// This file is LGPL, as it's based on Qt's qlocalsocket_unix.cpp // The original header follows: /**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtNetwork module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "cygwin.h" #include #include #include #include #undef QT_THREADSAFE_CLOEXEC #include #include #include namespace znc_inttest_cygwin { // https://stackoverflow.com/questions/424104/can-i-access-private-members-from-outside-the-class-without-using-friends template struct Rob { friend typename Tag::type get(Tag) { return M; } }; struct A_member { using type = QScopedPointer QObject::*; friend type get(A_member); }; template struct Rob; // This function is inspired by QLocalSocket::connectToServer() and QLocalSocketPrivate::_q_connectToSocket() void CygwinWorkaroundLocalConnect(QLocalSocket& sock) { QObjectData* o = (sock.*get(A_member())).data(); QLocalSocketPrivate* d = reinterpret_cast(o); d->unixSocket.setSocketState(QAbstractSocket::ConnectingState); d->state = QLocalSocket::ConnectingState; sock.stateChanged(d->state); if ((d->connectingSocket = qt_safe_socket(PF_UNIX, SOCK_STREAM, 0, 0)) == -1) { qDebug() << "CygwinWorkaroundLocalConnect: qt_safe_socket errored"; return; } d->fullServerName = d->serverName; const QByteArray encodedConnectingPathName = QFile::encodeName(d->serverName); struct sockaddr_un name; name.sun_family = PF_UNIX; ::memcpy(name.sun_path, encodedConnectingPathName.constData(), encodedConnectingPathName.size() + 1); if (qt_safe_connect(d->connectingSocket, (struct sockaddr*)&name, sizeof(name)) == -1) { qDebug() << "CygwinWorkaroundLocalConnect: qt_safe_connect errored"; return; } ::fcntl(d->connectingSocket, F_SETFL, ::fcntl(d->connectingSocket, F_GETFL) | O_NONBLOCK); if (!d->unixSocket.setSocketDescriptor(d->connectingSocket, QAbstractSocket::ConnectedState)) { qDebug() << "CygwinWorkaroundLocalConnect: setSocketDescriptor errored"; return; } sock.QIODevice::open(QLocalSocket::ReadWrite | QLocalSocket::Unbuffered); sock.connected(); d->connectingSocket = -1; d->connectingName.clear(); } } // namespace znc_inttest_cygwin