Merge branch 'SpudGunMan:main' into main

This commit is contained in:
Dev
2024-10-03 13:01:38 +02:00
committed by GitHub
3 changed files with 10 additions and 10 deletions
+2 -2
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@@ -42,7 +42,7 @@ if __name__ == '__main__': # represents the bot's main loop
nodeInt = 1 # represents the device/node number
logger.info(f"System: Meshing-Around Simulator Starting for {projectName}")
nodeID = get_NodeID() # assign a nodeID
projectResponse = globals()[projectName](0, " ") # Call the project handler under test
projectResponse = globals()[projectName](0, 0, " ") # Call the project handler under test
while True: # represents the onReceive() loop in the bot.py
projectResponse = ""
responseLength = 0
@@ -51,7 +51,7 @@ if __name__ == '__main__': # represents the bot's main loop
packet = input(f"CLIENT {nodeID} INPUT: " ) # Emulate the client input
if packet != "":
#try:
projectResponse = globals()[projectName](nodeID, packet) # Call the project handler under test
projectResponse = globals()[projectName](nodeID, deviceID=nodeInt, message=packet) # Call the project handler under test
# except Exception as e:
# logger.error(f"System: Handler: {e}")
# projectResponse = "Error in handler"
+7 -7
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@@ -289,7 +289,7 @@ def handleDopeWars(nodeID, message, rxNode):
last_cmd = dwPlayerTracker[i].get('cmd')
# welcome new player
if not last_cmd:
if not last_cmd and nodeID != 0:
msg = 'Welcome to 💊Dope Wars💉 You have ' + str(total_days) + ' days to make as much 💰 as possible! '
high_score = getHighScoreDw()
msg += 'The High Score is $' + "{:,}".format(high_score.get('cash')) + ' by user ' + get_name_from_number(high_score.get('userID') , 'short', rxNode) +'\n'
@@ -305,7 +305,7 @@ def handle_gTnW():
response = ["The only winning move is not to play.", "What are you doing, Dave?",\
"Greetings, Professor Falken.", "Shall we play a game?", "How about a nice game of chess?",\
"You are a hard man to reach. Could not find you in Seattle and no terminal is in operation at your classified address.",\
"I should reach Defcon 1 and release my missiles in 28 hours.","T-minus thirty","?SYNTAX return[ERROR 54]", "reticulating splines"]
"I should reach Defcon 1 and release my missiles in 28 hours.","T-minus thirty","Malfunction 54: Treatment pause;dose input 2", "reticulating splines"]
length = len(response)
indices = list(range(length))
# Shuffle the indices using a convoluted method
@@ -335,7 +335,7 @@ def handleLemonade(nodeID, message):
if lemonadeTracker[i]['nodeID'] == nodeID:
last_cmd = lemonadeTracker[i]['cmd']
# create new player if not in tracker
if last_cmd == "":
if last_cmd == "" and nodeID != 0:
create_player(nodeID)
msg += "Welcome🍋🥤"
@@ -377,7 +377,7 @@ def handleBlackJack(nodeID, message):
# Play BlackJack
msg = playBlackJack(nodeID=nodeID, message=message)
if last_cmd != "":
if last_cmd != "" and nodeID != 0:
logger.debug(f"System: BlackJack: {nodeID} last command: {last_cmd}")
else:
highScore = {'nodeID': 0, 'highScore': 0}
@@ -424,7 +424,7 @@ def handleVideoPoker(nodeID, message):
nodeName = get_name_from_number(highScore['nodeID'], 'long', 2)
msg += f" HighScore🥇{nodeName} with {highScore['highScore']} coins. "
if last_cmd != "":
if last_cmd != "" and nodeID != 0:
logger.debug(f"System: VideoPoker: {nodeID} last command: {last_cmd}")
time.sleep(1.5) # short answers with long replies can cause message collision added wait
return msg
@@ -451,7 +451,7 @@ def handleMmind(nodeID, deviceID, message):
if mindTracker[i]['nodeID'] == nodeID:
last_cmd = mindTracker[i]['cmd']
if last_cmd == "":
if last_cmd == "" and nodeID != 0:
# create new player
logger.debug("System: MasterMind: New Player: " + str(nodeID))
mindTracker.append({'nodeID': nodeID, 'last_played': time.time(), 'cmd': 'new', 'secret_code': 'RYGB', 'diff': 'n', 'turns': 1})
@@ -483,7 +483,7 @@ def handleGolf(nodeID, message):
golfTracker.pop(i)
return msg
if last_cmd == "":
if last_cmd == "" and nodeID != 0:
# create new player
logger.debug("System: GolfSim: New Player: " + str(nodeID))
golfTracker.append({'nodeID': nodeID, 'last_played': time.time(), 'cmd': 'new', 'hole': 1, 'distance_remaining': 0, 'hole_shots': 0, 'hole_strokes': 0, 'hole_to_par': 0, 'total_strokes': 0, 'total_to_par': 0, 'par': 0, 'hazard': ''})
+1 -1
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@@ -110,7 +110,7 @@ def getHighScoreGolf(nodeID, strokes, par):
with open('golfsim_hs.pkl', 'wb') as f:
pickle.dump(golfHighScore, f)
if strokes > golfHighScore[0]['strokes']:
if strokes < golfHighScore[0]['strokes']:
# player got new low score which is high score
golfHighScore[0]['nodeID'] = nodeID
golfHighScore[0]['strokes'] = strokes