feature 2771 upgrade jquery ui - forgot to add non minimified files (not used anywhere in the code, but for the sake of coherence)

git-svn-id: http://piwigo.org/svn/trunk@18953 68402e56-0260-453c-a942-63ccdbb3a9ee
This commit is contained in:
rvelices
2012-11-06 21:00:59 +00:00
parent 8ec9fb34c7
commit f0d061d613
17 changed files with 3830 additions and 0 deletions
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/*!
* jQuery UI Effects Blind 1.9.0
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/blind-effect/
*
* Depends:
* jquery.ui.effect.js
*/
(function( $, undefined ) {
var rvertical = /up|down|vertical/,
rpositivemotion = /up|left|vertical|horizontal/;
$.effects.effect.blind = function( o, done ) {
// Create element
var el = $( this ),
props = [ "position", "top", "bottom", "left", "right", "height", "width" ],
mode = $.effects.setMode( el, o.mode || "hide" ),
direction = o.direction || "up",
vertical = rvertical.test( direction ),
ref = vertical ? "height" : "width",
ref2 = vertical ? "top" : "left",
motion = rpositivemotion.test( direction ),
animation = {},
show = mode === "show",
wrapper, distance, margin;
// if already wrapped, the wrapper's properties are my property. #6245
if ( el.parent().is( ".ui-effects-wrapper" ) ) {
$.effects.save( el.parent(), props );
} else {
$.effects.save( el, props );
}
el.show();
wrapper = $.effects.createWrapper( el ).css({
overflow: "hidden"
});
distance = wrapper[ ref ]();
margin = parseFloat( wrapper.css( ref2 ) ) || 0;
animation[ ref ] = show ? distance : 0;
if ( !motion ) {
el
.css( vertical ? "bottom" : "right", 0 )
.css( vertical ? "top" : "left", "auto" )
.css({ position: "absolute" });
animation[ ref2 ] = show ? margin : distance + margin;
}
// start at 0 if we are showing
if ( show ) {
wrapper.css( ref, 0 );
if ( ! motion ) {
wrapper.css( ref2, margin + distance );
}
}
// Animate
wrapper.animate( animation, {
duration: o.duration,
easing: o.easing,
queue: false,
complete: function() {
if ( mode === "hide" ) {
el.hide();
}
$.effects.restore( el, props );
$.effects.removeWrapper( el );
done();
}
});
};
})(jQuery);
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/*!
* jQuery UI Effects Bounce 1.9.0
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/bounce-effect/
*
* Depends:
* jquery.ui.effect.js
*/
(function( $, undefined ) {
$.effects.effect.bounce = function( o, done ) {
var el = $( this ),
props = [ "position", "top", "bottom", "left", "right", "height", "width" ],
// defaults:
mode = $.effects.setMode( el, o.mode || "effect" ),
hide = mode === "hide",
show = mode === "show",
direction = o.direction || "up",
distance = o.distance,
times = o.times || 5,
// number of internal animations
anims = times * 2 + ( show || hide ? 1 : 0 ),
speed = o.duration / anims,
easing = o.easing,
// utility:
ref = ( direction === "up" || direction === "down" ) ? "top" : "left",
motion = ( direction === "up" || direction === "left" ),
i,
upAnim,
downAnim,
// we will need to re-assemble the queue to stack our animations in place
queue = el.queue(),
queuelen = queue.length;
// Avoid touching opacity to prevent clearType and PNG issues in IE
if ( show || hide ) {
props.push( "opacity" );
}
$.effects.save( el, props );
el.show();
$.effects.createWrapper( el ); // Create Wrapper
// default distance for the BIGGEST bounce is the outer Distance / 3
if ( !distance ) {
distance = el[ ref === "top" ? "outerHeight" : "outerWidth" ]() / 3;
}
if ( show ) {
downAnim = { opacity: 1 };
downAnim[ ref ] = 0;
// if we are showing, force opacity 0 and set the initial position
// then do the "first" animation
el.css( "opacity", 0 )
.css( ref, motion ? -distance * 2 : distance * 2 )
.animate( downAnim, speed, easing );
}
// start at the smallest distance if we are hiding
if ( hide ) {
distance = distance / Math.pow( 2, times - 1 );
}
downAnim = {};
downAnim[ ref ] = 0;
// Bounces up/down/left/right then back to 0 -- times * 2 animations happen here
for ( i = 0; i < times; i++ ) {
upAnim = {};
upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance;
el.animate( upAnim, speed, easing )
.animate( downAnim, speed, easing );
distance = hide ? distance * 2 : distance / 2;
}
// Last Bounce when Hiding
if ( hide ) {
upAnim = { opacity: 0 };
upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance;
el.animate( upAnim, speed, easing );
}
el.queue(function() {
if ( hide ) {
el.hide();
}
$.effects.restore( el, props );
$.effects.removeWrapper( el );
done();
});
// inject all the animations we just queued to be first in line (after "inprogress")
if ( queuelen > 1) {
queue.splice.apply( queue,
[ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) );
}
el.dequeue();
};
})(jQuery);
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/*!
* jQuery UI Effects Clip 1.9.0
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/clip-effect/
*
* Depends:
* jquery.ui.effect.js
*/
(function( $, undefined ) {
$.effects.effect.clip = function( o, done ) {
// Create element
var el = $( this ),
props = [ "position", "top", "bottom", "left", "right", "height", "width" ],
mode = $.effects.setMode( el, o.mode || "hide" ),
show = mode === "show",
direction = o.direction || "vertical",
vert = direction === "vertical",
size = vert ? "height" : "width",
position = vert ? "top" : "left",
animation = {},
wrapper, animate, distance;
// Save & Show
$.effects.save( el, props );
el.show();
// Create Wrapper
wrapper = $.effects.createWrapper( el ).css({
overflow: "hidden"
});
animate = ( el[0].tagName === "IMG" ) ? wrapper : el;
distance = animate[ size ]();
// Shift
if ( show ) {
animate.css( size, 0 );
animate.css( position, distance / 2 );
}
// Create Animation Object:
animation[ size ] = show ? distance : 0;
animation[ position ] = show ? 0 : distance / 2;
// Animate
animate.animate( animation, {
queue: false,
duration: o.duration,
easing: o.easing,
complete: function() {
if ( !show ) {
el.hide();
}
$.effects.restore( el, props );
$.effects.removeWrapper( el );
done();
}
});
};
})(jQuery);
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/*!
* jQuery UI Effects Drop 1.9.0
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/drop-effect/
*
* Depends:
* jquery.ui.effect.js
*/
(function( $, undefined ) {
$.effects.effect.drop = function( o, done ) {
var el = $( this ),
props = [ "position", "top", "bottom", "left", "right", "opacity", "height", "width" ],
mode = $.effects.setMode( el, o.mode || "hide" ),
show = mode === "show",
direction = o.direction || "left",
ref = ( direction === "up" || direction === "down" ) ? "top" : "left",
motion = ( direction === "up" || direction === "left" ) ? "pos" : "neg",
animation = {
opacity: show ? 1 : 0
},
distance;
// Adjust
$.effects.save( el, props );
el.show();
$.effects.createWrapper( el );
distance = o.distance || el[ ref === "top" ? "outerHeight": "outerWidth" ]( true ) / 2;
if ( show ) {
el
.css( "opacity", 0 )
.css( ref, motion === "pos" ? -distance : distance );
}
// Animation
animation[ ref ] = ( show ?
( motion === "pos" ? "+=" : "-=" ) :
( motion === "pos" ? "-=" : "+=" ) ) +
distance;
// Animate
el.animate( animation, {
queue: false,
duration: o.duration,
easing: o.easing,
complete: function() {
if ( mode === "hide" ) {
el.hide();
}
$.effects.restore( el, props );
$.effects.removeWrapper( el );
done();
}
});
};
})(jQuery);
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/*!
