mirror of
https://github.com/MeshEnvy/mesh-forge.git
synced 2026-03-28 17:42:55 +01:00
309 lines
9.5 KiB
TypeScript
309 lines
9.5 KiB
TypeScript
import PARENT_MAP from "@/constants/architecture-hierarchy.json"
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import { type ClassValue, clsx } from "clsx"
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import { twMerge } from "tailwind-merge"
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export function cn(...inputs: ClassValue[]) {
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return twMerge(clsx(inputs))
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}
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export function timeAgo(date: number | string | Date): string {
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const now = new Date()
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const past = new Date(date)
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const msPerMinute = 60 * 1000
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const msPerHour = msPerMinute * 60
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const msPerDay = msPerHour * 24
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const msPerMonth = msPerDay * 30
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const msPerYear = msPerDay * 365
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const elapsed = now.getTime() - past.getTime()
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if (elapsed < msPerMinute) {
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return `${Math.round(elapsed / 1000)}s ago`
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} else if (elapsed < msPerHour) {
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return `${Math.round(elapsed / msPerMinute)}m ago`
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} else if (elapsed < msPerDay) {
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return `${Math.round(elapsed / msPerHour)}h ago`
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} else if (elapsed < msPerMonth) {
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return `${Math.round(elapsed / msPerDay)}d ago`
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} else if (elapsed < msPerYear) {
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return `${Math.round(elapsed / msPerMonth)}mo ago`
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} else {
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return `${Math.round(elapsed / msPerYear)}y ago`
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}
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}
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export function humanizeStatus(status: string): string {
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// Handle special statuses
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if (status === "success") return "Success"
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if (status === "failure") return "Failure"
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if (status === "queued") return "Queued"
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if (status === "in_progress") return "In Progress"
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// Convert snake_case/underscore_separated to Title Case
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return status
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.split("_")
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.map(word => word.charAt(0).toUpperCase() + word.slice(1).toLowerCase())
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.join(" ")
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}
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/**
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* Resolves plugin dependencies recursively from registry.
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* Returns all plugins that should be enabled (selected plugins + their dependencies).
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* Filters out "meshtastic" as it's a firmware version requirement, not a plugin.
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*/
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export function getDependedPlugins(
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selectedPlugins: string[],
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registry: Record<string, { dependencies?: Record<string, string> }>
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): string[] {
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const result = new Set<string>()
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const visited = new Set<string>()
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function resolveDependencies(pluginId: string) {
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// Prevent circular dependencies
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if (visited.has(pluginId)) return
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visited.add(pluginId)
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const plugin = registry[pluginId]
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if (!plugin || !plugin.dependencies) return
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// Process each dependency
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for (const [depId] of Object.entries(plugin.dependencies)) {
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// Skip "meshtastic" - it's a firmware version requirement, not a plugin
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if (depId === "meshtastic") continue
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// Only include dependencies that exist in the registry
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if (depId in registry) {
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result.add(depId)
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// Recursively resolve transitive dependencies
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resolveDependencies(depId)
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}
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}
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}
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// Start with selected plugins
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for (const pluginId of selectedPlugins) {
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if (pluginId in registry) {
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result.add(pluginId)
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resolveDependencies(pluginId)
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}
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}
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return Array.from(result)
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}
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/**
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* Gets only the implicit dependencies (dependencies that are not explicitly selected).
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* Returns a set of plugin IDs that are dependencies but not in the explicitly selected list.
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*/
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export function getImplicitDependencies(
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explicitlySelectedPlugins: string[],
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registry: Record<string, { dependencies?: Record<string, string> }>
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): Set<string> {
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const allDependencies = getDependedPlugins(explicitlySelectedPlugins, registry)
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const explicitSet = new Set(explicitlySelectedPlugins)
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return new Set(allDependencies.filter(id => !explicitSet.has(id)))
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}
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/**
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* Checks if a plugin is required by any other explicitly selected plugin.
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* Returns true if the plugin is a dependency (direct or transitive) of at least one explicitly selected plugin.
