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54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
/*
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* Copyright (C) 2004-2015 ZNC, see the NOTICE file for details.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <znc/znc.h>
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#include <znc/User.h>
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class CNotifyConnectMod : public CModule {
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public:
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MODCONSTRUCTOR(CNotifyConnectMod) {}
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void OnClientLogin() override {
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NotifyAdmins("attached");
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}
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void OnClientDisconnect() override {
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NotifyAdmins("detached");
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}
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private:
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void SendAdmins(const CString &msg) {
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CZNC::Get().Broadcast(msg, true, nullptr, GetClient());
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}
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void NotifyAdmins(const CString &event) {
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CString client = GetUser()->GetUserName();
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if (GetClient()->GetIdentifier() != "") {
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client += "@";
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client += GetClient()->GetIdentifier();
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}
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CString ip = GetClient()->GetRemoteIP();
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SendAdmins(client + " " + event + " (from " + ip + ")");
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}
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};
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template<> void TModInfo<CNotifyConnectMod>(CModInfo& Info) {
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Info.SetWikiPage("notify_connect");
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}
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GLOBALMODULEDEFS(CNotifyConnectMod, "Notifies all admin users when a client connects or disconnects.")
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