Fix a low impact directory traversal bug

A common pattern for checking directories in ZNC is the following:

	sAbsolutePath = CDir::ChangeDir(sAllowedPath, sFile);
	if (sAbsolutePath.Left(sAllowedPath.length()) != sAllowedPath)
		Error;

But there is a problem: If sAllowedPath doesn't end with a slash, we are
vulnerable to an attack. If e.g. sAllowedPath = "/foo/bar", then
sFile = "../bartender" would result in sAbsolutePath = "/foo/bartender". Since
this path does begin with sAllowedPath, the code allowed it.

There shouldn't be any places where this can be exploited currently, but it is
still a security bug (path traversal).


git-svn-id: https://znc.svn.sourceforge.net/svnroot/znc/trunk@1569 726aef4b-f618-498e-8847-2d620e286838
This commit is contained in:
psychon
2009-07-21 18:36:33 +00:00
parent 4495a6c2e0
commit c7583c4946
6 changed files with 23 additions and 10 deletions

View File

@@ -254,12 +254,11 @@ CString CWebAdminSock::GetAvailSkinsDir() {
CString CWebAdminSock::GetSkinDir() {
CString sAvailSkins = GetAvailSkinsDir();
CString sSkinDir = sAvailSkins + GetModule()->GetSkinName() + "/";
CString sDir = CDir::ChangeDir("./", sSkinDir, "/");
CString sDir = CDir::CheckPathPrefix("./", sSkinDir, "/");
// Via ChangeDir() we check if someone tries to use e.g. a skin name
// Via CheckPrefix() we check if someone tries to use e.g. a skin name
// with embed .. or such evilness.
if (sDir.Left(sAvailSkins.length()) == sAvailSkins
&& CFile::IsDir(sSkinDir)) {
if (!sDir.empty() && CFile::IsDir(sSkinDir)) {
return sSkinDir;
}