clang-format: switch tabs to spaces

I like tabs, but I have to admit that spaces make source code more
consistent, because every editor/viewer tends to render tabs differently :(
This commit is contained in:
Alexey Sokolov
2015-12-06 23:58:03 +00:00
parent 3861b6a583
commit d185d6f22d
131 changed files with 36734 additions and 36735 deletions

View File

@@ -22,139 +22,139 @@
using std::vector;
enum {
RULE_MSG,
RULE_CTCP,
RULE_ACTION,
RULE_NOTICE,
RULE_PART,
RULE_TOPIC,
RULE_QUIT,
RULE_MAX,
RULE_MSG,
RULE_CTCP,
RULE_ACTION,
RULE_NOTICE,
RULE_PART,
RULE_TOPIC,
RULE_QUIT,
RULE_MAX,
};
class CClearBufferOnMsgMod : public CModule {
public:
MODCONSTRUCTOR(CClearBufferOnMsgMod) {
SetAllRules(true);
// false for backward compatibility
m_bRules[RULE_QUIT] = false;
}
MODCONSTRUCTOR(CClearBufferOnMsgMod) {
SetAllRules(true);
// false for backward compatibility
m_bRules[RULE_QUIT] = false;
}
void ClearAllBuffers() {
CIRCNetwork* pNetwork = GetNetwork();
void ClearAllBuffers() {
CIRCNetwork* pNetwork = GetNetwork();
if (pNetwork) {
const vector<CChan*>& vChans = pNetwork->GetChans();
if (pNetwork) {
const vector<CChan*>& vChans = pNetwork->GetChans();
for (CChan* pChan : vChans) {
// Skip detached channels, they weren't read yet
if (pChan->IsDetached()) continue;
for (CChan* pChan : vChans) {
// Skip detached channels, they weren't read yet
if (pChan->IsDetached()) continue;
pChan->ClearBuffer();
// We deny AutoClearChanBuffer on all channels since this module
// doesn't make any sense with it
pChan->SetAutoClearChanBuffer(false);
}
pChan->ClearBuffer();
// We deny AutoClearChanBuffer on all channels since this module
// doesn't make any sense with it
pChan->SetAutoClearChanBuffer(false);
}
vector<CQuery*> VQueries = pNetwork->GetQueries();
vector<CQuery*> VQueries = pNetwork->GetQueries();
for (CQuery* pQuery : VQueries) {
pNetwork->DelQuery(pQuery->GetName());
}
for (CQuery* pQuery : VQueries) {
pNetwork->DelQuery(pQuery->GetName());
}
// We deny AutoClearQueryBuffer since this module
// doesn't make any sense with it
GetUser()->SetAutoClearQueryBuffer(false);
}
}
// We deny AutoClearQueryBuffer since this module
// doesn't make any sense with it
GetUser()->SetAutoClearQueryBuffer(false);
}
}
EModRet OnUserMsg(CString& sTarget, CString& sMessage) override {
if (m_bRules[RULE_MSG]) ClearAllBuffers();
return CONTINUE;
}
EModRet OnUserMsg(CString& sTarget, CString& sMessage) override {
if (m_bRules[RULE_MSG]) ClearAllBuffers();
return CONTINUE;
}
EModRet OnUserCTCP(CString& sTarget, CString& sMessage) override {
if (m_bRules[RULE_CTCP]) ClearAllBuffers();
return CONTINUE;
}
EModRet OnUserCTCP(CString& sTarget, CString& sMessage) override {
if (m_bRules[RULE_CTCP]) ClearAllBuffers();
return CONTINUE;
}
EModRet OnUserAction(CString& sTarget, CString& sMessage) override {
if (m_bRules[RULE_ACTION]) ClearAllBuffers();
return CONTINUE;
}
EModRet OnUserAction(CString& sTarget, CString& sMessage) override {
if (m_bRules[RULE_ACTION]) ClearAllBuffers();
return CONTINUE;
}