* jQuery UI Effects Explode 1.9.0
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/explode-effect/
*
* Depends:
* jquery.ui.effect.js
*/
(function( $, undefined ) {
$.effects.effect.explode = function( o, done ) {
var rows = o.pieces ? Math.round( Math.sqrt( o.pieces ) ) : 3,
cells = rows,
el = $( this ),
mode = $.effects.setMode( el, o.mode || "hide" ),
show = mode === "show",
// show and then visibility:hidden the element before calculating offset
offset = el.show().css( "visibility", "hidden" ).offset(),
// width and height of a piece
width = Math.ceil( el.outerWidth() / cells ),
height = Math.ceil( el.outerHeight() / rows ),
pieces = [],
// loop
i, j, left, top, mx, my;
// children animate complete:
function childComplete() {
pieces.push( this );
if ( pieces.length === rows * cells ) {
animComplete();
}
}
// clone the element for each row and cell.
for( i = 0; i < rows ; i++ ) { // ===>
top = offset.top + i * height;
my = i - ( rows - 1 ) / 2 ;
for( j = 0; j < cells ; j++ ) { // |||
left = offset.left + j * width;
mx = j - ( cells - 1 ) / 2 ;
// Create a clone of the now hidden main element that will be absolute positioned
// within a wrapper div off the -left and -top equal to size of our pieces
el
.clone()
.appendTo( "body" )
.wrap( "<div></div>" )
.css({
position: "absolute",
visibility: "visible",
left: -j * width,
top: -i * height
})
// select the wrapper - make it overflow: hidden and absolute positioned based on
// where the original was located +left and +top equal to the size of pieces
.parent()
.addClass( "ui-effects-explode" )
.css({
position: "absolute",
overflow: "hidden",
width: width,
height: height,
left: left + ( show ? mx * width : 0 ),
top: top + ( show ? my * height : 0 ),
opacity: show ? 0 : 1
}).animate({
left: left + ( show ? 0 : mx * width ),
top: top + ( show ? 0 : my * height ),
opacity: show ? 1 : 0
}, o.duration || 500, o.easing, childComplete );
}
}
function animComplete() {
el.css({
visibility: "visible"
});
$( pieces ).remove();
if ( !show ) {
el.hide();
}
done();
}
};
})(jQuery);
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/*!
* jQuery UI Effects Fade 1.9.0
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/fade-effect/
*
* Depends:
* jquery.ui.effect.js
*/
(function( $, undefined ) {
$.effects.effect.fade = function( o, done ) {
var el = $( this ),
mode = $.effects.setMode( el, o.mode || "toggle" );
el.animate({
opacity: mode
}, {
queue: false,
duration: o.duration,
easing: o.easing,
complete: done
});
};
})( jQuery );
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/*!
* jQuery UI Effects Fold 1.9.0
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/fold-effect/
*
* Depends:
* jquery.ui.effect.js
*/
(function( $, undefined ) {
$.effects.effect.fold = function( o, done ) {
// Create element
var el = $( this ),
props = [ "position", "top", "bottom", "left", "right", "height", "width" ],
mode = $.effects.setMode( el, o.mode || "hide" ),
show = mode === "show",
hide = mode === "hide",
size = o.size || 15,
percent = /([0-9]+)%/.exec( size ),
horizFirst = !!o.horizFirst,
widthFirst = show !== horizFirst,
ref = widthFirst ? [ "width", "height" ] : [ "height", "width" ],
duration = o.duration / 2,
wrapper, distance,
animation1 = {},
animation2 = {};
$.effects.save( el, props );
el.show();
// Create Wrapper
wrapper = $.effects.createWrapper( el ).css({
overflow: "hidden"
});
distance = widthFirst ?
[ wrapper.width(), wrapper.height() ] :
[ wrapper.height(), wrapper.width() ];
if ( percent ) {
size = parseInt( percent[ 1 ], 10 ) / 100 * distance[ hide ? 0 : 1 ];
}
if ( show ) {
wrapper.css( horizFirst ? {
height: 0,
width: size
} : {
height: size,
width: 0
});
}
// Animation
animation1[ ref[ 0 ] ] = show ? distance[ 0 ] : size;
animation2[ ref[ 1 ] ] = show ? distance[ 1 ] : 0;
// Animate
wrapper
.animate( animation1, duration, o.easing )
.animate( animation2, duration, o.easing, function() {
if ( hide ) {
el.hide();
}
$.effects.restore( el, props );
$.effects.removeWrapper( el );
done();
});
};
})(jQuery);
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/*!
* jQuery UI Effects Highlight 1.9.0
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/highlight-effect/
*
* Depends:
* jquery.ui.effect.js
*/
(function( $, undefined ) {
$.effects.effect.highlight = function( o, done ) {
var elem = $( this ),
props = [ "backgroundImage", "backgroundColor", "opacity" ],
mode = $.effects.setMode( elem, o.mode || "show" ),
animation = {
backgroundColor: elem.css( "backgroundColor" )
};
if (mode === "hide") {
animation.opacity = 0;
}
$.effects.save( elem, props );
elem
.show()
.css({
backgroundImage: "none",
backgroundColor: o.color || "#ffff99"
})
.animate( animation, {
queue: false,
duration: o.duration,
easing: o.easing,
complete: function() {
if ( mode === "hide" ) {
elem.hide();
}
$.effects.restore( elem, props );
done();
}
});
};
})(jQuery);
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/*!
* jQuery UI Effects Pulsate 1.9.0
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/pulsate-effect/
*
* Depends:
* jquery.ui.effect.js
*/
(function( $, undefined ) {
$.effects.effect.pulsate = function( o, done ) {
var elem = $( this ),
mode = $.effects.setMode( elem, o.mode || "show" ),
show = mode === "show",
hide = mode === "hide",
showhide = ( show || mode === "hide" ),
// showing or hiding leaves of the "last" animation
anims = ( ( o.times || 5 ) * 2 ) + ( showhide ? 1 : 0 ),
duration = o.duration / anims,
animateTo = 0,
queue = elem.queue(),
queuelen = queue.length,
i;
if ( show || !elem.is(":visible")) {
elem.css( "opacity", 0 ).show();
animateTo = 1;
}
// anims - 1 opacity "toggles"
for ( i = 1; i < anims; i++ ) {
elem.animate({
opacity: animateTo
}, duration, o.easing );
animateTo = 1 - animateTo;
}
elem.animate({
opacity: animateTo
}, duration, o.easing);
elem.queue(function() {
if ( hide ) {
elem.hide();
}
done();
});
// We just queued up "anims" animations, we need to put them next in the queue
if ( queuelen > 1 ) {
queue.splice.apply( queue,
[ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) );
}
elem.dequeue();
};
})(jQuery);
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/*!
