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Merge pull request #87 from propstg/game-fixes
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@@ -159,7 +159,7 @@ def get_found_items(nodeID):
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if dwInventoryDb[i].get('userID') == nodeID:
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dwInventoryDb[i]['inventory'] = inventory
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dwInventoryDb[i]['amount'] = amount
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msg = "💊You found " + str(qty) + " of " + str(my_drugs[found])
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msg = f"💊You found {qty} {my_drugs[found].name}"
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else:
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# rolls to see how much cash the user finds
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cash_found = random.randint(1, 977)
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@@ -241,6 +241,8 @@ def buy_func(nodeID, price_list, choice=0, value='0'):
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buy_amount = cash // price_list[drug_choice]
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if buy_amount > 100 - inventory:
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buy_amount = 100 - inventory
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if buy_amount == 0:
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return "You don\'t have any empty inventory slots.🎒"
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# set the buy amount to the max if the user enters m
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buy_amount = int(buy_amount)
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