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Jack Kingsman 8ae600d010 Docs updates
2026-03-19 20:58:49 -07:00

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# Frontend AGENTS.md
This document is the frontend working guide for agents and developers.
Keep it aligned with `frontend/src` source code.
## Stack
- React 18 + TypeScript
- Vite
- Vitest + Testing Library
- shadcn/ui primitives
- Tailwind utility classes + local CSS (`index.css`, `styles.css`)
- Sonner (toasts)
- Leaflet / react-leaflet (map)
- `@michaelhart/meshcore-decoder` installed via npm alias to `meshcore-decoder-multibyte-patch`
- `meshcore-hashtag-cracker` + `nosleep.js` (channel cracker)
- Multibyte-aware decoder build published as `meshcore-decoder-multibyte-patch`
## Code Ethos
- Prefer fewer, stronger modules over many thin wrappers.
- Split code only when the new hook/component owns a real invariant or workflow.
- Keep one reasoning unit readable in one place, even if that file is moderately large.
- Avoid dedicated files whose main job is pass-through, prop bundling, or renaming.
- For this repo, "locally dense but semantically obvious" is better than indirection-heavy "clean architecture".
- When refactoring, preserve behavior first and add tests around the seam being moved.
## Frontend Map
```text
frontend/src/
├── main.tsx # React entry point (StrictMode, root render)
├── App.tsx # Data/orchestration entry that wires hooks into AppShell
├── api.ts # Typed REST client
├── types.ts # Shared TS contracts
├── useWebSocket.ts # WS lifecycle + event dispatch
├── wsEvents.ts # Typed WS event parsing / discriminated union
├── prefetch.ts # Consumes prefetched API promises started in index.html
├── index.css # Global styles/utilities
├── styles.css # Additional global app styles
├── themes.css # Color theme definitions
├── lib/
│ └── utils.ts # cn() — clsx + tailwind-merge helper
├── hooks/
│ ├── index.ts # Central re-export of all hooks
│ ├── useConversationActions.ts # Send/resend/trace/block conversation actions
│ ├── useConversationNavigation.ts # Search target, selection reset, and info-pane navigation state
│ ├── useConversationMessages.ts # Conversation timeline loading, cache restore, jump-target loading, pagination, dedup, pending ACK buffering
│ ├── useUnreadCounts.ts # Unread counters, mentions, recent-sort timestamps
│ ├── useRealtimeAppState.ts # WebSocket event application and reconnect recovery
│ ├── useAppShell.ts # App-shell view state (settings/sidebar/modals/cracker)
│ ├── useRepeaterDashboard.ts # Repeater dashboard state (login, panes, console, retries)
│ ├── useRadioControl.ts # Radio health/config state, reconnection, mesh discovery sweeps
│ ├── useAppSettings.ts # Settings, favorites, preferences migration
│ ├── useConversationRouter.ts # URL hash → active conversation routing
│ └── useContactsAndChannels.ts # Contact/channel loading, creation, deletion
├── components/
│ ├── AppShell.tsx # App-shell layout: status, sidebar, search/settings panes, cracker, modals
│ ├── ConversationPane.tsx # Active conversation surface selection (map/raw/repeater/chat/empty)
│ ├── visualizer/
│ │ ├── useVisualizerData3D.ts # Packet→graph data pipeline, repeat aggregation, simulation state
│ │ ├── useVisualizer3DScene.ts # Three.js scene lifecycle, buffers, hover/pin interaction
│ │ ├── VisualizerControls.tsx # Visualizer legends and control panel overlay
│ │ ├── VisualizerTooltip.tsx # Hover/pin node detail overlay
│ │ └── shared.ts # Graph node/link types and shared rendering helpers
│ └── ...
