ui_state.display_log = False
packetlog_win.erase()
draw_messages_window(True)
def handle_ctrl_d() -> None:
if ui_state.current_window == 0:
if isinstance(ui_state.channel_list[ui_state.selected_channel], int):
update_node_info_in_db(ui_state.channel_list[ui_state.selected_channel], chat_archived=True)
# Shift notifications up to account for deleted item
for i in range(len(ui_state.notifications)):
if ui_state.notifications[i] > ui_state.selected_channel:
ui_state.notifications[i] -= 1
del ui_state.channel_list[ui_state.selected_channel]
ui_state.selected_channel = min(ui_state.selected_channel, len(ui_state.channel_list) - 1)
select_channel(ui_state.selected_channel)
draw_channel_list()
draw_messages_window()
if ui_state.current_window == 2:
curses.curs_set(0)
confirmation = get_list_input(
f"Remove {get_name_from_database(ui_state.node_list[ui_state.selected_node])} from nodedb?",
"No",
["Yes", "No"],
)
if confirmation == "Yes":
interface_state.interface.localNode.removeNode(ui_state.node_list[ui_state.selected_node])
# Directly modifying the interface from client code - good? Bad? If it's stupid but it works, it's not supid?
del interface_state.interface.nodesByNum[ui_state.node_list[ui_state.selected_node]]
# Convert to "!hex" representation that interface.nodes uses
hexid = f"!{hex(ui_state.node_list[ui_state.selected_node])[2:]}"
del interface_state.interface.nodes[hexid]
ui_state.node_list.pop(ui_state.selected_node)
draw_messages_window()
draw_node_list()
else:
draw_messages_window()
curses.curs_set(1)
def handle_ctrl_fslash() -> None:
"""Handle Ctrl + / key events to search in the current window."""
if ui_state.current_window == 2 or ui_state.current_window == 0:
search(ui_state.current_window)
def handle_ctrl_f(stdscr: curses.window) -> None:
"""Handle Ctrl + F key events to toggle favorite status of the selected node."""
if ui_state.current_window == 2:
selectedNode = interface_state.interface.nodesByNum[ui_state.node_list[ui_state.selected_node]]
curses.curs_set(0)
if "isFavorite" not in selectedNode or selectedNode["isFavorite"] == False:
confirmation = get_list_input(
f"Set {get_name_from_database(ui_state.node_list[ui_state.selected_node])} as Favorite?",
None,
["Yes", "No"],
)
if confirmation == "Yes":
interface_state.interface.localNode.setFavorite(ui_state.node_list[ui_state.selected_node])
# Maybe we shouldn't be modifying the nodedb, but maybe it should update itself
interface_state.interface.nodesByNum[ui_state.node_list[ui_state.selected_node]]["isFavorite"] = True
refresh_node_list()
else:
confirmation = get_list_input(
f"Remove {get_name_from_database(ui_state.node_list[ui_state.selected_node])} from Favorites?",
None,
["Yes", "No"],
)
if confirmation == "Yes":
interface_state.interface.localNode.removeFavorite(ui_state.node_list[ui_state.selected_node])
# Maybe we shouldn't be modifying the nodedb, but maybe it should update itself
interface_state.interface.nodesByNum[ui_state.node_list[ui_state.selected_node]]["isFavorite"] = False
refresh_node_list()
handle_resize(stdscr, False)
def handle_ctlr_g(stdscr: curses.window) -> None:
"""Handle Ctrl + G key events to toggle ignored status of the selected node."""
