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- Migrate all three map components (Map, GoogleMap, NetworkMap) to MapLibre GL JS - Extract shared CARTO_DARK_STYLE constants into lib/mapStyle.ts - Move buildCircleCoords to lib/mapUtils.ts (was duplicated across components) - Rename exports: Map → LocationMap, GoogleMap → NodeLocationMap - Remove dead props (width, height, nightMode) from LocationMap interface - Lazy-mount GL contexts via IntersectionObserver to prevent WebGL exhaustion - Fix Math.spread RangeError in NetworkMap bounds calculation - Remove showLinks conditional render in favour of visibility layout property - Remove cursor state; set canvas cursor style directly on map interactions - Remove Google Maps API key env vars from .env.example and .env.local - Move Vite dev server to port 5747 (avoids cached redirect on 3000) - Fix CORS/404: set VITE_API_BASE_URL="" so browser uses Vite proxy Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
11 lines
370 B
Plaintext
11 lines
370 B
Plaintext
# Example environment variables for the Meshstream web client
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# Copy this file to .env.local and fill in your values
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# Development environment variables
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VITE_API_BASE_URL="http://localhost:5446"
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VITE_APP_ENV="development"
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# Application customization
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VITE_SITE_TITLE="ERSN Mesh"
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VITE_SITE_DESCRIPTION="Meshtastic activity in the Ebbett's Pass region of Highway 4, CA."
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