├── utils/
│ ├── urlHash.ts # Hash parsing and encoding
│ ├── conversationState.ts # State keys, in-memory + localStorage helpers
│ ├── favorites.ts # LocalStorage migration for favorites
│ ├── messageParser.ts # Message text → rendered segments
│ ├── pathUtils.ts # Distance/validation helpers for paths + map
│ ├── pubkey.ts # getContactDisplayName (12-char prefix fallback)
│ ├── contactAvatar.ts # Avatar color derivation from public key
│ ├── rawPacketIdentity.ts # observation_id vs id dedup helpers
│ ├── regionScope.ts # Regional flood-scope label/normalization helpers
│ ├── visualizerUtils.ts # 3D visualizer node types, colors, particles
│ ├── visualizerSettings.ts # LocalStorage persistence for visualizer options
│ ├── a11y.ts # Keyboard accessibility helper
│ ├── lastViewedConversation.ts # localStorage for last-viewed conversation
│ ├── contactMerge.ts # Merge WS contact updates into list
│ ├── localLabel.ts # Local label (text + color) in localStorage
│ ├── radioPresets.ts # LoRa radio preset configurations
│ └── theme.ts # Theme switching helpers
├── components/
│ ├── StatusBar.tsx
│ ├── Sidebar.tsx
│ ├── ChatHeader.tsx # Conversation header (trace, favorite, delete)
│ ├── MessageList.tsx
│ ├── MessageInput.tsx
│ ├── NewMessageModal.tsx
│ ├── SearchView.tsx # Full-text message search pane
│ ├── SettingsModal.tsx # Layout shell — delegates to settings/ sections
│ ├── RawPacketList.tsx
│ ├── MapView.tsx
│ ├── VisualizerView.tsx
│ ├── PacketVisualizer3D.tsx
│ ├── PathModal.tsx
│ ├── PathRouteMap.tsx
│ ├── CrackerPanel.tsx
│ ├── BotCodeEditor.tsx
│ ├── ContactAvatar.tsx
│ ├── ContactInfoPane.tsx # Contact detail sheet (stats, name history, paths)
│ ├── ContactStatusInfo.tsx # Contact status info component
│ ├── RepeaterDashboard.tsx # Layout shell — delegates to repeater/ panes
│ ├── RepeaterLogin.tsx # Repeater login form (password + guest)
│ ├── ChannelInfoPane.tsx # Channel detail sheet (stats, top senders)
│ ├── DirectTraceIcon.tsx # Shared direct-trace glyph used in header/dashboard
│ ├── NeighborsMiniMap.tsx # Leaflet mini-map for repeater neighbor locations
│ ├── settings/
│ │ ├── settingsConstants.ts # Settings section type, ordering, labels
│ │ ├── SettingsRadioSection.tsx # Name, keys, advert interval, max contacts, radio preset, freq/bw/sf/cr, txPower, lat/lon, reboot, mesh discovery
│ │ ├── SettingsLocalSection.tsx # Browser-local settings: theme, local label, reopen last conversation
│ │ ├── SettingsFanoutSection.tsx # Fanout integrations: MQTT, bots, config CRUD
│ │ ├── SettingsDatabaseSection.tsx # DB size, cleanup, auto-decrypt, local label
│ │ ├── SettingsStatisticsSection.tsx # Read-only mesh network stats
│ │ ├── SettingsAboutSection.tsx # Version, author, license, links
│ │ └── ThemeSelector.tsx # Color theme picker
│ ├── repeater/
│ │ ├── repeaterPaneShared.tsx # Shared: RepeaterPane, KvRow, format helpers
│ │ ├── RepeaterTelemetryPane.tsx # Battery, airtime, packet counts
│ │ ├── RepeaterNeighborsPane.tsx # Neighbor table + lazy mini-map
│ │ ├── RepeaterAclPane.tsx # Permission table
│ │ ├── RepeaterNodeInfoPane.tsx # Repeater name, coords, clock drift
│ │ ├── RepeaterRadioSettingsPane.tsx # Radio config + advert intervals
│ │ ├── RepeaterLppTelemetryPane.tsx # CayenneLPP sensor data
│ │ ├── RepeaterOwnerInfoPane.tsx # Owner info + guest password
│ │ ├── RepeaterActionsPane.tsx # Send Advert, Sync Clock, Reboot
│ │ └── RepeaterConsolePane.tsx # CLI console with history
│ └── ui/ # shadcn/ui primitives
├── types/
│ └── d3-force-3d.d.ts # Type declarations for d3-force-3d
└── test/