* jQuery UI Effects Scale 1.9.0
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/scale-effect/
*
* Depends:
* jquery.ui.effect.js
*/
(function( $, undefined ) {
$.effects.effect.puff = function( o, done ) {
var elem = $( this ),
mode = $.effects.setMode( elem, o.mode || "hide" ),
hide = mode === "hide",
percent = parseInt( o.percent, 10 ) || 150,
factor = percent / 100,
original = {
height: elem.height(),
width: elem.width()
};
$.extend( o, {
effect: "scale",
queue: false,
fade: true,
mode: mode,
complete: done,
percent: hide ? percent : 100,
from: hide ?
original :
{
height: original.height * factor,
width: original.width * factor
}
});
elem.effect( o );
};
$.effects.effect.scale = function( o, done ) {
// Create element
var el = $( this ),
options = $.extend( true, {}, o ),
mode = $.effects.setMode( el, o.mode || "effect" ),
percent = parseInt( o.percent, 10 ) ||
( parseInt( o.percent, 10 ) === 0 ? 0 : ( mode === "hide" ? 0 : 100 ) ),
direction = o.direction || "both",
origin = o.origin,
original = {
height: el.height(),
width: el.width(),
outerHeight: el.outerHeight(),
outerWidth: el.outerWidth()
},
factor = {
y: direction !== "horizontal" ? (percent / 100) : 1,
x: direction !== "vertical" ? (percent / 100) : 1
};
// We are going to pass this effect to the size effect:
options.effect = "size";
options.queue = false;
options.complete = done;
// Set default origin and restore for show/hide
if ( mode !== "effect" ) {
options.origin = origin || ["middle","center"];
options.restore = true;
}
options.from = o.from || ( mode === "show" ? { height: 0, width: 0 } : original );
options.to = {
height: original.height * factor.y,
width: original.width * factor.x,
outerHeight: original.outerHeight * factor.y,
outerWidth: original.outerWidth * factor.x
};
// Fade option to support puff
if ( options.fade ) {
if ( mode === "show" ) {
options.from.opacity = 0;
options.to.opacity = 1;
}
if ( mode === "hide" ) {
options.from.opacity = 1;
options.to.opacity = 0;
}
}
// Animate
el.effect( options );
};
$.effects.effect.size = function( o, done ) {
// Create element
var el = $( this ),
props = [ "position", "top", "bottom", "left", "right", "width", "height", "overflow", "opacity" ],
// Always restore
props1 = [ "position", "top", "bottom", "left", "right", "overflow", "opacity" ],
// Copy for children
props2 = [ "width", "height", "overflow" ],
cProps = [ "fontSize" ],
vProps = [ "borderTopWidth", "borderBottomWidth", "paddingTop", "paddingBottom" ],
hProps = [ "borderLeftWidth", "borderRightWidth", "paddingLeft", "paddingRight" ],
// Set options
mode = $.effects.setMode( el, o.mode || "effect" ),
restore = o.restore || mode !== "effect",
scale = o.scale || "both",
origin = o.origin || [ "middle", "center" ],
original, baseline, factor,
position = el.css( "position" );
if ( mode === "show" ) {
el.show();
}
original = {
height: el.height(),
width: el.width(),
outerHeight: el.outerHeight(),
outerWidth: el.outerWidth()
};
el.from = o.from || original;
el.to = o.to || original;
// Set scaling factor
factor = {
from: {
y: el.from.height / original.height,
x: el.from.width / original.width
},
to: {
y: el.to.height / original.height,
x: el.to.width / original.width
}
};
// Scale the css box
if ( scale === "box" || scale === "both" ) {
// Vertical props scaling
if ( factor.from.y !== factor.to.y ) {
props = props.concat( vProps );
el.from = $.effects.setTransition( el, vProps, factor.from.y, el.from );
el.to = $.effects.setTransition( el, vProps, factor.to.y, el.to );
}
// Horizontal props scaling
if ( factor.from.x !== factor.to.x ) {
props = props.concat( hProps );
el.from = $.effects.setTransition( el, hProps, factor.from.x, el.from );
el.to = $.effects.setTransition( el, hProps, factor.to.x, el.to );
}
}
// Scale the content
if ( scale === "content" || scale === "both" ) {
// Vertical props scaling
if ( factor.from.y !== factor.to.y ) {
props = props.concat( cProps );
el.from = $.effects.setTransition( el, cProps, factor.from.y, el.from );
el.to = $.effects.setTransition( el, cProps, factor.to.y, el.to );
}
}
$.effects.save( el, restore ? props : props1 );
el.show();
$.effects.createWrapper( el );
el.css( "overflow", "hidden" ).css( el.from );
// Adjust
if (origin) { // Calculate baseline shifts
baseline = $.effects.getBaseline( origin, original );
el.from.top = ( original.outerHeight - el.outerHeight() ) * baseline.y;
el.from.left = ( original.outerWidth - el.outerWidth() ) * baseline.x;
el.to.top = ( original.outerHeight - el.to.outerHeight ) * baseline.y;
el.to.left = ( original.outerWidth - el.to.outerWidth ) * baseline.x;
}
el.css( el.from ); // set top & left
// Animate
if ( scale === "content" || scale === "both" ) { // Scale the children
// Add margins/font-size
vProps = vProps.concat([ "marginTop", "marginBottom" ]).concat(cProps);
hProps = hProps.concat([ "marginLeft", "marginRight" ]);
props2 = props.concat(vProps).concat(hProps);
el.find( "*[width]" ).each( function(){
var child = $( this ),
c_original = {
height: child.height(),
width: child.width()
};
if (restore) {
$.effects.save(child, props2);
}
child.from = {
height: c_original.height * factor.from.y,
width: c_original.width * factor.from.x
};
child.to = {
height: c_original.height * factor.to.y,
width: c_original.width * factor.to.x
};
// Vertical props scaling
if ( factor.from.y !== factor.to.y ) {
child.from = $.effects.setTransition( child, vProps, factor.from.y, child.from );
child.to = $.effects.setTransition( child, vProps, factor.to.y, child.to );
}
// Horizontal props scaling
if ( factor.from.x !== factor.to.x ) {
child.from = $.effects.setTransition( child, hProps, factor.from.x, child.from );
child.to = $.effects.setTransition( child, hProps, factor.to.x, child.to );
}
// Animate children
child.css( child.from );
child.animate( child.to, o.duration, o.easing, function() {
// Restore children
if ( restore ) {
$.effects.restore( child, props2 );
}
});
});
}
// Animate
el.animate( el.to, {
queue: false,
duration: o.duration,
easing: o.easing,
complete: function() {
if ( el.to.opacity === 0 ) {
el.css( "opacity", el.from.opacity );
}
if( mode === "hide" ) {
el.hide();
}
$.effects.restore( el, restore ? props : props1 );
if ( !restore ) {
// we need to calculate our new positioning based on the scaling
if ( position === "static" ) {
el.css({
position: "relative",
top: el.to.top,
left: el.to.left
});
} else {
$.each([ "top", "left" ], function( idx, pos ) {
el.css( pos, function( _, str ) {
var val = parseInt( str, 10 ),
toRef = idx ? el.to.left : el.to.top;
// if original was "auto", recalculate the new value from wrapper
if ( str === "auto" ) {
return toRef + "px";
}
return val + toRef + "px";
});
});
}
}
$.effects.removeWrapper( el );
done();
}
});
};
})(jQuery);
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/*!
* jQuery UI Effects Shake 1.9.0
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/shake-effect/
*
* Depends:
* jquery.ui.effect.js
*/
(function( $, undefined ) {
$.effects.effect.shake = function( o, done ) {
var el = $( this ),
props = [ "position", "top", "bottom", "left", "right", "height", "width" ],
mode = $.effects.setMode( el, o.mode || "effect" ),
direction = o.direction || "left",
distance = o.distance || 20,
times = o.times || 3,
anims = times * 2 + 1,
speed = Math.round(o.duration/anims),
ref = (direction === "up" || direction === "down") ? "top" : "left",
positiveMotion = (direction === "up" || direction === "left"),
animation = {},
animation1 = {},
animation2 = {},
i,
// we will need to re-assemble the queue to stack our animations in place
queue = el.queue(),
queuelen = queue.length;
$.effects.save( el, props );
el.show();
$.effects.createWrapper( el );
// Animation
animation[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance;
animation1[ ref ] = ( positiveMotion ? "+=" : "-=" ) + distance * 2;
animation2[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance * 2;
// Animate
el.animate( animation, speed, o.easing );
// Shakes
for ( i = 1; i < times; i++ ) {
el.animate( animation1, speed, o.easing ).animate( animation2, speed, o.easing );
}
el
.animate( animation1, speed, o.easing )
.animate( animation, speed / 2, o.easing )
.queue(function() {
if ( mode === "hide" ) {
el.hide();
}
$.effects.restore( el, props );
$.effects.removeWrapper( el );
done();
});
// inject all the animations we just queued to be first in line (after "inprogress")
if ( queuelen > 1) {
queue.splice.apply( queue,
[ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) );
}
el.dequeue();
};
})(jQuery);
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/*!
