clang-format: switch tabs to spaces

I like tabs, but I have to admit that spaces make source code more
consistent, because every editor/viewer tends to render tabs differently :(
This commit is contained in:
Alexey Sokolov
2015-12-06 23:58:03 +00:00
parent 3861b6a583
commit d185d6f22d
131 changed files with 36734 additions and 36735 deletions

View File

@@ -23,7 +23,7 @@ using std::vector;
CQuery::CQuery(const CString& sName, CIRCNetwork* pNetwork)
: m_sName(sName), m_pNetwork(pNetwork), m_Buffer() {
SetBufferCount(m_pNetwork->GetUser()->GetQueryBufferSize(), true);
SetBufferCount(m_pNetwork->GetUser()->GetQueryBufferSize(), true);
}
CQuery::~CQuery() {}
@@ -31,61 +31,61 @@ CQuery::~CQuery() {}
void CQuery::SendBuffer(CClient* pClient) { SendBuffer(pClient, m_Buffer); }
void CQuery::SendBuffer(CClient* pClient, const CBuffer& Buffer) {
if (m_pNetwork && m_pNetwork->IsUserAttached()) {
// Based on CChan::SendBuffer()
if (!Buffer.IsEmpty()) {
const vector<CClient*>& vClients = m_pNetwork->GetClients();
for (CClient* pEachClient : vClients) {
CClient* pUseClient = (pClient ? pClient : pEachClient);
if (m_pNetwork && m_pNetwork->IsUserAttached()) {
// Based on CChan::SendBuffer()
if (!Buffer.IsEmpty()) {
const vector<CClient*>& vClients = m_pNetwork->GetClients();
for (CClient* pEachClient : vClients) {
CClient* pUseClient = (pClient ? pClient : pEachClient);
MCString msParams;
msParams["target"] = pUseClient->GetNick();
MCString msParams;
msParams["target"] = pUseClient->GetNick();
bool bWasPlaybackActive = pUseClient->IsPlaybackActive();
pUseClient->SetPlaybackActive(true);
bool bWasPlaybackActive = pUseClient->IsPlaybackActive();
pUseClient->SetPlaybackActive(true);
bool bBatch = pUseClient->HasBatch();
CString sBatchName = m_sName.MD5();
bool bBatch = pUseClient->HasBatch();
CString sBatchName = m_sName.MD5();
if (bBatch) {
m_pNetwork->PutUser(":znc.in BATCH +" + sBatchName +
" znc.in/playback " + m_sName,
pUseClient);
}
if (bBatch) {
m_pNetwork->PutUser(":znc.in BATCH +" + sBatchName +
" znc.in/playback " + m_sName,
pUseClient);
}
size_t uSize = Buffer.Size();
for (size_t uIdx = 0; uIdx < uSize; uIdx++) {
const CBufLine& BufLine = Buffer.GetBufLine(uIdx);
CMessage Message = BufLine.ToMessage(*pUseClient, msParams);
if (!pUseClient->HasEchoMessage() &&
!pUseClient->HasSelfMessage()) {
if (Message.GetNick().NickEquals(
pUseClient->GetNick())) {
continue;
}
}
Message.SetNetwork(m_pNetwork);
Message.SetClient(pUseClient);
if (bBatch) {
Message.SetTag("batch", sBatchName);
}
bool bContinue = false;
NETWORKMODULECALL(OnPrivBufferPlayMessage(Message),
m_pNetwork->GetUser(), m_pNetwork,
nullptr, &bContinue);
if (bContinue) continue;
m_pNetwork->PutUser(Message, pUseClient);
}
size_t uSize = Buffer.Size();
for (size_t uIdx = 0; uIdx < uSize; uIdx++) {
const CBufLine& BufLine = Buffer.GetBufLine(uIdx);
CMessage Message = BufLine.ToMessage(*pUseClient, msParams);
if (!pUseClient->HasEchoMessage() &&
!pUseClient->HasSelfMessage()) {
if (Message.GetNick().NickEquals(
pUseClient->GetNick())) {
continue;
}
}
Message.SetNetwork(m_pNetwork);
Message.SetClient(pUseClient);
if (bBatch) {
Message.SetTag("batch", sBatchName);
}
bool bContinue = false;
NETWORKMODULECALL(OnPrivBufferPlayMessage(Message),
m_pNetwork->GetUser(), m_pNetwork,
nullptr, &bContinue);
if (bContinue) continue;
m_pNetwork->PutUser(Message, pUseClient);
}
if (bBatch) {
m_pNetwork->PutUser(":znc.in BATCH -" + sBatchName,
pUseClient);
}
if (bBatch) {
m_pNetwork->PutUser(":znc.in BATCH -" + sBatchName,
pUseClient);
}
pUseClient->SetPlaybackActive(bWasPlaybackActive);
pUseClient->SetPlaybackActive(bWasPlaybackActive);
if (pClient) break;
}
}
}
if (pClient) break;
}
}
}
}