Limit the maximal read buffer space that is used for every socket

CSocket caches the data read from a socket and then looks for lines in there.
If there is no line end, this buffer can grow quite large. This patch now
closes sockets if they get a huge read buffer.


git-svn-id: https://znc.svn.sourceforge.net/svnroot/znc/trunk@1233 726aef4b-f618-498e-8847-2d620e286838
This commit is contained in:
psychon
2008-09-30 14:43:51 +00:00
parent f40b3e78d7
commit 18ce52e32d
10 changed files with 52 additions and 0 deletions

View File

@@ -36,6 +36,9 @@ CIRCSock::CIRCSock(CUser* pUser) : Csock() {
m_mueChanModes['t'] = NoArg;
m_mueChanModes['i'] = NoArg;
m_mueChanModes['n'] = NoArg;
// RFC says a line can have 512 chars max, but we don't care ;)
SetMaxBufferThreshold(1024);
}
CIRCSock::~CIRCSock() {
@@ -878,6 +881,12 @@ void CIRCSock::ConnectionRefused() {
m_pUser->ClearMotdBuffer();
}
void CIRCSock::ReachedMaxBuffer() {
DEBUG_ONLY(cout << GetSockName() << " == ReachedMaxBuffer()" << endl);
m_pUser->PutStatus("Received a too long line from the IRC server!");
Quit();
}
void CIRCSock::ParseISupport(const CString& sLine) {
unsigned int i = 0;
CString sArg = sLine.Token(i++);