* jQuery UI Effects Slide 1.9.0
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/slide-effect/
*
* Depends:
* jquery.ui.effect.js
*/
(function( $, undefined ) {
$.effects.effect.slide = function( o, done ) {
// Create element
var el = $( this ),
props = [ "position", "top", "bottom", "left", "right", "width", "height" ],
mode = $.effects.setMode( el, o.mode || "show" ),
show = mode === "show",
direction = o.direction || "left",
ref = (direction === "up" || direction === "down") ? "top" : "left",
positiveMotion = (direction === "up" || direction === "left"),
distance,
animation = {};
// Adjust
$.effects.save( el, props );
el.show();
distance = o.distance || el[ ref === "top" ? "outerHeight" : "outerWidth" ]( true );
$.effects.createWrapper( el ).css({
overflow: "hidden"
});
if ( show ) {
el.css( ref, positiveMotion ? (isNaN(distance) ? "-" + distance : -distance) : distance );
}
// Animation
animation[ ref ] = ( show ?
( positiveMotion ? "+=" : "-=") :
( positiveMotion ? "-=" : "+=")) +
distance;
// Animate
el.animate( animation, {
queue: false,
duration: o.duration,
easing: o.easing,
complete: function() {
if ( mode === "hide" ) {
el.hide();
}
$.effects.restore( el, props );
$.effects.removeWrapper( el );
done();
}
});
};
})(jQuery);
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/*!
* jQuery UI Effects Transfer 1.9.0
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/transfer-effect/
*
* Depends:
* jquery.ui.effect.js
*/
(function( $, undefined ) {
$.effects.effect.transfer = function( o, done ) {
var elem = $( this ),
target = $( o.to ),
targetFixed = target.css( "position" ) === "fixed",
body = $("body"),
fixTop = targetFixed ? body.scrollTop() : 0,
fixLeft = targetFixed ? body.scrollLeft() : 0,
endPosition = target.offset(),
animation = {
top: endPosition.top - fixTop ,
left: endPosition.left - fixLeft ,
height: target.innerHeight(),
width: target.innerWidth()
},
startPosition = elem.offset(),
transfer = $( '<div class="ui-effects-transfer"></div>' )
.appendTo( document.body )
.addClass( o.className )
.css({
top: startPosition.top - fixTop ,
left: startPosition.left - fixLeft ,
height: elem.innerHeight(),
width: elem.innerWidth(),
position: targetFixed ? "fixed" : "absolute"
})
.animate( animation, o.duration, o.easing, function() {
transfer.remove();
done();
});
};
})(jQuery);
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/*!
* jQuery UI Menu 1.9.0
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/menu/
*
* Depends:
* jquery.ui.core.js
* jquery.ui.widget.js
* jquery.ui.position.js
*/
(function( $, undefined ) {
var mouseHandled = false;
$.widget( "ui.menu", {
version: "1.9.0",
defaultElement: "<ul>",
delay: 300,
options: {
icons: {
submenu: "ui-icon-carat-1-e"
},
menus: "ul",
position: {
my: "left top",
at: "right top"
},
role: "menu",
// callbacks
blur: null,
focus: null,
select: null
},
_create: function() {
this.activeMenu = this.element;
this.element
.uniqueId()
.addClass( "ui-menu ui-widget ui-widget-content ui-corner-all" )
.toggleClass( "ui-menu-icons", !!this.element.find( ".ui-icon" ).length )
.attr({
role: this.options.role,
tabIndex: 0
})
// need to catch all clicks on disabled menu
// not possible through _on
.bind( "click" + this.eventNamespace, $.proxy(function( event ) {
if ( this.options.disabled ) {
event.preventDefault();
}
}, this ));
if ( this.options.disabled ) {
this.element
.addClass( "ui-state-disabled" )
.attr( "aria-disabled", "true" );
}
this._on({
// Prevent focus from sticking to links inside menu after clicking
// them (focus should always stay on UL during navigation).
"mousedown .ui-menu-item > a": function( event ) {
event.preventDefault();
},
"click .ui-state-disabled > a": function( event ) {
event.preventDefault();
},
"click .ui-menu-item:has(a)": function( event ) {
var target = $( event.target ).closest( ".ui-menu-item" );
if ( !mouseHandled && target.not( ".ui-state-disabled" ).length ) {
mouseHandled = true;
this.select( event );
// Open submenu on click
if ( target.has( ".ui-menu" ).length ) {
this.expand( event );
} else if ( !this.element.is( ":focus" ) ) {
// Redirect focus to the menu
this.element.trigger( "focus", [ true ] );
// If the active item is on the top level, let it stay active.
// Otherwise, blur the active item since it is no longer visible.
if ( this.active && this.active.parents( ".ui-menu" ).length === 1 ) {
clearTimeout( this.timer );
}
}
}
},
"mouseenter .ui-menu-item": function( event ) {
var target = $( event.currentTarget );
// Remove ui-state-active class from siblings of the newly focused menu item
// to avoid a jump caused by adjacent elements both having a class with a border
target.siblings().children( ".ui-state-active" ).removeClass( "ui-state-active" );
this.focus( event, target );
},
mouseleave: "collapseAll",
"mouseleave .ui-menu": "collapseAll",
focus: function( event, keepActiveItem ) {
// If there's already an active item, keep it active
// If not, activate the first item
var item = this.active || this.element.children( ".ui-menu-item" ).eq( 0 );
if ( !keepActiveItem ) {
this.focus( event, item );
}
},
blur: function( event ) {
this._delay(function() {
if ( !$.contains( this.element[0], this.document[0].activeElement ) ) {
this.collapseAll( event );
}
});
},
keydown: "_keydown"
});
this.refresh();
// Clicks outside of a menu collapse any open menus
this._on( this.document, {
click: function( event ) {
if ( !$( event.target ).closest( ".ui-menu" ).length ) {
this.collapseAll( event );
}
// Reset the mouseHandled flag
mouseHandled = false;
}
});
},
_destroy: function() {
// Destroy (sub)menus
this.element
.removeAttr( "aria-activedescendant" )
.find( ".ui-menu" ).andSelf()
.removeClass( "ui-menu ui-widget ui-widget-content ui-corner-all ui-menu-icons" )
.removeAttr( "role" )
.removeAttr( "tabIndex" )
.removeAttr( "aria-labelledby" )
.removeAttr( "aria-expanded" )
.removeAttr( "aria-hidden" )
.removeAttr( "aria-disabled" )
.removeUniqueId()
.show();
// Destroy menu items
this.element.find( ".ui-menu-item" )
.removeClass( "ui-menu-item" )
.removeAttr( "role" )
.removeAttr( "aria-disabled" )
.children( "a" )
.removeUniqueId()
.removeClass( "ui-corner-all ui-state-hover" )
.removeAttr( "tabIndex" )
.removeAttr( "role" )
.removeAttr( "aria-haspopup" )
.children().each( function() {
var elem = $( this );
if ( elem.data( "ui-menu-submenu-carat" ) ) {
elem.remove();
}
});
// Destroy menu dividers
this.element.find( ".ui-menu-divider" ).removeClass( "ui-menu-divider ui-widget-content" );
},
_keydown: function( event ) {
var match, prev, character, skip, regex,
preventDefault = true;
function escape( value ) {
return value.replace( /[\-\[\]{}()*+?.,\\\^$|#\s]/g, "\\$&" );
}
switch ( event.keyCode ) {
case $.ui.keyCode.PAGE_UP:
this.previousPage( event );
break;
case $.ui.keyCode.PAGE_DOWN:
this.nextPage( event );
break;
case $.ui.keyCode.HOME:
this._move( "first", "first", event );
break;
case $.ui.keyCode.END:
this._move( "last", "last", event );
break;
case $.ui.keyCode.UP:
this.previous( event );
break;
case $.ui.keyCode.DOWN:
this.next( event );
break;
case $.ui.keyCode.LEFT:
this.collapse( event );
break;
case $.ui.keyCode.RIGHT:
if ( this.active && !this.active.is( ".ui-state-disabled" ) ) {
this.expand( event );
}
break;
case $.ui.keyCode.ENTER:
case $.ui.keyCode.SPACE:
this._activate( event );
break;
case $.ui.keyCode.ESCAPE:
this.collapse( event );
break;
default:
preventDefault = false;
prev = this.previousFilter || "";
character = String.fromCharCode( event.keyCode );
skip = false;
clearTimeout( this.filterTimer );
if ( character === prev ) {
skip = true;
} else {
character = prev + character;
}
regex = new RegExp( "^" + escape( character ), "i" );
match = this.activeMenu.children( ".ui-menu-item" ).filter(function() {
return regex.test( $( this ).children( "a" ).text() );
});
match = skip && match.index( this.active.next() ) !== -1 ?
