Files
meshstream/server/static/index.html
2025-04-21 10:13:30 -07:00

156 lines
5.8 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Meshtastic Stream</title>
<style>
body {
font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif;
margin: 0;
padding: 20px;
line-height: 1.6;
max-width: 960px;
margin: 0 auto;
}
h1 {
color: #333;
border-bottom: 1px solid #eee;
padding-bottom: 10px;
}
#messages {
margin-top: 20px;
border: 1px solid #ddd;
border-radius: 4px;
padding: 10px;
height: 500px;
overflow-y: auto;
background-color: #f9f9f9;
font-family: 'Monaco', 'Consolas', monospace;
font-size: 14px;
}
.message {
padding: 8px 0;
border-bottom: 1px solid #eee;
}
.message:last-child {
border-bottom: none;
}
.info {
padding: 10px;
background-color: #e9f7fe;
border-radius: 4px;
margin-bottom: 20px;
}
</style>
</head>
<body>
<h1>Meshtastic Stream</h1>
<div class="info">
<p>This page displays real-time messages from Meshtastic nodes via MQTT.</p>
<p>Messages are streamed using Server-Sent Events (SSE) and will appear below as they arrive.</p>
</div>
<div id="messages">
<p>Waiting for messages...</p>
</div>
<script>
document.addEventListener('DOMContentLoaded', () => {
const messagesDiv = document.getElementById('messages');
// Function to add a message to the UI
function addMessage(text) {
const msgElement = document.createElement('div');
msgElement.className = 'message';
msgElement.textContent = text;
messagesDiv.appendChild(msgElement);
// Auto-scroll to the bottom
messagesDiv.scrollTop = messagesDiv.scrollHeight;
}
// Clear initial waiting message
messagesDiv.innerHTML = '';
// Connect to SSE endpoint
console.log('Connecting to SSE stream...');
const eventSource = new EventSource('/api/stream');
// Handle connection open
eventSource.onopen = () => {
console.log('SSE connection established');
addMessage('Connected to Meshtastic stream.');
};
// Handle connection error
eventSource.onerror = (error) => {
console.error('SSE connection error:', error);
addMessage('Error: Connection to server lost. Trying to reconnect...');
};
// Handle 'info' events
eventSource.addEventListener('info', (e) => {
console.log('Info event:', e.data);
addMessage(`Server info: ${e.data}`);
});
// Handle 'message' events
eventSource.addEventListener('message', (e) => {
console.log('Message event:', e.data);
try {
const packet = JSON.parse(e.data);
const timestamp = new Date(packet.received_at * 1000).toLocaleTimeString();
// Store the full packet data for later reference if needed
console.log('Full packet:', packet);
// Format the message with essential information
let msgText = `[${timestamp}] From Node ${packet.from} to ${packet.to} (${packet.port_string})`;
// Add packet ID and hop info if available
if (packet.id) {
msgText += ` • ID: ${packet.id}`;
}
if (packet.hop_limit && packet.hop_limit > 0) {
msgText += ` • Hop: ${packet.hop_start}/${packet.hop_limit}`;
}
// Determine payload type and add appropriate info
const payloadType = typeof packet.payload;
if (payloadType === 'string') {
// Text message
msgText += ` • Message: "${packet.payload}"`;
} else if (packet.payload && typeof packet.payload === 'object') {
// Handle various object payload types
if (Array.isArray(packet.payload)) {
// Binary data as array
msgText += ` • Binary data: ${packet.payload.length} bytes`;
} else {
// Structured data (protobuf object)
msgText += ` • Data: ${Object.keys(packet.payload).length} fields`;
}
} else if (packet.payload === null) {
msgText += ` • No payload`;
} else {
msgText += ` • Payload type: ${payloadType}`;
}
// Add channel ID if available
if (packet.channel_id) {
msgText += ` • Channel: ${packet.channel_id}`;
}
addMessage(msgText);
} catch (err) {
console.error('Error parsing message:', err);
addMessage(`Raw message: ${e.data}`);
}
});
});
</script>
</body>
</html>