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Merge pull request #160 from rfschmid/make-add-remove-favorite-default-to-yes
Make favorite confirmations default to "Yes"
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+10
-10
@@ -297,8 +297,8 @@ def main_ui(stdscr):
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if(globals.current_window == 2):
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curses.curs_set(0)
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confirmation = get_list_input(f"Remove {get_name_from_database(globals.node_list[globals.selected_node])} from nodedb?", "no", ["yes", "no"])
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if confirmation == "yes":
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confirmation = get_list_input(f"Remove {get_name_from_database(globals.node_list[globals.selected_node])} from nodedb?", "No", ["Yes", "No"])
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if confirmation == "Yes":
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globals.interface.localNode.removeNode(globals.node_list[globals.selected_node])
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# Directly modifying the interface from client code - good? Bad? If it's stupid but it works, it's not supid?
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@@ -330,8 +330,8 @@ def main_ui(stdscr):
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curses.curs_set(0)
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if 'isFavorite' not in selectedNode or selectedNode['isFavorite'] == False:
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confirmation = get_list_input(f"Set {get_name_from_database(globals.node_list[globals.selected_node])} as Favorite?", "no", ["yes", "no"])
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if confirmation == "yes":
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confirmation = get_list_input(f"Set {get_name_from_database(globals.node_list[globals.selected_node])} as Favorite?", None, ["Yes", "No"])
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if confirmation == "Yes":
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globals.interface.localNode.setFavorite(globals.node_list[globals.selected_node])
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# Maybe we shouldn't be modifying the nodedb, but maybe it should update itself
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globals.interface.nodesByNum[globals.node_list[globals.selected_node]]['isFavorite'] = True
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@@ -339,8 +339,8 @@ def main_ui(stdscr):
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refresh_node_list()
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else:
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confirmation = get_list_input(f"Remove {get_name_from_database(globals.node_list[globals.selected_node])} from Favorites?", "no", ["yes", "no"])
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if confirmation == "yes":
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confirmation = get_list_input(f"Remove {get_name_from_database(globals.node_list[globals.selected_node])} from Favorites?", None, ["Yes", "No"])
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if confirmation == "Yes":
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globals.interface.localNode.removeFavorite(globals.node_list[globals.selected_node])
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# Maybe we shouldn't be modifying the nodedb, but maybe it should update itself
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globals.interface.nodesByNum[globals.node_list[globals.selected_node]]['isFavorite'] = False
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@@ -356,13 +356,13 @@ def main_ui(stdscr):
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curses.curs_set(0)
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if 'isIgnored' not in selectedNode or selectedNode['isIgnored'] == False:
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confirmation = get_list_input(f"Set {get_name_from_database(globals.node_list[globals.selected_node])} as Ignored?", "no", ["yes", "no"])
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if confirmation == "yes":
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confirmation = get_list_input(f"Set {get_name_from_database(globals.node_list[globals.selected_node])} as Ignored?", "No", ["Yes", "No"])
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if confirmation == "Yes":
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globals.interface.localNode.setIgnored(globals.node_list[globals.selected_node])
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globals.interface.nodesByNum[globals.node_list[globals.selected_node]]['isIgnored'] = True
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else:
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confirmation = get_list_input(f"Remove {get_name_from_database(globals.node_list[globals.selected_node])} from Ignored?", "no", ["yes", "no"])
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if confirmation == "yes":
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confirmation = get_list_input(f"Remove {get_name_from_database(globals.node_list[globals.selected_node])} from Ignored?", "No", ["Yes", "No"])
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if confirmation == "Yes":
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globals.interface.localNode.removeIgnored(globals.node_list[globals.selected_node])
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globals.interface.nodesByNum[globals.node_list[globals.selected_node]]['isIgnored'] = False
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