Limit the maximal read buffer space that is used for every socket

CSocket caches the data read from a socket and then looks for lines in there.
If there is no line end, this buffer can grow quite large. This patch now
closes sockets if they get a huge read buffer.


git-svn-id: https://znc.svn.sourceforge.net/svnroot/znc/trunk@1233 726aef4b-f618-498e-8847-2d620e286838
This commit is contained in:
psychon
2008-09-30 14:43:51 +00:00
parent f40b3e78d7
commit 18ce52e32d
10 changed files with 52 additions and 0 deletions

View File

@@ -19,6 +19,7 @@ CHTTPSock::CHTTPSock() : Csock() {
m_bDone = false;
m_uPostLen = 0;
EnableReadLine();
SetMaxBufferThreshold(10240);
}
CHTTPSock::CHTTPSock(const CString& sHostname, unsigned short uPort, int iTimeout) : Csock(sHostname, uPort, iTimeout) {
@@ -29,6 +30,7 @@ CHTTPSock::CHTTPSock(const CString& sHostname, unsigned short uPort, int iTimeou
m_bDone = false;
m_uPostLen = 0;
EnableReadLine();
SetMaxBufferThreshold(10240);
}
CHTTPSock::~CHTTPSock() {}
@@ -384,6 +386,11 @@ void CHTTPSock::Connected() {
void CHTTPSock::Disconnected() {
}
void CHTTPSock::ReachedMaxBuffer() {
DEBUG_ONLY(cout << GetSockName() << " == ReachedMaxBuffer()" << endl);
Close();
}
Csock* CHTTPSock::GetSockObj(const CString& sHost, unsigned short uPort) {
CHTTPSock* pSock = new CHTTPSock;
pSock->SetSockName("HTTP::CLIENT");