[Minor] [visual] map badges scrolling out of the screen: Right: Text _wraps_ to next line on the left; left: Text is pushed out of the node. #251

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opened 2026-10-27 15:45:54 +01:00 by adam · 1 comment
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Describe the bug

This is a funny minor visual bug. It does not seem to have functional or usability impact.

Can best be seen at 3-byte-hash map nodes, but also at 1-byte-hash map nodes:

  • When scrolling a map node out of the screen to the right side, so that it is still partly visible, characters that do not fit anymore on the screen completely wrap around and are displayed on the left side of the screen, and one line below the affected map node.
  • When scrolling a map node out of the screen to the left side, so that it is still partly visible, characters stay visible on the screen, pushed out of the badge (i.e. the badge is partly scrolled off-screen, but the full text is still on the screen, at the left edge, penetrating out of the badge's border).

Which device are you using

LilyGO T-Deck Plus

Which Firmware are you using

v0.9.12

Regards!

**Describe the bug** This is a funny minor visual bug. It does not seem to have functional or usability impact. Can best be seen at 3-byte-hash map nodes, but also at 1-byte-hash map nodes: * When scrolling a map node out of the screen to the right side, so that it is still partly visible, characters that do not fit anymore on the screen completely wrap around and are displayed on the _left_ side of the screen, and one line below the affected map node. * When scrolling a map node out of the screen to the left side, so that it is still partly visible, characters stay visible on the screen, pushed out of the badge (i.e. the badge is partly scrolled off-screen, but the full text is still on the screen, at the left edge, penetrating out of the badge's border). **Which device are you using** LilyGO T-Deck Plus **Which Firmware are you using** v0.9.12 Regards! <!-- github-sync-id:4391629925 -->
adam closed this issue 2026-10-27 15:45:54 +01:00
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Fixed (v0.9.12.1)

  • Map: stop map badge text from wrapping to the opposite screen edge or overflowing outside the badge border when a node marker is partially scrolled off-screen; badges whose box clips the map viewport boundary are now suppressed cleanly (#251).
### Fixed (v0.9.12.1) - Map: stop map badge text from wrapping to the opposite screen edge or overflowing outside the badge border when a node marker is partially scrolled off-screen; badges whose box clips the map viewport boundary are now suppressed cleanly (#251). <!-- github-comment-id:4401476330 -->
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Reference: adam/meshcore#251