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Full-fledged query buffers
Store query buffers per query the same way it's done for channels. This allows clients to implement persistent query buffers. Queries remain open across clients and sessions until a client explicitly sends a command to clear a (closed) query buffer. A new config option AutoClearQueryBuffer that default to false ensures behavioral backwards compatibility, and another config MaxQueries protects from OOM eg. due to PM attacks.
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61
src/Query.cpp
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61
src/Query.cpp
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/*
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* Copyright (C) 2004-2014 ZNC, see the NOTICE file for details.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <znc/Query.h>
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#include <znc/User.h>
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#include <znc/IRCNetwork.h>
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using std::vector;
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CQuery::CQuery(const CString& sName, CIRCNetwork* pNetwork) {
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m_sName = sName;
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m_pNetwork = pNetwork;
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SetBufferCount(m_pNetwork->GetUser()->GetBufferCount(), true);
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}
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CQuery::~CQuery() {
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}
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void CQuery::SendBuffer(CClient* pClient) {
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SendBuffer(pClient, m_Buffer);
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}
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void CQuery::SendBuffer(CClient* pClient, const CBuffer& Buffer) {
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if (m_pNetwork && m_pNetwork->IsUserAttached()) {
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// Based on CChan::SendBuffer()
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if (!Buffer.IsEmpty()) {
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MCString msParams;
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msParams["target"] = m_pNetwork->GetIRCNick().GetNick();
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const vector<CClient*> & vClients = m_pNetwork->GetClients();
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for (size_t uClient = 0; uClient < vClients.size(); ++uClient) {
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CClient * pUseClient = (pClient ? pClient : vClients[uClient]);
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size_t uSize = Buffer.Size();
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for (size_t uIdx = 0; uIdx < uSize; uIdx++) {
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CString sLine = Buffer.GetLine(uIdx, *pUseClient, msParams);
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bool bContinue = false;
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NETWORKMODULECALL(OnPrivBufferPlayLine(*pUseClient, sLine), m_pNetwork->GetUser(), m_pNetwork, NULL, &bContinue);
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if (bContinue) continue;
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m_pNetwork->PutUser(sLine, pUseClient);
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}
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if (pClient)
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break;
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}
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}
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}
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}
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