this.active.nextAll( ".ui-menu-item" ) :
match;
// If no matches on the current filter, reset to the last character pressed
// to move down the menu to the first item that starts with that character
if ( !match.length ) {
character = String.fromCharCode( event.keyCode );
regex = new RegExp( "^" + escape( character ), "i" );
match = this.activeMenu.children( ".ui-menu-item" ).filter(function() {
return regex.test( $( this ).children( "a" ).text() );
});
}
if ( match.length ) {
this.focus( event, match );
if ( match.length > 1 ) {
this.previousFilter = character;
this.filterTimer = this._delay(function() {
delete this.previousFilter;
}, 1000 );
} else {
delete this.previousFilter;
}
} else {
delete this.previousFilter;
}
}
if ( preventDefault ) {
event.preventDefault();
}
},
_activate: function( event ) {
if ( !this.active.is( ".ui-state-disabled" ) ) {
if ( this.active.children( "a[aria-haspopup='true']" ).length ) {
this.expand( event );
} else {
this.select( event );
}
}
},
refresh: function() {
// Initialize nested menus
var menus,
icon = this.options.icons.submenu,
submenus = this.element.find( this.options.menus + ":not(.ui-menu)" )
.addClass( "ui-menu ui-widget ui-widget-content ui-corner-all" )
.hide()
.attr({
role: this.options.role,
"aria-hidden": "true",
"aria-expanded": "false"
});
// Don't refresh list items that are already adapted
menus = submenus.add( this.element );
menus.children( ":not(.ui-menu-item):has(a)" )
.addClass( "ui-menu-item" )
.attr( "role", "presentation" )
.children( "a" )
.uniqueId()
.addClass( "ui-corner-all" )
.attr({
tabIndex: -1,
role: this._itemRole()
});
// Initialize unlinked menu-items containing spaces and/or dashes only as dividers
menus.children( ":not(.ui-menu-item)" ).each(function() {
var item = $( this );
// hyphen, em dash, en dash
if ( !/[^\-—–\s]/.test( item.text() ) ) {
item.addClass( "ui-widget-content ui-menu-divider" );
}
});
// Add aria-disabled attribute to any disabled menu item
menus.children( ".ui-state-disabled" ).attr( "aria-disabled", "true" );
submenus.each(function() {
var menu = $( this ),
item = menu.prev( "a" ),
submenuCarat = $( "<span>" )
.addClass( "ui-menu-icon ui-icon " + icon )
.data( "ui-menu-submenu-carat", true );
item
.attr( "aria-haspopup", "true" )
.prepend( submenuCarat );
menu.attr( "aria-labelledby", item.attr( "id" ) );
});
// If the active item has been removed, blur the menu
if ( this.active && !$.contains( this.element[ 0 ], this.active[ 0 ] ) ) {
this.blur();
}
},
_itemRole: function() {
return {
menu: "menuitem",
listbox: "option"
}[ this.options.role ];
},
focus: function( event, item ) {
var nested, focused;
this.blur( event, event && event.type === "focus" );
this._scrollIntoView( item );
this.active = item.first();
focused = this.active.children( "a" ).addClass( "ui-state-focus" );
// Only update aria-activedescendant if there's a role
// otherwise we assume focus is managed elsewhere
if ( this.options.role ) {
this.element.attr( "aria-activedescendant", focused.attr( "id" ) );
}
// Highlight active parent menu item, if any
this.active
.parent()
.closest( ".ui-menu-item" )
.children( "a:first" )
.addClass( "ui-state-active" );
if ( event && event.type === "keydown" ) {
this._close();
} else {
this.timer = this._delay(function() {
this._close();
}, this.delay );
}
nested = item.children( ".ui-menu" );
if ( nested.length && ( /^mouse/.test( event.type ) ) ) {
this._startOpening(nested);
}
this.activeMenu = item.parent();
this._trigger( "focus", event, { item: item } );
},
_scrollIntoView: function( item ) {
var borderTop, paddingTop, offset, scroll, elementHeight, itemHeight;
if ( this._hasScroll() ) {
borderTop = parseFloat( $.css( this.activeMenu[0], "borderTopWidth" ) ) || 0;
paddingTop = parseFloat( $.css( this.activeMenu[0], "paddingTop" ) ) || 0;
offset = item.offset().top - this.activeMenu.offset().top - borderTop - paddingTop;
scroll = this.activeMenu.scrollTop();
elementHeight = this.activeMenu.height();
itemHeight = item.height();
if ( offset < 0 ) {
this.activeMenu.scrollTop( scroll + offset );
} else if ( offset + itemHeight > elementHeight ) {
this.activeMenu.scrollTop( scroll + offset - elementHeight + itemHeight );
}
}
},
blur: function( event, fromFocus ) {
if ( !fromFocus ) {
clearTimeout( this.timer );
}
if ( !this.active ) {
return;
}
this.active.children( "a" ).removeClass( "ui-state-focus" );
this.active = null;
this._trigger( "blur", event, { item: this.active } );
},
_startOpening: function( submenu ) {
clearTimeout( this.timer );
// Don't open if already open fixes a Firefox bug that caused a .5 pixel
// shift in the submenu position when mousing over the carat icon
if ( submenu.attr( "aria-hidden" ) !== "true" ) {
return;
}
this.timer = this._delay(function() {
this._close();
this._open( submenu );
}, this.delay );
},
_open: function( submenu ) {
var position = $.extend({
of: this.active
}, this.options.position );
clearTimeout( this.timer );
this.element.find( ".ui-menu" ).not( submenu.parents( ".ui-menu" ) )
.hide()
.attr( "aria-hidden", "true" );
submenu
.show()
.removeAttr( "aria-hidden" )
.attr( "aria-expanded", "true" )
.position( position );
},
collapseAll: function( event, all ) {
clearTimeout( this.timer );
this.timer = this._delay(function() {
// If we were passed an event, look for the submenu that contains the event
var currentMenu = all ? this.element :
$( event && event.target ).closest( this.element.find( ".ui-menu" ) );
// If we found no valid submenu ancestor, use the main menu to close all sub menus anyway
if ( !currentMenu.length ) {
currentMenu = this.element;
}
this._close( currentMenu );
this.blur( event );
this.activeMenu = currentMenu;
}, this.delay );
},
// With no arguments, closes the currently active menu - if nothing is active
// it closes all menus. If passed an argument, it will search for menus BELOW
_close: function( startMenu ) {
if ( !startMenu ) {
startMenu = this.active ? this.active.parent() : this.element;
}
startMenu
.find( ".ui-menu" )
.hide()
.attr( "aria-hidden", "true" )
.attr( "aria-expanded", "false" )
.end()
.find( "a.ui-state-active" )
.removeClass( "ui-state-active" );
},
collapse: function( event ) {
var newItem = this.active &&
this.active.parent().closest( ".ui-menu-item", this.element );
if ( newItem && newItem.length ) {
this._close();
this.focus( event, newItem );
}
},
expand: function( event ) {
var newItem = this.active &&
this.active
.children( ".ui-menu " )
.children( ".ui-menu-item" )
.first();
if ( newItem && newItem.length ) {
this._open( newItem.parent() );
// Delay so Firefox will not hide activedescendant change in expanding submenu from AT
this._delay(function() {
this.focus( event, newItem );
});
}
},
next: function( event ) {
this._move( "next", "first", event );
},
previous: function( event ) {
this._move( "prev", "last", event );
},
isFirstItem: function() {
return this.active && !this.active.prevAll( ".ui-menu-item" ).length;
},
isLastItem: function() {
return this.active && !this.active.nextAll( ".ui-menu-item" ).length;
},
_move: function( direction, filter, event ) {
var next;
if ( this.active ) {
if ( direction === "first" || direction === "last" ) {
next = this.active
[ direction === "first" ? "prevAll" : "nextAll" ]( ".ui-menu-item" )
.eq( -1 );
} else {
next = this.active
[ direction + "All" ]( ".ui-menu-item" )
.eq( 0 );
}
}
if ( !next || !next.length || !this.active ) {
next = this.activeMenu.children( ".ui-menu-item" )[ filter ]();
}
this.focus( event, next );
},
nextPage: function( event ) {
var item, base, height;
if ( !this.active ) {
this.next( event );
return;
}
if ( this.isLastItem() ) {
return;
}
if ( this._hasScroll() ) {
base = this.active.offset().top;
height = this.element.height();
this.active.nextAll( ".ui-menu-item" ).each(function() {
item = $( this );
return item.offset().top - base - height < 0;
});
this.focus( event, item );
} else {
this.focus( event, this.activeMenu.children( ".ui-menu-item" )
[ !this.active ? "first" : "last" ]() );
}
},
previousPage: function( event ) {
var item, base, height;
if ( !this.active ) {
this.next( event );
return;
}
if ( this.isFirstItem() ) {
return;
}
if ( this._hasScroll() ) {
base = this.active.offset().top;
height = this.element.height();
this.active.prevAll( ".ui-menu-item" ).each(function() {
item = $( this );
return item.offset().top - base + height > 0;
});
this.focus( event, item );
} else {
this.focus( event, this.activeMenu.children( ".ui-menu-item" ).first() );
}
},
_hasScroll: function() {
return this.element.outerHeight() < this.element.prop( "scrollHeight" );
},
select: function( event ) {
// TODO: It should never be possible to not have an active item at this
// point, but the tests don't trigger mouseenter before click.
this.active = this.active || $( event.target ).closest( ".ui-menu-item" );
var ui = { item: this.active };
if ( !this.active.has( ".ui-menu" ).length ) {
this.collapseAll( event, true );
}
this._trigger( "select", event, ui );
}
});
}( jQuery ));
+481
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/*!
* jQuery UI Spinner 1.9.0
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/spinner/
*
* Depends:
* jquery.ui.core.js
* jquery.ui.widget.js
* jquery.ui.button.js
*/
(function( $ ) {
function modifier( fn ) {
return function() {
var previous = this.element.val();
fn.apply( this, arguments );
this._refresh();
if ( previous !== this.element.val() ) {
this._trigger( "change" );
}
};
}
$.widget( "ui.spinner", {
version: "1.9.0",
defaultElement: "<input>",
widgetEventPrefix: "spin",
options: {
culture: null,
icons: {
down: "ui-icon-triangle-1-s",
up: "ui-icon-triangle-1-n"
},
incremental: true,
max: null,
min: null,
numberFormat: null,
page: 10,
step: 1,
change: null,
spin: null,
start: null,
stop: null
},
_create: function() {
// handle string values that need to be parsed
this._setOption( "max", this.options.max );
this._setOption( "min", this.options.min );
this._setOption( "step", this.options.step );
// format the value, but don't constrain
this._value( this.element.val(), true );
this._draw();
this._on( this._events );
this._refresh();
// turning off autocomplete prevents the browser from remembering the
// value when navigating through history, so we re-enable autocomplete
// if the page is unloaded before the widget is destroyed. #7790
this._on( this.window, {
beforeunload: function() {
this.element.removeAttr( "autocomplete" );
}
});
},
_getCreateOptions: function() {
var options = {},
element = this.element;
$.each( [ "min", "max", "step" ], function( i, option ) {
var value = element.attr( option );
if ( value !== undefined && value.length ) {
options[ option ] = value;
}
});
return options;
},
_events: {
keydown: function( event ) {
if ( this._start( event ) && this._keydown( event ) ) {
event.preventDefault();
}
},
keyup: "_stop",
focus: function() {
this.uiSpinner.addClass( "ui-state-active" );
this.previous = this.element.val();
},
blur: function( event ) {
if ( this.cancelBlur ) {
delete this.cancelBlur;
return;
}
this._refresh();
this.uiSpinner.removeClass( "ui-state-active" );
if ( this.previous !== this.element.val() ) {
this._trigger( "change", event );
}
},
mousewheel: function( event, delta ) {
if ( !delta ) {
return;
}
if ( !this.spinning && !this._start( event ) ) {
return false;
}
this._spin( (delta > 0 ? 1 : -1) * this.options.step, event );
clearTimeout( this.mousewheelTimer );
this.mousewheelTimer = this._delay(function() {
if ( this.spinning ) {
this._stop( event );
}
}, 100 );
event.preventDefault();
},
"mousedown .ui-spinner-button": function( event ) {
var previous;
// We never want the buttons to have focus; whenever the user is
// interacting with the spinner, the focus should be on the input.
// If the input is focused then this.previous is properly set from
// when the input first received focus. If the input is not focused
// then we need to set this.previous based on the value before spinning.
previous = this.element[0] === this.document[0].activeElement ?
this.previous : this.element.val();
function checkFocus() {
var isActive = this.element[0] === this.document[0].activeElement;
if ( !isActive ) {
this.element.focus();
this.previous = previous;
// support: IE
// IE sets focus asynchronously, so we need to check if focus
// moved off of the input because the user clicked on the button.
this._delay(function() {
this.previous = previous;
});
}
}
// ensure focus is on (or stays on) the text field
event.preventDefault();
checkFocus.call( this );
// support: IE
// IE doesn't prevent moving focus even with event.preventDefault()
// so we set a flag to know when we should ignore the blur event
// and check (again) if focus moved off of the input.
this.cancelBlur = true;
this._delay(function() {
delete this.cancelBlur;
checkFocus.call( this );
});
if ( this._start( event ) === false ) {
return;
}
this._repeat( null, $( event.currentTarget ).hasClass( "ui-spinner-up" ) ? 1 : -1, event );
},
"mouseup .ui-spinner-button": "_stop",
"mouseenter .ui-spinner-button": function( event ) {
// button will add ui-state-active if mouse was down while mouseleave and kept down
if ( !$( event.currentTarget ).hasClass( "ui-state-active" ) ) {
return;
}
if ( this._start( event ) === false ) {
return false;
}
this._repeat( null, $( event.currentTarget ).hasClass( "ui-spinner-up" ) ? 1 : -1, event );
},
// TODO: do we really want to consider this a stop?
