scrolling for dialogs

This commit is contained in:
pdxlocations
2025-12-16 07:59:16 -08:00
parent 7d6918c69e
commit 42717c956f

View File

@@ -1,5 +1,6 @@
import curses
from contact.ui.colors import get_color
from contact.ui.nav_utils import draw_main_arrows
from contact.utilities.singleton import menu_state, ui_state
@@ -13,12 +14,40 @@ def dialog(title: str, message: str) -> None:
height, width = curses.LINES, curses.COLS
# Parse message into lines and calculate dimensions
message_lines = message.splitlines()
message_lines = message.splitlines() or [""]
max_line_length = max(len(l) for l in message_lines)
# Desired size
dialog_width = max(len(title) + 4, max_line_length + 4)
dialog_height = len(message_lines) + 4
x = (width - dialog_width) // 2
y = (height - dialog_height) // 2
desired_height = len(message_lines) + 4
# Clamp dialog size to the screen (leave a 1-cell margin if possible)
max_w = max(10, width - 2)
max_h = max(6, height - 2)
dialog_width = min(dialog_width, max_w)
dialog_height = min(desired_height, max_h)
x = max(0, (width - dialog_width) // 2)
y = max(0, (height - dialog_height) // 2)
# Ensure we have a start index slot for this dialog window id (4)
# ui_state.start_index is used by draw_main_arrows()
try:
while len(ui_state.start_index) <= 4:
ui_state.start_index.append(0)
except Exception:
# If start_index isn't list-like, fall back to an attribute
if not hasattr(ui_state, "start_index"):
ui_state.start_index = [0, 0, 0, 0, 0]
def visible_message_rows() -> int:
# Rows available for message text inside the border, excluding title row and OK row.
# Layout:
# row 0: title
# rows 1..(dialog_height-3): message viewport (with arrows drawn on a subwindow)
# row dialog_height-2: OK button
# So message viewport height is dialog_height - 3 - 1 + 1 = dialog_height - 3
return max(1, dialog_height - 4)
def draw_window():
win.erase()
@@ -26,23 +55,66 @@ def dialog(title: str, message: str) -> None:
win.attrset(get_color("window_frame"))
win.border(0)
win.addstr(0, 2, title, get_color("settings_default"))
# Title
try:
win.addstr(0, 2, title[: max(0, dialog_width - 4)], get_color("settings_default"))
except curses.error:
pass
for i, line in enumerate(message_lines):
msg_x = (dialog_width - len(line)) // 2
win.addstr(2 + i, msg_x, line, get_color("settings_default"))
# Message viewport
viewport_h = visible_message_rows()
start = ui_state.start_index[4]
start = max(0, min(start, max(0, len(message_lines) - viewport_h)))
ui_state.start_index[4] = start
# Create a subwindow covering the message region so draw_main_arrows() doesn't collide with the OK row
msg_win = win.derwin(viewport_h + 2, dialog_width - 2, 1, 1)
msg_win.erase()
for i in range(viewport_h):
idx = start + i
if idx >= len(message_lines):
break
line = message_lines[idx]
# Hard-trim lines that don't fit
trimmed = line[: max(0, dialog_width - 6)]
msg_x = max(0, ((dialog_width - 2) - len(trimmed)) // 2)
try:
msg_win.addstr(1 + i, msg_x, trimmed, get_color("settings_default"))
except curses.error:
pass
# Draw arrows only when scrolling is needed
if len(message_lines) > viewport_h:
draw_main_arrows(msg_win, len(message_lines) - 1, window=4)
else:
# Clear arrow positions if not needed
try:
h, w = msg_win.getmaxyx()
msg_win.addstr(1, w - 2, " ", get_color("settings_default"))
msg_win.addstr(h - 2, w - 2, " ", get_color("settings_default"))
except curses.error:
pass
msg_win.noutrefresh()
# OK button
ok_text = " Ok "
win.addstr(
dialog_height - 2,
(dialog_width - len(ok_text)) // 2,
ok_text,
get_color("settings_default", reverse=True),
)
try:
win.addstr(
dialog_height - 2,
(dialog_width - len(ok_text)) // 2,
ok_text,
get_color("settings_default", reverse=True),
)
except curses.error:
pass
win.refresh()
win.noutrefresh()
curses.doupdate()
win = curses.newwin(dialog_height, dialog_width, y, x)
win.keypad(True)
draw_window()
while True:
@@ -51,9 +123,19 @@ def dialog(title: str, message: str) -> None:
if menu_state.need_redraw:
menu_state.need_redraw = False
curses.update_lines_cols()
height, width = curses.LINES, curses.COLS
draw_window()
if char in (curses.KEY_ENTER, 10, 13, 32, 27): # Enter, space, Esc
# Close dialog
ok_selected = True
if char in (27, curses.KEY_LEFT): # Esc or Left arrow
win.erase()
win.refresh()
ui_state.current_window = previous_window
return
if ok_selected and char in (curses.KEY_ENTER, 10, 13, 32):
win.erase()
win.refresh()
ui_state.current_window = previous_window
@@ -61,3 +143,22 @@ def dialog(title: str, message: str) -> None:
if char == -1:
continue
# Scroll if the dialog is clipped vertically
viewport_h = visible_message_rows()
if len(message_lines) > viewport_h:
start = ui_state.start_index[4]
max_start = max(0, len(message_lines) - viewport_h)
if char in (curses.KEY_UP, ord("k")):
ui_state.start_index[4] = max(0, start - 1)
draw_window()
elif char in (curses.KEY_DOWN, ord("j")):
ui_state.start_index[4] = min(max_start, start + 1)
draw_window()
elif char == curses.KEY_PPAGE: # Page up
ui_state.start_index[4] = max(0, start - viewport_h)
draw_window()
elif char == curses.KEY_NPAGE: # Page down
ui_state.start_index[4] = min(max_start, start + viewport_h)
draw_window()