#include "main.h" #include "User.h" #include "Nick.h" #include "Modules.h" #include "Chan.h" class CSampleTimer : public CTimer { public: CSampleTimer(CModule* pModule, unsigned int uInterval, unsigned int uCycles, const string& sLabel, const string& sDescription) : CTimer(pModule, uInterval, uCycles, sLabel, sDescription) {} virtual ~CSampleTimer() {} private: protected: virtual void RunJob() { m_pModule->PutModule("TEST!!!!"); } }; class CSampleMod : public CModule { public: MODCONSTRUCTOR(CSampleMod) {} virtual bool OnLoad(const string& sArgs) { PutModule("I'm being loaded with the arguments: [" + sArgs + "]"); //AddTimer(new CSampleTimer(this, 300, 0, "Sample", "Sample timer for sample things.")); //AddTimer(new CSampleTimer(this, 5, 20, "Another", "Another sample timer.")); //AddTimer(new CSampleTimer(this, 25000, 5, "Third", "A third sample timer.")); return true; } virtual ~CSampleMod() { PutModule("I'm being unloaded!"); } virtual bool OnBoot() { // This is called when the app starts up (only modules that are loaded in the config will get this event) return true; } virtual string GetDescription() { return "To be used as a sample for writing modules."; } virtual void OnIRCConnected() { PutModule("You got connected BoyOh."); } virtual void OnIRCDisconnected() { PutModule("You got disconnected BoyOh."); } virtual void OnOp(const CNick& OpNick, const CNick& Nick, const CChan& Channel, bool bNoChange) { PutModule(((bNoChange) ? "[0] " : "[1] [") + OpNick.GetNick() + "] opped [" + Nick.GetNick() + "] on [" + Channel.GetName() + "]"); } virtual void OnDeop(const CNick& OpNick, const CNick& Nick, const CChan& Channel, bool bNoChange) { PutModule(((bNoChange) ? "[0] " : "[1] [") + OpNick.GetNick() + "] deopped [" + Nick.GetNick() + "] on [" + Channel.GetName() + "]"); } virtual void OnVoice(const CNick& OpNick, const CNick& Nick, const CChan& Channel, bool bNoChange) { PutModule(((bNoChange) ? "[0] " : "[1] [") + OpNick.GetNick() + "] voiced [" + Nick.GetNick() + "] on [" + Channel.GetName() + "]"); } virtual void OnDevoice(const CNick& OpNick, const CNick& Nick, const CChan& Channel, bool bNoChange) { PutModule(((bNoChange) ? "[0] " : "[1] [") + OpNick.GetNick() + "] devoiced [" + Nick.GetNick() + "] on [" + Channel.GetName() + "]"); } virtual void OnRawMode(const CNick& OpNick, const CChan& Channel, const string& sModes, const string& sArgs) { PutModule("* " + OpNick.GetNick() + " sets mode: " + sModes + " " + sArgs + " (" + Channel.GetName() + ")"); } virtual bool OnRaw(string& sLine) { // PutModule("OnRaw() [" + sLine + "]"); return false; } virtual bool OnUserRaw(string& sLine) { // PutModule("UserRaw() [" + sLine + "]"); return false; } virtual void OnKick(const CNick& OpNick, const string& sKickedNick, const CChan& Channel, const string& sMessage) { PutModule("[" + OpNick.GetNick() + "] kicked [" + sKickedNick + "] from [" + Channel.GetName() + "] with the msg [" + sMessage + "]"); } virtual void OnQuit(const CNick& Nick, const string& sMessage) { PutModule("* Quits: " + Nick.GetNick() + " (" + Nick.GetIdent() + "!" + Nick.GetHost() + ") (" + sMessage + ")"); } virtual void OnJoin(const CNick& Nick, const CChan& Channel) { PutModule("* Joins: " + Nick.GetNick() + " (" + Nick.GetIdent() + "!" + Nick.GetHost() + ")"); } virtual void OnPart(const CNick& Nick, const CChan& Channel) { PutModule("* Parts: " + Nick.GetNick() + " (" + Nick.GetIdent() + "!" + Nick.GetHost() + ")"); } virtual void OnNick(const CNick& OldNick, const string& sNewNick) { PutModule("* " + OldNick.GetNick() + " is now known as " + sNewNick); } virtual bool OnUserCTCPReply(const CNick& Nick, string& sMessage) { PutModule("[" + Nick.GetNick() + "] userctcpreply [" + sMessage + "]"); sMessage = "\037" + sMessage + "\037"; return false; } virtual bool OnCTCPReply(const CNick& Nick, string& sMessage) { PutModule("[" + Nick.GetNick() + "] ctcpreply [" + sMessage + "]"); return false; } virtual bool OnUserCTCP(const string& sTarget, string& sMessage) { PutModule("[" + sTarget + "] userctcp [" + sMessage + "]"); return false; } virtual bool OnPrivCTCP(const CNick& Nick, string& sMessage) { PutModule("[" + Nick.GetNick() + "] privctcp [" + sMessage + "]"); sMessage = "\002" + sMessage + "\002"; return false; } virtual bool OnChanCTCP(const CNick& Nick, const CChan& Channel, string& sMessage) { PutModule("[" + Nick.GetNick() + "] chanctcp [" + sMessage + "] to [" + Channel.GetName() + "]"); sMessage = "\00311,5 " + sMessage + " \003"; return false; } virtual bool OnUserNotice(const string& sTarget, string& sMessage) { PutModule("[" + sTarget + "] usernotice [" + sMessage + "]"); sMessage = "\037" + sMessage + "\037"; return false; } virtual bool OnPrivNotice(const CNick& Nick, string& sMessage) { PutModule("[" + Nick.GetNick() + "] privnotice [" + sMessage + "]"); sMessage = "\002" + sMessage + "\002"; return false; } virtual bool OnChanNotice(const CNick& Nick, const CChan& Channel, string& sMessage) { PutModule("[" + Nick.GetNick() + "] channotice [" + sMessage + "] to [" + Channel.GetName() + "]"); sMessage = "\00311,5 " + sMessage + " \003"; return false; } virtual bool OnUserMsg(const string& sTarget, string& sMessage) { PutModule("[" + sTarget + "] usermsg [" + sMessage + "]"); sMessage = "\0034" + sMessage + "\003"; return false; } virtual bool OnPrivMsg(const CNick& Nick, string& sMessage) { PutModule("[" + Nick.GetNick() + "] privmsg [" + sMessage + "]"); sMessage = "\002" + sMessage + "\002"; return false; } virtual bool OnChanMsg(const CNick& Nick, const CChan& Channel, string& sMessage) { if (sMessage == "!ping") { PutIRC("PRIVMSG " + Channel.GetName() + " :PONG?"); } sMessage = "x " + sMessage + " x"; return false; } virtual void OnModCommand(const string& sCommand) { if (strcasecmp(sCommand.c_str(), "TIMERS") == 0) { ListTimers(); } } virtual bool OnStatusCommand(const string& sCommand) { if (strcasecmp(sCommand.c_str(), "SAMPLE") == 0) { PutModule("Hi, I'm your friendly sample module."); return true; } return false; } }; MODULEDEFS(CSampleMod)