// shouldn't we just stop the repeater and wait until mouseup before
// we trigger the stop event?
"mouseleave .ui-spinner-button": "_stop"
},
_draw: function() {
var uiSpinner = this.uiSpinner = this.element
.addClass( "ui-spinner-input" )
.attr( "autocomplete", "off" )
.wrap( this._uiSpinnerHtml() )
.parent()
// add buttons
.append( this._buttonHtml() );
this._hoverable( uiSpinner );
this.element.attr( "role", "spinbutton" );
// button bindings
this.buttons = uiSpinner.find( ".ui-spinner-button" )
.attr( "tabIndex", -1 )
.button()
.removeClass( "ui-corner-all" );
// IE 6 doesn't understand height: 50% for the buttons
// unless the wrapper has an explicit height
if ( this.buttons.height() > Math.ceil( uiSpinner.height() * 0.5 ) &&
uiSpinner.height() > 0 ) {
uiSpinner.height( uiSpinner.height() );
}
// disable spinner if element was already disabled
if ( this.options.disabled ) {
this.disable();
}
},
_keydown: function( event ) {
var options = this.options,
keyCode = $.ui.keyCode;
switch ( event.keyCode ) {
case keyCode.UP:
this._repeat( null, 1, event );
return true;
case keyCode.DOWN:
this._repeat( null, -1, event );
return true;
case keyCode.PAGE_UP:
this._repeat( null, options.page, event );
return true;
case keyCode.PAGE_DOWN:
this._repeat( null, -options.page, event );
return true;
}
return false;
},
_uiSpinnerHtml: function() {
return "<span class='ui-spinner ui-state-default ui-widget ui-widget-content ui-corner-all'></span>";
},
_buttonHtml: function() {
return "" +
"<a class='ui-spinner-button ui-spinner-up ui-corner-tr'>" +
"<span class='ui-icon " + this.options.icons.up + "'>&#9650;</span>" +
"</a>" +
"<a class='ui-spinner-button ui-spinner-down ui-corner-br'>" +
"<span class='ui-icon " + this.options.icons.down + "'>&#9660;</span>" +
"</a>";
},
_start: function( event ) {
if ( !this.spinning && this._trigger( "start", event ) === false ) {
return false;
}
if ( !this.counter ) {
this.counter = 1;
}
this.spinning = true;
return true;
},
_repeat: function( i, steps, event ) {
i = i || 500;
clearTimeout( this.timer );
this.timer = this._delay(function() {
this._repeat( 40, steps, event );
}, i );
this._spin( steps * this.options.step, event );
},
_spin: function( step, event ) {
var value = this.value() || 0;
if ( !this.counter ) {
this.counter = 1;
}
value = this._adjustValue( value + step * this._increment( this.counter ) );
if ( !this.spinning || this._trigger( "spin", event, { value: value } ) !== false) {
this._value( value );
this.counter++;
}
},
_increment: function( i ) {
var incremental = this.options.incremental;
if ( incremental ) {
return $.isFunction( incremental ) ?
incremental( i ) :
Math.floor( i*i*i/50000 - i*i/500 + 17*i/200 + 1 );
}
return 1;
},
_precision: function() {
var precision = this._precisionOf( this.options.step );
if ( this.options.min !== null ) {
precision = Math.max( precision, this._precisionOf( this.options.min ) );
}
return precision;
},
_precisionOf: function( num ) {
var str = num.toString(),
decimal = str.indexOf( "." );
return decimal === -1 ? 0 : str.length - decimal - 1;
},
_adjustValue: function( value ) {
var base, aboveMin,
options = this.options;
// make sure we're at a valid step
// - find out where we are relative to the base (min or 0)
base = options.min !== null ? options.min : 0;
aboveMin = value - base;
// - round to the nearest step
aboveMin = Math.round(aboveMin / options.step) * options.step;
// - rounding is based on 0, so adjust back to our base
value = base + aboveMin;
// fix precision from bad JS floating point math
value = parseFloat( value.toFixed( this._precision() ) );
// clamp the value
if ( options.max !== null && value > options.max) {
return options.max;
}
if ( options.min !== null && value < options.min ) {
return options.min;
}
return value;
},
_stop: function( event ) {
if ( !this.spinning ) {
return;
}
clearTimeout( this.timer );
clearTimeout( this.mousewheelTimer );
this.counter = 0;
this.spinning = false;
this._trigger( "stop", event );
},
_setOption: function( key, value ) {
if ( key === "culture" || key === "numberFormat" ) {
var prevValue = this._parse( this.element.val() );
this.options[ key ] = value;
this.element.val( this._format( prevValue ) );
return;
}
if ( key === "max" || key === "min" || key === "step" ) {
if ( typeof value === "string" ) {
value = this._parse( value );
}
}
this._super( key, value );
if ( key === "disabled" ) {
if ( value ) {
this.element.prop( "disabled", true );
this.buttons.button( "disable" );
} else {
this.element.prop( "disabled", false );
this.buttons.button( "enable" );
}
}
},
_setOptions: modifier(function( options ) {
this._super( options );
this._value( this.element.val() );
}),
_parse: function( val ) {
if ( typeof val === "string" && val !== "" ) {
val = window.Globalize && this.options.numberFormat ?
Globalize.parseFloat( val, 10, this.options.culture ) : +val;
}
return val === "" || isNaN( val ) ? null : val;
},
_format: function( value ) {
if ( value === "" ) {
return "";
}
return window.Globalize && this.options.numberFormat ?
Globalize.format( value, this.options.numberFormat, this.options.culture ) :
value;
},
_refresh: function() {
this.element.attr({
"aria-valuemin": this.options.min,
"aria-valuemax": this.options.max,
// TODO: what should we do with values that can't be parsed?
"aria-valuenow": this._parse( this.element.val() )
});
},
// update the value without triggering change
_value: function( value, allowAny ) {
var parsed;
if ( value !== "" ) {
parsed = this._parse( value );
if ( parsed !== null ) {
if ( !allowAny ) {
parsed = this._adjustValue( parsed );
}
value = this._format( parsed );
}
}
this.element.val( value );
this._refresh();
},
_destroy: function() {
this.element
.removeClass( "ui-spinner-input" )
.prop( "disabled", false )
.removeAttr( "autocomplete" )
.removeAttr( "role" )
.removeAttr( "aria-valuemin" )
.removeAttr( "aria-valuemax" )
.removeAttr( "aria-valuenow" );
this.uiSpinner.replaceWith( this.element );
},
stepUp: modifier(function( steps ) {
this._stepUp( steps );
}),
_stepUp: function( steps ) {
this._spin( (steps || 1) * this.options.step );
},
stepDown: modifier(function( steps ) {
this._stepDown( steps );
}),
_stepDown: function( steps ) {
this._spin( (steps || 1) * -this.options.step );
},
pageUp: modifier(function( pages ) {
this._stepUp( (pages || 1) * this.options.page );
}),
pageDown: modifier(function( pages ) {
this._stepDown( (pages || 1) * this.options.page );
}),
value: function( newVal ) {
if ( !arguments.length ) {
return this._parse( this.element.val() );
}
modifier( this._value ).call( this, newVal );
},
widget: function() {
return this.uiSpinner;
}
});
}( jQuery ) );
+342
View File
@@ -0,0 +1,342 @@
/*!