├── setup.ts
├── fixtures/websocket_events.json
├── api.test.ts
├── appFavorites.test.tsx
├── appStartupHash.test.tsx
├── contactAvatar.test.ts
├── contactInfoPane.test.tsx
├── integration.test.ts
├── mapView.test.tsx
├── messageCache.test.ts
├── messageList.test.tsx
├── messageParser.test.ts
├── rawPacketList.test.tsx
├── pathUtils.test.ts
├── prefetch.test.ts
├── radioPresets.test.ts
├── rawPacketIdentity.test.ts
├── repeaterDashboard.test.tsx
├── repeaterFormatters.test.ts
├── repeaterLogin.test.tsx
├── repeaterMessageParsing.test.ts
├── localLabel.test.ts
├── messageInput.test.tsx
├── newMessageModal.test.tsx
├── settingsModal.test.tsx
├── sidebar.test.tsx
├── statusBar.test.tsx
├── unreadCounts.test.ts
├── urlHash.test.ts
├── appSearchJump.test.tsx
├── channelInfoKeyVisibility.test.tsx
├── chatHeaderKeyVisibility.test.tsx
├── searchView.test.tsx
├── useConversationActions.test.ts
├── useConversationMessages.test.ts
├── useConversationMessages.race.test.ts
├── useConversationNavigation.test.ts
├── useAppShell.test.ts
├── useRepeaterDashboard.test.ts
├── useContactsAndChannels.test.ts
├── useRealtimeAppState.test.ts
├── useUnreadCounts.test.ts
├── useWebSocket.dispatch.test.ts
├── useWebSocket.lifecycle.test.ts
└── wsEvents.test.ts
```
## Architecture Notes
### State ownership
`App.tsx` is now a thin composition entrypoint over the hook layer. `AppShell.tsx` owns shell layout/composition:
- local label banner
- status bar
- desktop/mobile sidebar container
- search/settings surface switching
- global cracker mount/focus behavior
- new-message modal and info panes
High-level state is delegated to hooks:
- `useAppShell`: app-shell view state (settings section, sidebar, cracker, new-message modal)
- `useRadioControl`: radio health/config state, reconnect/reboot polling
- `useAppSettings`: settings CRUD, favorites, preferences migration
- `useContactsAndChannels`: contact/channel lists, creation, deletion
- `useConversationRouter`: URL hash → active conversation routing
- `useConversationNavigation`: search target, conversation selection reset, and info-pane state
- `useConversationActions`: send/resend/trace/path-discovery/block handlers and channel override updates
- `useConversationMessages`: conversation switch loading, embedded conversation-scoped cache, jump-target loading, pagination, dedup/update helpers, reconnect reconciliation, and pending ACK buffering
- `useUnreadCounts`: unread counters, mention tracking, recent-sort timestamps, and server `last_read_ats` boundaries
- `useRealtimeAppState`: typed WS event application, reconnect recovery, cache/unread coordination
- `useRepeaterDashboard`: repeater dashboard state (login, pane data/retries, console, actions)
`App.tsx` intentionally still does the final `AppShell` prop assembly. That composition layer is considered acceptable here because it keeps the shell contract visible in one place and avoids a prop-bundling hook with little original logic.
`ConversationPane.tsx` owns the main active-conversation surface branching:
- empty state
- map view
- visualizer
- raw packet feed
- repeater dashboard
- normal chat chrome (`ChatHeader` + `MessageList` + `MessageInput`)
### Initial load + realtime
- Initial data: REST fetches (`api.ts`) for config/settings/channels/contacts/unreads.
- WebSocket: realtime deltas/events.
- On reconnect, the app refetches channels and contacts, refreshes unread counts, and reconciles the active conversation to recover disconnect-window drift.
- On WS connect, backend sends `health` only; contacts/channels still come from REST.
