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https://github.com/SpudGunMan/meshing-around.git
synced 2026-08-06 08:53:27 +02:00
Update dopewar.py
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+3
-2
@@ -329,7 +329,7 @@ def get_location_table(nodeID, choice=0):
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loc_table_string = ''
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for i in range(len(loc)):
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loc_table_string += str(i+1) + '. ' + loc[i] + ' '
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loc_table_string += f'Where do you want to go?#'
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loc_table_string += f'\nWhere do you want to 🛫?#'
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return loc_table_string
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@@ -421,7 +421,8 @@ def render_game_screen(userID, day_play, total_day, loc_choice, event_number, pr
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if dwCashDb[i].get('userID') == userID:
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cash = dwCashDb[i].get('cash')
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msg += "Location: " + loc[int(loc_choice) - 1] + ", Day:" + str(day_play) + '/' + str(total_day) + ", $" + str(cash) + " 🎒: " + str(inventory) + "/100" + f"\n"
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msg += "Location: " + loc[int(loc_choice) - 1] + ", Day:" + str(day_play) + '/' + str(total_day) + " 🎒: " + str(inventory) + "/100" + ", $" + str(cash) + f"\n"
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for i, drug in enumerate(my_drugs, 1):
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qty = amount[i-1]
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msg += f'#{str(i)}.{drug.name}/${price_list[i-1]}({qty}) '
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