if ui_state.current_window == 2:
selectedNode = interface_state.interface.nodesByNum[ui_state.node_list[ui_state.selected_node]]
curses.curs_set(0)
if "isIgnored" not in selectedNode or selectedNode["isIgnored"] == False:
confirmation = get_list_input(
f"Set {get_name_from_database(ui_state.node_list[ui_state.selected_node])} as Ignored?",
"No",
["Yes", "No"],
)
if confirmation == "Yes":
interface_state.interface.localNode.setIgnored(ui_state.node_list[ui_state.selected_node])
interface_state.interface.nodesByNum[ui_state.node_list[ui_state.selected_node]]["isIgnored"] = True
else:
confirmation = get_list_input(
f"Remove {get_name_from_database(ui_state.node_list[ui_state.selected_node])} from Ignored?",
"No",
["Yes", "No"],
)
if confirmation == "Yes":
interface_state.interface.localNode.removeIgnored(ui_state.node_list[ui_state.selected_node])
interface_state.interface.nodesByNum[ui_state.node_list[ui_state.selected_node]]["isIgnored"] = False
handle_resize(stdscr, False)
def draw_channel_list() -> None:
"""Update the channel list window and pad based on the current state."""
channel_pad.erase()
win_width = channel_win.getmaxyx()[1]
@@ -531,6 +594,7 @@ def draw_messages_window(scroll_to_bottom: bool = False) -> None:
def draw_node_list() -> None:
"""Update the nodes list window and pad based on the current state."""
global nodes_pad
# This didn't work, for some reason an error is thown on startup, so we just create the pad every time
@@ -579,6 +643,7 @@ def draw_node_list() -> None:
def select_channel(idx: int) -> None:
"""Select a channel by index and update the UI state accordingly."""
old_selected_channel = ui_state.selected_channel
ui_state.selected_channel = max(0, min(idx, len(ui_state.channel_list) - 1))
draw_messages_window(True)
@@ -600,6 +665,7 @@ def select_channel(idx: int) -> None:
def scroll_channels(direction: int) -> None:
"""Scroll through the channel list by a given direction."""
new_selected_channel = ui_state.selected_channel + direction
if new_selected_channel < 0:
@@ -611,6 +677,7 @@ def scroll_channels(direction: int) -> None:
def scroll_messages(direction: int) -> None:
"""Scroll through the messages in the current channel by a given direction."""
ui_state.selected_message += direction
msg_line_count = messages_pad.getmaxyx()[0]
@@ -643,6 +710,7 @@ def scroll_messages(direction: int) -> None:
def select_node(idx: int) -> None:
"""Select a node by index and update the UI state accordingly."""
old_selected_node = ui_state.selected_node
ui_state.selected_node = max(0, min(idx, len(ui_state.node_list) - 1))
@@ -659,6 +727,7 @@ def select_node(idx: int) -> None:
def scroll_nodes(direction: int) -> None:
"""Scroll through the node list by a given direction."""
new_selected_node = ui_state.selected_node + direction
if new_selected_node < 0:
@@ -670,7 +739,7 @@ def scroll_nodes(direction: int) -> None:
def draw_packetlog_win() -> None:
"""Draw the packet log window with the latest packets."""
columns = [10, 10, 15, 30]
span = 0
@@ -723,6 +792,7 @@ def draw_packetlog_win() -> None:
def search(win: int) -> None:
"""Search for a node or channel based on user input."""
start_idx = ui_state.selected_node
select_func = select_node
@@ -771,6 +841,7 @@ def search(win: int) -> None:
def draw_node_details() -> None:
"""Draw the details of the selected node in the function window."""
node = None
try:
node = interface_state.interface.nodesByNum[ui_state.node_list[ui_state.selected_node]]
@@ -834,16 +905,18 @@ def draw_node_details() -> None:
def draw_help() -> None:
"""Draw the help text in the function window."""
cmds = [
"↑→↓← = Select",
" ENTER = Send",
" ` = Settings",
" ^P = Packet Log",
" ESC = Quit",
" ^t = Traceroute",
" ^d = Archive Chat",
" ^f = Favorite",
" ^g = Ignore",
" ENTER = Send",
" ` = Settings",
" ESC = Quit",
" ^P = Packet Log",
" ^t = Traceroute",
" ^d = Archive Chat",
" ^f = Favorite",
" ^g = Ignore",
" ^/ = Search",
]
function_str = ""
for s in cmds: