forked from iarv/contact
Make removing node from DB work
Since the Python API doesn't update the nodes table itself, we can just modify it ourselves. This fixes removing a node so it doesn't just pop right back up immediately and seems to actually work now.
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@@ -300,6 +300,14 @@ def main_ui(stdscr):
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confirmation = get_list_input(f"Remove {get_name_from_database(globals.node_list[globals.selected_node])} from nodedb?", "no", ["yes", "no"])
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if confirmation == "yes":
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globals.interface.localNode.removeNode(globals.node_list[globals.selected_node])
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# Directly modifying the interface from client code - good? Bad? If it's stupid but it works, it's not supid?
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del(globals.interface.nodesByNum[globals.node_list[globals.selected_node]])
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# Convert to "!hex" representation that interface.nodes uses
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hexid = f"!{hex(globals.node_list[globals.selected_node])[2:]}"
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del(globals.interface.nodes[hexid])
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globals.node_list.pop(globals.selected_node)
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draw_messages_window()
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