### New Message modal
`NewMessageModal` resets form state on close. The component instance persists across open/close cycles for smooth animations.
### Message behavior
- Outgoing sends are added to UI after the send API returns (not pre-send optimistic insertion), then persisted server-side.
- Backend also emits WS `message` for outgoing sends so other clients stay in sync.
- ACK/repeat updates arrive as `message_acked` events.
- Outgoing channel messages show a 30-second resend control; resend calls `POST /api/messages/channel/{message_id}/resend`.
- Conversation-scoped message caching now lives inside `useConversationMessages.ts` rather than a standalone `messageCache.ts` module. If you touch message timeline restore/dedup/reconnect behavior, start there.
- `contact_resolved` is a real-time identity migration event, not just a contact-list update. Changes in that area need to consider active conversation state, cached messages, unread state keys, and reconnect reconciliation together.
### Visualizer behavior
- `VisualizerView.tsx` hosts `PacketVisualizer3D.tsx` (desktop split-pane and mobile tabs).
- `PacketVisualizer3D.tsx` is now a thin composition shell over visualizer-specific hooks/components in `components/visualizer/`.
- `PacketVisualizer3D` uses persistent Three.js geometries for links/highlights/particles and updates typed-array buffers in-place per frame.
- Packet repeat aggregation keys prefer decoder `messageHash` (path-insensitive), with hash fallback for malformed packets.
- Raw-packet decoding in `RawPacketList.tsx` and `visualizerUtils.ts` relies on the multibyte-aware decoder fork; keep frontend packet parsing aligned with backend `path_utils.py`.
- Raw packet events carry both:
- `id`: backend storage row identity (payload-level dedup)
- `observation_id`: realtime per-arrival identity (session fidelity)
- Packet feed/visualizer render keys and dedup logic should use `observation_id` (fallback to `id` only for older payloads).
- The dedicated raw packet feed view now includes a frontend-only stats drawer. It tracks a separate lightweight per-observation session history for charts/rankings, so its windows are not limited by the visible packet list cap. Coverage messaging should stay honest when detailed in-memory stats history has been trimmed or the selected window predates the current browser session.
### Radio settings behavior
- `SettingsRadioSection.tsx` surfaces `path_hash_mode` only when `config.path_hash_mode_supported` is true.
- `SettingsRadioSection.tsx` also exposes `multi_acks_enabled` as a checkbox for the radio's extra direct-ACK transmission behavior.
- Advert-location control is intentionally only `off` vs `include node location`. Companion-radio firmware does not reliably distinguish saved coordinates from live GPS in this path.
- The advert action is mode-aware: the radio settings section exposes both flood and zero-hop manual advert buttons, both routed through the same `onAdvertise(mode)` seam.
- Mesh discovery in the radio section is limited to node classes that currently answer discovery control-data requests in firmware: repeaters and sensors.
- Frontend `path_len` fields are hop counts, not raw byte lengths; multibyte path rendering must use the accompanying metadata before splitting hop identifiers.
## WebSocket (`useWebSocket.ts`)
- Auto reconnect (3s) with cleanup guard on unmount.
- Heartbeat ping every 30s.
- Incoming JSON is parsed through `wsEvents.ts`, which validates the top-level envelope and known event type strings, then casts payloads at the handler boundary. It does not schema-validate per-event payload shapes.
- Event handlers: `health`, `message`, `contact`, `contact_resolved`, `channel`, `raw_packet`, `message_acked`, `contact_deleted`, `channel_deleted`, `error`, `success`, `pong` (ignored).
- For `raw_packet` events, use `observation_id` as event identity; `id` is a storage reference and may repeat.
## URL Hash Navigation (`utils/urlHash.ts`)
Supported routes:
- `#raw`
- `#map`
- `#map/focus/{pubkey_or_prefix}`
- `#visualizer`
- `#search`
- `#channel/{channelKey}`
- `#channel/{channelKey}/{label}`
- `#contact/{publicKey}`
- `#contact/{publicKey}/{label}`
Legacy name-based hashes are still accepted for compatibility.