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*/
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export function isRequiredByOther(
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pluginId: string,
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explicitlySelectedPlugins: string[],
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registry: Record<string, { dependencies?: Record<string, string> }>
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): boolean {
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// Check if any explicitly selected plugin depends on this plugin
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for (const selectedId of explicitlySelectedPlugins) {
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if (selectedId === pluginId) continue // Skip self
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// Get all dependencies (including transitive) of this selected plugin
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const allDeps = getDependedPlugins([selectedId], registry)
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if (allDeps.includes(pluginId)) {
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return true
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}
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}
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return false
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}
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/**
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* Trace a target/variant/architecture back to its base architecture
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* Follows the parent chain until it reaches a base architecture (null parent)
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*/
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export function getBaseArchitecture(name: string): string | null {
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const parentMap = PARENT_MAP as Record<string, string | null>
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const visited = new Set<string>()
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let current: string | null = name
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while (current && !visited.has(current)) {
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visited.add(current)
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if (!current) break
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const parent: string | null | undefined = parentMap[current]
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// If parent is null, we've reached a base architecture
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if (parent === null) {
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return current
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}
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// If no parent found, return current (might be unknown)
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if (parent === undefined) {
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return current
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}
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current = parent
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}
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// Circular reference or unknown, return the last known
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return current || name
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}
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/**
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* Get all compatible architectures for a given architecture
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* (including itself and all parent architectures up to base)
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*/
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export function getCompatibleArchitectures(arch: string): string[] {
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const parentMap = PARENT_MAP as Record<string, string | null>
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const compatible = [arch]
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const visited = new Set<string>()
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let current: string | null = arch
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// Follow parent chain up to base architecture
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while (current && !visited.has(current)) {
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visited.add(current)
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if (!current) break
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const parent: string | null | undefined = parentMap[current]
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if (parent === null) {
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// Reached base architecture
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break
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}
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if (parent === undefined) {
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// Unknown, stop here
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break
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}
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if (!compatible.includes(parent)) {
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compatible.push(parent)
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}
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current = parent
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}
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return compatible
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}
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/**
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* Check if a plugin is compatible with a target
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* Plugin can specify includes/excludes arrays with targets, variant bases, or architectures
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*
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* @param pluginIncludes - Array of architectures/targets the plugin explicitly supports
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* @param pluginExcludes - Array of architectures/targets the plugin explicitly doesn't support
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* @param targetName - The target name to check compatibility against
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*/
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export function isPluginCompatibleWithTarget(
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pluginIncludes: string[] | undefined,
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pluginExcludes: string[] | undefined,
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targetName: string | undefined
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): boolean {
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// If target not specified, can't determine compatibility
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if (!targetName) {
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return true // Default to compatible if unknown
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}
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const parentMap = PARENT_MAP as Record<string, string | null>
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// Get all compatible names for the target (target itself + all parents up to base architecture)
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const compatibleNames = new Set<string>([targetName])
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const visited = new Set<string>()
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let current: string | null = targetName
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// Follow parent chain
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while (current && !visited.has(current)) {
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visited.add(current)
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if (!current) break
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const parent: string | null | undefined = parentMap[current]
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if (parent === null) {
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// Reached base architecture
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compatibleNames.add(current) // Add the base architecture itself
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break
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}
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if (parent === undefined) {
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// Unknown, stop here
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break
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}
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compatibleNames.add(parent)
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current = parent
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}
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// Check excludes first - if target matches any exclude, it's incompatible
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if (pluginExcludes && pluginExcludes.length > 0) {
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const isExcluded = pluginExcludes.some(exclude => compatibleNames.has(exclude))
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if (isExcluded) {
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return false
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}
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}
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// If includes are specified, target must match at least one include
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if (pluginIncludes && pluginIncludes.length > 0) {
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return pluginIncludes.some(include => compatibleNames.has(include))
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}
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// If no includes/excludes specified, assume compatible with all (backward compatible)
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return true
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}
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/**
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* Check if a plugin is compatible with a target architecture
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* @deprecated Use isPluginCompatibleWithTarget instead
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*/
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export function isPluginCompatibleWithArchitecture(
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pluginArchitectures: string[] | undefined,
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targetArchitecture: string | undefined
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): boolean {
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// Legacy support: treat architectures array as includes
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return isPluginCompatibleWithTarget(pluginArchitectures, undefined, targetArchitecture)
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}
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/**
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* Get all targets that inherit from (are descendants of) the given architectures
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* Traces backwards through the hierarchy to find all targets/variants that inherit from the includes
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* Returns normalized target IDs that can be matched against TARGETS keys
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*/
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export function getTargetsCompatibleWithIncludes(includes: string[]): Set<string> {
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const parentMap = PARENT_MAP as Record<string, string | null>
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const compatibleTargets = new Set<string>()
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const includesSet = new Set(includes)
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// For each target in the parent map, check if it or any of its ancestors match the includes
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for (const target of Object.keys(parentMap)) {
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const visited = new Set<string>()
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let current: string | null = target
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// Trace up the parent chain
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while (current && !visited.has(current)) {
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visited.add(current)
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if (!current) break
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// Check if current matches any of the includes
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if (includesSet.has(current)) {
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compatibleTargets.add(target)
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break
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}
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// Move to parent
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const parent: string | null | undefined = parentMap[current]
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if (parent === null || parent === undefined) {
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break
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}
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current = parent
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}
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}
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return compatibleTargets
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}
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