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Update system.py
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+5
-5
@@ -24,7 +24,7 @@ interface_retry_count = 3
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# Memory Management Constants
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MAX_MSG_HISTORY = 100
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MAX_CMD_HISTORY = 200
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MAX_SEEN_NODES = 200
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MAX_SEEN_NODES = 500
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CLEANUP_INTERVAL = 86400 # 24 hours in seconds
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GAMEDELAY = CLEANUP_INTERVAL # the age of game entries in seconds before they are cleaned up
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@@ -42,10 +42,10 @@ def cleanup_memory():
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# Clean up old seenNodes entries (older than 24 hours)
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if 'seenNodes' in globals():
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initial_count = len(seenNodes)
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seenNodes = [node for node in seenNodes
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if current_time - node.get('lastSeen', 0) < 86400]
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if len(seenNodes) < initial_count:
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logger.debug(f"System: Cleaned up {initial_count - len(seenNodes)} old seenNodes entries")
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if len(seenNodes) > MAX_SEEN_NODES:
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# cut the list in half if it exceeds max size
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seenNodes = seenNodes[-(MAX_SEEN_NODES // 2):]
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logger.debug(f"System: Trimmed seenNodes to {len(seenNodes)} entries")
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# Clean up stale game tracker entries
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cleanup_game_trackers(current_time)
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