## Conversation State Keys (`utils/conversationState.ts`)
`getStateKey(type, id)` produces:
- channels: `channel-{channelKey}`
- contacts: `contact-{publicKey}`
Use full contact public key here (not 12-char prefix).
`conversationState.ts` keeps an in-memory cache and localStorage helpers used for migration/compatibility.
Canonical persistence for unread and sort metadata is server-side (`app_settings` + read-state endpoints).
## Utilities
### `utils/pubkey.ts`
Current public export:
- `getContactDisplayName(name, pubkey)`
It falls back to a 12-char prefix when `name` is missing.
### `utils/pathUtils.ts`
Distance/validation helpers used by path + map UI.
### `utils/favorites.ts`
LocalStorage migration helpers for favorites; canonical favorites are server-side.
## Types and Contracts (`types.ts`)
`AppSettings` currently includes:
- `max_radio_contacts`
- `favorites`
- `auto_decrypt_dm_on_advert`
- `sidebar_sort_order`
- `last_message_times`
- `preferences_migrated`
- `advert_interval`
- `last_advert_time`
- `flood_scope`
- `blocked_keys`, `blocked_names`
The backend still carries `sidebar_sort_order` for compatibility and old preference migration, but the current sidebar UI stores sort order per section (`Channels`, `Contacts`, `Repeaters`) in frontend localStorage rather than treating it as one global server-backed setting.
Note: MQTT, bot, and community MQTT settings were migrated to the `fanout_configs` table (managed via `/api/fanout`). They are no longer part of `AppSettings`.
`HealthStatus` includes `fanout_statuses: Record<string, FanoutStatusEntry>` mapping config IDs to `{name, type, status}`. Also includes `bots_disabled: boolean`.
`FanoutConfig` represents a single fanout integration: `{id, type, name, enabled, config, scope, sort_order, created_at}`.
`RawPacket.decrypted_info` includes `channel_key` and `contact_key` for MQTT topic routing.
`UnreadCounts` includes `counts`, `mentions`, `last_message_times`, and `last_read_ats`. The unread-boundary/jump-to-unread behavior uses the server-provided `last_read_ats` map keyed by `getStateKey(...)`.
## Contact Info Pane
Clicking a contact's avatar in `ChatHeader` or `MessageList` opens a `ContactInfoPane` sheet (right drawer) showing comprehensive contact details fetched from `GET /api/contacts/analytics` using either `?public_key=...` or `?name=...`:
- Header: avatar, name, public key, type badge, on-radio badge
- Info grid: last seen, first heard, last contacted, distance, hops
- GPS location (clickable → map)
- Favorite toggle
- Name history ("Also Known As") — shown only when the contact has used multiple names
- Message stats: DM count, channel message count
- Most active rooms (clickable → navigate to channel)
- Route details from the canonical backend surface (`effective_route`, `effective_route_source`, `direct_route`, `route_override`)
- Advert observation rate
- Nearest repeaters (resolved from first-hop path prefixes)
- Recent advert paths (informational only; not part of DM route selection)
State: `useConversationNavigation` controls open/close via `infoPaneContactKey`. Live contact data from WebSocket updates is preferred over the initial detail snapshot.
## Channel Info Pane
Clicking a channel name in `ChatHeader` opens a `ChannelInfoPane` sheet (right drawer) showing channel details fetched from `GET /api/channels/{key}/detail`:
- Header: channel name, key (clickable copy), type badge (hashtag/private key), on-radio badge
- Favorite toggle
- Message activity: time-windowed counts (1h, 24h, 48h, 7d, all time) + unique senders
- First message date
- Top senders in last 24h (name + count)
State: `useConversationNavigation` controls open/close via `infoPaneChannelKey`. Live channel data from the `channels` array is preferred over the initial detail snapshot.
## Repeater Dashboard
For repeater contacts (`type=2`), `ConversationPane.tsx` renders `RepeaterDashboard` instead of the normal chat UI (ChatHeader + MessageList + MessageInput).
