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CString::WildCmp(): add an optional case-sensitivity argument
It's getting a common pattern to call AsLower() or MakeLower() on the arguments passed to WildCmp(), we might as well add this for convenience. It's tempting to make it case-insensitive by default, since pretty much any IRC related comparison should be, but that could potentially break some existing code.
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@@ -95,9 +95,15 @@ bool CString::Equals(const CString& s, bool bCaseSensitive, CString::size_type u
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}
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}
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bool CString::WildCmp(const CString& sWild, const CString& sString) {
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bool CString::WildCmp(const CString& sWild, const CString& sString, CaseSensitivity cs) {
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// avoid a copy when cs == CaseSensitive (C++ deliberately specifies that binding
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// a temporary object to a reference to const on the stack lengthens the lifetime
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// of the temporary to the lifetime of the reference itself)
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const CString& sWld = (cs == CaseSensitive ? sWild : sWild.AsLower());
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const CString& sStr = (cs == CaseSensitive ? sString : sString.AsLower());
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// Written by Jack Handy - jakkhandy@hotmail.com
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const char *wild = sWild.c_str(), *CString = sString.c_str();
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const char *wild = sWld.c_str(), *CString = sStr.c_str();
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const char *cp = NULL, *mp = NULL;
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while ((*CString) && (*wild != '*')) {
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@@ -133,8 +139,8 @@ bool CString::WildCmp(const CString& sWild, const CString& sString) {
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return (*wild == 0);
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}
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bool CString::WildCmp(const CString& sWild) const {
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return CString::WildCmp(sWild, *this);
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bool CString::WildCmp(const CString& sWild, CaseSensitivity cs) const {
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return CString::WildCmp(sWild, *this, cs);
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}
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CString& CString::MakeUpper() {
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