* jQuery UI Tooltip 1.9.0
* http://jqueryui.com
*
* Copyright 2012 jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/tooltip/
*
* Depends:
* jquery.ui.core.js
* jquery.ui.widget.js
* jquery.ui.position.js
*/
(function( $ ) {
var increments = 0;
function addDescribedBy( elem, id ) {
var describedby = (elem.attr( "aria-describedby" ) || "").split( /\s+/ );
describedby.push( id );
elem
.data( "ui-tooltip-id", id )
.attr( "aria-describedby", $.trim( describedby.join( " " ) ) );
}
function removeDescribedBy( elem ) {
var id = elem.data( "ui-tooltip-id" ),
describedby = (elem.attr( "aria-describedby" ) || "").split( /\s+/ ),
index = $.inArray( id, describedby );
if ( index !== -1 ) {
describedby.splice( index, 1 );
}
elem.removeData( "ui-tooltip-id" );
describedby = $.trim( describedby.join( " " ) );
if ( describedby ) {
elem.attr( "aria-describedby", describedby );
} else {
elem.removeAttr( "aria-describedby" );
}
}
$.widget( "ui.tooltip", {
version: "1.9.0",
options: {
content: function() {
return $( this ).attr( "title" );
},
hide: true,
items: "[title]",
position: {
my: "left+15 center",
at: "right center",
collision: "flipfit flipfit"
},
show: true,
tooltipClass: null,
track: false,
// callbacks
close: null,
open: null
},
_create: function() {
this._on({
mouseover: "open",
focusin: "open"
});
// IDs of generated tooltips, needed for destroy
this.tooltips = {};
},
_setOption: function( key, value ) {
var that = this;
if ( key === "disabled" ) {
this[ value ? "_disable" : "_enable" ]();
this.options[ key ] = value;
// disable element style changes
return;
}
this._super( key, value );
if ( key === "content" ) {
$.each( this.tooltips, function( id, element ) {
that._updateContent( element );
});
}
},
_disable: function() {
var that = this;
// close open tooltips
$.each( this.tooltips, function( id, element ) {
var event = $.Event( "blur" );
event.target = event.currentTarget = element[0];
that.close( event, true );
});
// remove title attributes to prevent native tooltips
this.element.find( this.options.items ).andSelf().each(function() {
var element = $( this );
if ( element.is( "[title]" ) ) {
element
.data( "ui-tooltip-title", element.attr( "title" ) )
.attr( "title", "" );
}
});
},
_enable: function() {
// restore title attributes
this.element.find( this.options.items ).andSelf().each(function() {
var element = $( this );
if ( element.data( "ui-tooltip-title" ) ) {
element.attr( "title", element.data( "ui-tooltip-title" ) );
}
});
},
open: function( event ) {
var target = $( event ? event.target : this.element )
.closest( this.options.items );
// No element to show a tooltip for
if ( !target.length ) {
return;
}
// If the tooltip is open and we're tracking then reposition the tooltip.
// This makes sure that a tracking tooltip doesn't obscure a focused element
// if the user was hovering when the element gained focused.
if ( this.options.track && target.data( "ui-tooltip-id" ) ) {
this._find( target ).position( $.extend({
of: target
}, this.options.position ) );
// Stop tracking (#8622)
this._off( this.document, "mousemove" );
return;
}
if ( target.attr( "title" ) ) {
target.data( "ui-tooltip-title", target.attr( "title" ) );
}
target.data( "tooltip-open", true );
this._updateContent( target, event );
},
_updateContent: function( target, event ) {
var content,
contentOption = this.options.content,
that = this;
if ( typeof contentOption === "string" ) {
return this._open( event, target, contentOption );
}
content = contentOption.call( target[0], function( response ) {
// ignore async response if tooltip was closed already
if ( !target.data( "tooltip-open" ) ) {
return;
}
// IE may instantly serve a cached response for ajax requests
// delay this call to _open so the other call to _open runs first
that._delay(function() {
this._open( event, target, response );
});
});
if ( content ) {
this._open( event, target, content );
}
},
_open: function( event, target, content ) {
var tooltip, positionOption;
if ( !content ) {
return;
}
// Content can be updated multiple times. If the tooltip already
// exists, then just update the content and bail.
tooltip = this._find( target );
if ( tooltip.length ) {
tooltip.find( ".ui-tooltip-content" ).html( content );
return;
}
// if we have a title, clear it to prevent the native tooltip
// we have to check first to avoid defining a title if none exists
// (we don't want to cause an element to start matching [title])
//
// We use removeAttr only for key events, to allow IE to export the correct
// accessible attributes. For mouse events, set to empty string to avoid
// native tooltip showing up (happens only when removing inside mouseover).
if ( target.is( "[title]" ) ) {
if ( event && event.type === "mouseover" ) {
target.attr( "title", "" );
} else {
target.removeAttr( "title" );
}
}
tooltip = this._tooltip( target );
addDescribedBy( target, tooltip.attr( "id" ) );
tooltip.find( ".ui-tooltip-content" ).html( content );
function position( event ) {
positionOption.of = event;
tooltip.position( positionOption );
}
if ( this.options.track && event && /^mouse/.test( event.originalEvent.type ) ) {
positionOption = $.extend( {}, this.options.position );
this._on( this.document, {
mousemove: position
});
// trigger once to override element-relative positioning
position( event );
} else {
tooltip.position( $.extend({
of: target
}, this.options.position ) );
}
tooltip.hide();
this._show( tooltip, this.options.show );
this._trigger( "open", event, { tooltip: tooltip } );
this._on( target, {
mouseleave: "close",
focusout: "close",
keyup: function( event ) {
if ( event.keyCode === $.ui.keyCode.ESCAPE ) {
var fakeEvent = $.Event(event);
fakeEvent.currentTarget = target[0];
this.close( fakeEvent, true );
}
}
});
},
close: function( event, force ) {
var that = this,
target = $( event ? event.currentTarget : this.element ),
tooltip = this._find( target );
// disabling closes the tooltip, so we need to track when we're closing
// to avoid an infinite loop in case the tooltip becomes disabled on close
if ( this.closing ) {
return;
}
// don't close if the element has focus
// this prevents the tooltip from closing if you hover while focused
//
// we have to check the event type because tabbing out of the document
// may leave the element as the activeElement
if ( !force && event && event.type !== "focusout" &&
this.document[0].activeElement === target[0] ) {
return;
}
// only set title if we had one before (see comment in _open())
if ( target.data( "ui-tooltip-title" ) ) {
target.attr( "title", target.data( "ui-tooltip-title" ) );
}
removeDescribedBy( target );
tooltip.stop( true );
this._hide( tooltip, this.options.hide, function() {
$( this ).remove();
delete that.tooltips[ this.id ];
});
target.removeData( "tooltip-open" );
this._off( target, "mouseleave focusout keyup" );
this._off( this.document, "mousemove" );
this.closing = true;
this._trigger( "close", event, { tooltip: tooltip } );
this.closing = false;
},
_tooltip: function( element ) {
var id = "ui-tooltip-" + increments++,
tooltip = $( "<div>" )
.attr({
id: id,
role: "tooltip"
})
.addClass( "ui-tooltip ui-widget ui-corner-all ui-widget-content " +
( this.options.tooltipClass || "" ) );
$( "<div>" )
.addClass( "ui-tooltip-content" )
.appendTo( tooltip );
tooltip.appendTo( this.document[0].body );
if ( $.fn.bgiframe ) {
tooltip.bgiframe();
}
this.tooltips[ id ] = element;
return tooltip;
},
_find: function( target ) {
var id = target.data( "ui-tooltip-id" );
return id ? $( "#" + id ) : $();
},
_destroy: function() {
var that = this;
// close open tooltips
$.each( this.tooltips, function( id, element ) {
// Delegate to close method to handle common cleanup
var event = $.Event( "blur" );
event.target = event.currentTarget = element[0];
that.close( event, true );
// Remove immediately; destroying an open tooltip doesn't use the
// hide animation
$( "#" + id ).remove();
// Restore the title
if ( element.data( "ui-tooltip-title" ) ) {
element.attr( "title", element.data( "ui-tooltip-title" ) );
element.removeData( "ui-tooltip-title" );
}
});
}
});
}( jQuery ) );