**Login**: `RepeaterLogin` component — password or guest login via `POST /api/contacts/{key}/repeater/login`.
**Dashboard panes** (after login): Telemetry, Node Info, Neighbors, ACL, Radio Settings, Advert Intervals, Owner Info — each fetched via granular `POST /api/contacts/{key}/repeater/{pane}` endpoints. Panes retry up to 3 times client-side. `Neighbors` depends on the smaller `node-info` fetch for repeater GPS, not the heavier radio-settings batch. "Load All" fetches all panes serially (parallel would queue behind the radio lock).
**Actions pane**: Send Advert, Sync Clock, Reboot — all send CLI commands via `POST /api/contacts/{key}/command`.
**Console pane**: Full CLI access via the same command endpoint. History is ephemeral (not persisted to DB).
All state is managed by `useRepeaterDashboard` hook. State resets on conversation change.
## Message Search Pane
The `SearchView` component (`components/SearchView.tsx`) provides full-text search across all DMs and channel messages. Key behaviors:
- **State**: `targetMessageId` is shared between `useConversationNavigation` and `useConversationMessages`. When a search result is clicked, `handleNavigateToMessage` sets the target ID and switches to the target conversation.
- **Same-conversation clear**: when `targetMessageId` is cleared after the target is reached, the hook preserves the around-loaded mid-history view instead of replacing it with the latest page.
- **Persistence**: `SearchView` stays mounted after first open using the same `hidden` class pattern as `CrackerPanel`, preserving search state when navigating to results.
- **Jump-to-message**: `useConversationMessages` handles optional `targetMessageId` by calling `api.getMessagesAround()` instead of the normal latest-page fetch, loading context around the target message. `MessageList` scrolls to the target via `data-message-id` attribute and applies a `message-highlight` CSS animation.
- **Bidirectional pagination**: After jumping mid-history, `hasNewerMessages` enables forward pagination via `fetchNewerMessages`. The scroll-to-bottom button calls `jumpToBottom` (re-fetches latest page) instead of just scrolling.
- **WS message suppression**: When `hasNewerMessages` is true, incoming WS messages for the active conversation are not added to the message list (the user is viewing historical context, not the latest page).
## Styling
UI styling is mostly utility-class driven (Tailwind-style classes in JSX) plus shared globals in `index.css` and `styles.css`.
Do not rely on old class-only layout assumptions.
## Security Posture (intentional)
- No authentication UI.
- Frontend assumes trusted network usage.
- Bot editor intentionally allows arbitrary backend bot code configuration.
## Testing
Run all quality checks (backend + frontend) from the repo root:
```bash
./scripts/all_quality.sh
```
Or run frontend checks individually:
```bash
cd frontend
npm run test:run
npm run build
```
`npm run packaged-build` is release-only. It writes the fallback `frontend/prebuilt`
directory used by the downloadable prebuilt release zip; normal development and
validation should stick to `npm run build`.
When touching cross-layer contracts, also run backend tests from repo root:
```bash
PYTHONPATH=. uv run pytest tests/ -v
```
## Errata & Known Non-Issues
### Contacts use mention styling for unread DMs
This is intentional. In the sidebar, unread direct messages for actual contact conversations are treated as mention-equivalent for badge styling. That means both the Contacts section header and contact unread badges themselves use the highlighted mention-style colors for unread DMs, including when those contacts appear in Favorites. Repeaters do not inherit this rule, and channel badges still use mention styling only for real `@[name]` mentions.
### RawPacketList always scrolls to bottom
`RawPacketList` unconditionally scrolls to the latest packet on every update. This is intentional — the packet feed is a live status display, not an interactive log meant for lingering or long-term analysis. Users watching it want to see the newest packet, not hold a scroll position.
## Editing Checklist
1. If API/WS payloads change, update `types.ts`, handlers, and tests.
2. If URL/hash behavior changes, update `utils/urlHash.ts` tests.
3. If read/unread semantics change, update `useUnreadCounts` tests.
4. Keep this file concise; prefer source links over speculative detail.