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attempted to fix emojisprites override; added beer stein sprite; renamed t-echo card folder
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@@ -3,7 +3,7 @@
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// Emoji sprites for e-ink display - dual size
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// Large (12x12) for compose/picker, Small (10x10) for channel view
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// MSB-first, 2 bytes per row
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// 76 total emoji: joy/thumbsup/frown first, then 43 original, then 19 new, then 11 newest
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// 77 total emoji: joy/thumbsup/frown first, then 43 original, then 19 new, then 11 newest, then 1 latest
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#include <stdint.h>
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#ifdef ESP32
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@@ -15,11 +15,11 @@
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#define EMOJI_SM_W 10
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#define EMOJI_SM_H 10
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#define EMOJI_COUNT 76
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#define EMOJI_COUNT 77
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// Escape codes in 0x80+ range - safe from keyboard ASCII (32-126)
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#define EMOJI_ESCAPE_START 0x80
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#define EMOJI_ESCAPE_END 0xCB // 0x80 + 75
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#define EMOJI_ESCAPE_END 0xCC // 0x80 + 76
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#define EMOJI_PAD_BYTE 0x7F // DEL, not typeable (key < 127 guard)
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// ======== LARGE 12x12 SPRITES ========
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@@ -328,6 +328,10 @@ static const uint8_t emoji_lg_eight_spoked_asterisk[] PROGMEM = {
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static const uint8_t emoji_lg_signal_strength[] PROGMEM = {
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0x00,0x20, 0x00,0x20, 0x00,0xA0, 0x00,0xA0, 0x02,0xA0, 0x02,0xA0, 0x0A,0xA0, 0x0A,0xA0, 0x2A,0xA0, 0x2A,0xA0, 0xAA,0xA0, 0xAA,0xA0,
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};
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// [76] beer 🍺
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static const uint8_t emoji_lg_beer[] PROGMEM = {
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0x24,0x80, 0x77,0x60, 0xFF,0x80, 0x7F,0xC0, 0x40,0x70, 0x5F,0x50, 0x5F,0x50, 0x5F,0x50, 0x40,0x70, 0x7F,0xC0, 0xFF,0xE0, 0x00,0x00,
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};
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static const uint8_t* const EMOJI_SPRITES_LG[] PROGMEM = {
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@@ -354,6 +358,7 @@ static const uint8_t* const EMOJI_SPRITES_LG[] PROGMEM = {
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emoji_lg_diamond_suit, emoji_lg_spade_suit, emoji_lg_pizza, emoji_lg_four_leaf_clover,
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emoji_lg_cloud, emoji_lg_rocket, emoji_lg_passport_control,
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emoji_lg_eight_spoked_asterisk, emoji_lg_signal_strength,
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emoji_lg_beer,
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};
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// ======== SMALL 10x10 SPRITES ========
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@@ -616,6 +621,10 @@ static const uint8_t emoji_sm_eight_spoked_asterisk[] PROGMEM = {
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static const uint8_t emoji_sm_signal_strength[] PROGMEM = {
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0x00,0x80, 0x00,0x80, 0x02,0x80, 0x02,0x80, 0x0A,0x80, 0x0A,0x80, 0x2A,0x80, 0x2A,0x80, 0xAA,0x80, 0xAA,0x80,
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};
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// [76] beer 🍺
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static const uint8_t emoji_sm_beer[] PROGMEM = {
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0x54,0x00, 0x6E,0xC0, 0xFF,0x80, 0x80,0xC0, 0xBE,0x80, 0xBE,0x80, 0x80,0xC0, 0xFF,0x80, 0x00,0x00, 0xFF,0x80,
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};
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static const uint8_t* const EMOJI_SPRITES_SM[] PROGMEM = {
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// Faces/emotion first
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@@ -641,6 +650,7 @@ static const uint8_t* const EMOJI_SPRITES_SM[] PROGMEM = {
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emoji_sm_diamond_suit, emoji_sm_spade_suit, emoji_sm_pizza, emoji_sm_four_leaf_clover,
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emoji_sm_cloud, emoji_sm_rocket, emoji_sm_passport_control,
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emoji_sm_eight_spoked_asterisk, emoji_sm_signal_strength,
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emoji_sm_beer,
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};
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// ---- Codepoint lookup for UTF-8 conversion ----
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@@ -726,6 +736,7 @@ static const EmojiCodepoint EMOJI_CODEPOINTS[EMOJI_COUNT] = {
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{ 0x1F6C2, 0x0000, 0xC9 }, // passport_control
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{ 0x2733, 0x0000, 0xCA }, // eight_spoked_asterisk
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{ 0x1F4F6, 0x0000, 0xCB }, // signal_strength
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{ 0x1F37A, 0x0000, 0xCC }, // beer
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};
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// ---- Helper functions ----
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@@ -769,6 +780,7 @@ static void emojiSanitize(const char* src, char* dst, int dstLen) {
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int consumed;
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uint32_t cp = emojiDecodeUtf8(s + si, srcLen - si, &consumed);
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if (cp == 0xFE0F) { si += consumed; continue; }
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if (cp == 0xFFFD) { si += consumed; continue; } // Invalid UTF-8 — skip stray bytes safely
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bool found = false;
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for (int e = 0; e < EMOJI_COUNT; e++) {
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if (EMOJI_CODEPOINTS[e].cp == cp) {
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@@ -803,7 +815,20 @@ static void emojiSanitize(const char* src, char* dst, int dstLen) {
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}
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}
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}
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if (!found) si += consumed; // Skip unknown multi-byte chars
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if (!found) {
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// Preserve non-emoji UTF-8 (accented letters, Cyrillic, Greek, etc.) by
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// copying original bytes through to dst. UTF-8-aware render paths handle
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// them downstream. Emoji-escape disambiguation remains unambiguous because
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// emoji escapes (0x80-0xCC) only appear standalone — never as a continuation
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// byte following a UTF-8 lead byte (0xC2-0xF7), so the decoder can tell them
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// apart by tracking lead-byte state.
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if (di + consumed < dstLen) {
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for (int k = 0; k < consumed; k++) dst[di++] = (char)s[si + k];
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si += consumed;
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} else {
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break; // Not enough room for full UTF-8 sequence — stop cleanly
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}
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}
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} else {
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dst[di++] = (char)b;
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si++;
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@@ -91,6 +91,7 @@ static const char* EMOJI_LABELS[EMOJI_COUNT] = {
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"HFC", // 73 passport_control
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"Star", // 74 eight_spoked_asterisk
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"Sig", // 75 signal_strength
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"Beer", // 76 beer
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};
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struct EmojiPicker {
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