EModRet OnUserNotice(CString& sTarget, CString& sMessage) override {
if (m_bRules[RULE_NOTICE]) ClearAllBuffers();
return CONTINUE;
}
EModRet OnUserNotice(CString& sTarget, CString& sMessage) override {
if (m_bRules[RULE_NOTICE]) ClearAllBuffers();
return CONTINUE;
}
EModRet OnUserPart(CString& sChannel, CString& sMessage) override {
if (m_bRules[RULE_PART]) ClearAllBuffers();
return CONTINUE;
}
EModRet OnUserPart(CString& sChannel, CString& sMessage) override {
if (m_bRules[RULE_PART]) ClearAllBuffers();
return CONTINUE;
}
EModRet OnUserTopic(CString& sChannel, CString& sTopic) override {
if (m_bRules[RULE_TOPIC]) ClearAllBuffers();
return CONTINUE;
}
EModRet OnUserTopic(CString& sChannel, CString& sTopic) override {
if (m_bRules[RULE_TOPIC]) ClearAllBuffers();
return CONTINUE;
}
EModRet OnUserQuit(CString& sMessage) override {
if (m_bRules[RULE_QUIT]) ClearAllBuffers();
return CONTINUE;
}
EModRet OnUserQuit(CString& sMessage) override {
if (m_bRules[RULE_QUIT]) ClearAllBuffers();
return CONTINUE;
}
void SetAllRules(bool bVal) {
for (int i = 0; i < RULE_MAX; i++) m_bRules[i] = bVal;
}
void SetAllRules(bool bVal) {
for (int i = 0; i < RULE_MAX; i++) m_bRules[i] = bVal;
}
void SetRule(const CString& sOpt, bool bVal) {
static const struct {
CString sName;
int Index;
} Names[RULE_MAX] = {
{"msg", RULE_MSG},
{"ctcp", RULE_CTCP},
{"action", RULE_ACTION},
{"notice", RULE_NOTICE},
{"part", RULE_PART},
{"topic", RULE_TOPIC},
{"quit", RULE_QUIT},
};
void SetRule(const CString& sOpt, bool bVal) {
static const struct {
CString sName;
int Index;
} Names[RULE_MAX] = {
{"msg", RULE_MSG},
{"ctcp", RULE_CTCP},
{"action", RULE_ACTION},
{"notice", RULE_NOTICE},
{"part", RULE_PART},
{"topic", RULE_TOPIC},
{"quit", RULE_QUIT},
};
if (sOpt.Equals("all")) {
SetAllRules(bVal);
} else {
for (int i = 0; i < RULE_MAX; i++) {
if (sOpt.Equals(Names[i].sName))
m_bRules[Names[i].Index] = bVal;
}
}
}
if (sOpt.Equals("all")) {
SetAllRules(bVal);
} else {
for (int i = 0; i < RULE_MAX; i++) {
if (sOpt.Equals(Names[i].sName))
m_bRules[Names[i].Index] = bVal;
}
}
}
bool OnLoad(const CString& sArgs, CString& sMessage) override {
VCString vsOpts;
bool OnLoad(const CString& sArgs, CString& sMessage) override {
VCString vsOpts;
sArgs.Split(" ", vsOpts, false);
sArgs.Split(" ", vsOpts, false);
for (CString& sOpt : vsOpts) {
if (sOpt.StartsWith("!"))
SetRule(sOpt.substr(1), false);
else if (!sOpt.empty())
SetRule(sOpt, true);
}
for (CString& sOpt : vsOpts) {
if (sOpt.StartsWith("!"))
SetRule(sOpt.substr(1), false);
else if (!sOpt.empty())
SetRule(sOpt, true);
}
return true;
}
return true;
}
private:
bool m_bRules[RULE_MAX];
bool m_bRules[RULE_MAX];
};
template <>
void TModInfo<CClearBufferOnMsgMod>(CModInfo& Info) {
Info.SetWikiPage("clearbufferonmsg");
Info.SetHasArgs(true);
Info.SetArgsHelpText("[ [!]<msg|ctcp|action|notice|part|topic|quit|all> ]");
Info.SetWikiPage("clearbufferonmsg");
Info.SetHasArgs(true);
Info.SetArgsHelpText("[ [!]<msg|ctcp|action|notice|part|topic|quit|all> ]");
}
USERMODULEDEFS(