The DM iframe reloads on every modal open. During the show transition
the viewport is 0x0, causing clampFabPosition to push buttons to the
top-left corner. Now polls until viewport is valid before restoring.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Add Settings quick-access button to both main chat and DM views
- Make FAB container draggable via toggle button with position saved to localStorage
- Add button size and spacing sliders in Settings > Appearance tab
- Use CSS custom properties for dynamic FAB sizing
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The setupAutoRefresh 60s interval was a legacy fallback from before WebSocket
support. All updates it handled are now covered by SocketIO events:
- new_message: channel messages and DMs
- echo: repeater/route metadata
- pending_contact: new handler added to update badge in real-time
checkForUpdates() is kept for initial load and manual refresh button only,
with its loadMessages() call removed (badges-only now).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The 60s checkForUpdates poll was detecting has_updates due to clock skew
between client and server timestamps. Now the send API returns the server
timestamp, and the frontend uses it for markChannelAsRead — ensuring the
poll sees no updates for own sent messages.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Remove unnecessary border-top separator above action buttons in message bubbles.
Replace 15s deferred loadMessages() after send with real-time echo updates via
WebSocket — API now returns msg_id so optimistic message gets linked to DB record.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
_confirm_delivery() now saves retry context (attempt, max_attempts,
path) and emits dm_delivered_info so the frontend shows delivery
details instantly. Similarly, dm_retry_failed now includes attempt
count so the failure state shows how many attempts were made.
Previously this info was only available after reloading messages
from DB (closing and reopening the conversation).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The retry progress element was always created empty. The socket event
with the real attempt count could arrive before the DOM was ready,
causing it to be lost. Now pending messages pre-populate with
'Attempt 1/...' which gets updated to the real count when the socket
event arrives.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
For own (sent) messages, path_len is NULL so path_hash_size defaults to
1, causing echo badge to show 1-byte prefixes (D1, 5E) instead of
2-byte (D103, 5E34) when path_hash_mode>0. Now uses hash_size from the
first echo record (echo_hash_sizes[0]) which carries the correct value
from RX_LOG_DATA parsing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Stage 3 of path_hash_mode support. All hardcoded 1-byte hash assumptions
removed from app.js — hops, path segments, and echo badges now use the
decoded hop_count and hash_size from the backend.
Changes in app.js:
- appendMessageFromSocket: pass hop_count, path_hash_size, echo_hash_sizes
- updateMessageMetaDOM: use hop_count instead of raw path_len for Hops
- updateMessageMetaDOM: segment paths by hash_size*2 chars, not fixed 2
- updateMessageMetaDOM: echo badge uses hash_size-aware prefix length
- createMessageElement: same fixes as updateMessageMetaDOM
- showPathsPopup: segment paths by hash_size, derive hops from segments
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Format changed from "X/350 (Y cached)" to "Y (🖥 X/350)" where Y is
total known contacts and X is device count, with bi-cpu icon for device.
Applied consistently to both the manage tile and existing contacts header.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Move DM timestamp+status row above the message bubble (consistent with
group messages). Increase delivery/SNR meta font size and adjust color
for better readability in both light and dark themes.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Retry counter now renders as a dm-delivery-meta div above the Resend
button instead of inline next to it, matching the position of the
post-delivery info. Prevents text from crowding the button on short
messages.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Long routes (>4 hops) show truncated with dotted underline; clicking
opens a popup with the full route and hop count, same style as channel
message path popups. Short routes (<=4 hops) display inline as before.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add hex validation to formatDmRoute to avoid garbling old "DIRECT"
values. When no hex route available (FLOOD delivery), fall back to
delivery_route from ACK (e.g. show "FLOOD" stripped of PATH_ prefix).
Ensures delivery meta always shows something useful.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Store actual hex path instead of DIRECT/FLOOD labels in delivery_path.
Format route as AB→CD→EF (same as channel messages, truncated if >4
hops). Add dm_delivered_info WebSocket event so delivery meta appears
in real-time without needing page reload. Remove path info from failed
messages since it's not meaningful for undelivered messages.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Move the attempt counter (e.g. "Attempt 15/24") from next to the status
icon to below the message text, left of the Resend button. Add visible
delivery meta line for delivered/failed messages showing attempt count
and path used. Store attempt info for failed messages too. Replace
Polish abbreviations (ŚK, ŚD, ŚG) with English in all log messages.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Show retry progress in DM message bubble via WebSocket:
- "attempt X/Y" counter updates in real-time during retries
- Failed icon (✗) when all retries exhausted
- Delivery info persisted in DB (attempt number, path used)
Backend: emit dm_retry_status/dm_retry_failed socket events,
store delivery_attempt/delivery_path in direct_messages table.
Frontend: socket listeners update status icon and counter,
delivered tooltip shows attempt info and path.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The path_changed socket handler was skipping the refresh when Contact
Info modal was closed. This meant contactsList stayed stale, so opening
the modal later still showed outdated path info. Now always refreshes
contactsList on any path_changed event.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Path info in Contact Info modal was stale due to 60s server cache
and no refresh after path operations. Now:
- Invalidate contacts cache after reset_path, change_path, path_update
- Emit 'path_changed' socket event on PATH_UPDATE from device
- UI listens and re-renders Contact Info when path changes
- Reset to FLOOD button immediately refreshes the path display
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds a Share tab to the Device Info modal that generates a QR code
and copyable URI (meshcore://contact/add?...) for sharing the device
contact with other users.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
On screens >= 992px (lg breakpoint), show a persistent sidebar panel:
- Group chat: channel list with unread badges, active highlight, muted state
- DM: conversation/contact list with search, unread dots, type badges
- Desktop contact header with info button replaces mobile selector
- Mobile/narrow screens unchanged (dropdown/top selector still used)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Stage 2 of manual contact add feature:
- POST /api/contacts/manual-add endpoint (URI or raw params)
- New /contacts/add page with 3 input tabs (URI, QR code, Manual)
- QR scanning via html5-qrcode (camera + image upload fallback)
- Client-side URI parsing with preview before submission
- Nav card in Contact Management above Pending Contacts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Enable moving contacts between device and cache directly from the
Existing Contacts UI:
- "To device" button on cache-only contacts (pushes to device)
- "To cache" button on device contacts (removes from device, keeps in DB)
This helps manage the 350-contact device limit by offloading inactive
contacts to cache and restoring them when needed.
- Add DeviceManager.push_to_device() and move_to_cache() methods
- Add API endpoints: POST /contacts/<pk>/push-to-device, move-to-cache
- Add UI buttons with confirm dialogs in contacts.js
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
/api/messages and /api/messages/updates called get_channels_cached()
which blocks on device communication when cache is cold (up to 240s).
Now uses DB-cached channels for pkt_payload computation instead.
Frontend loadMessages() now has a 15s timeout with auto-retry
and clears the loading spinner on error instead of leaving it
spinning indefinitely.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
'No Flood' was confusing next to the 'Reset to FLOOD' button.
'Keep path' better describes the behavior: don't auto-reset
the path to FLOOD after failed direct retries.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Reset to FLOOD now only resets the device path without deleting
configured paths from the database. New Clear Paths button deletes
all configured paths from DB without touching the device. This lets
users reset to FLOOD to discover new paths while keeping their
configured alternatives intact.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
For 1B hash size, duplicate repeater IDs are valid as long as they
don't appear consecutively (e.g. AA->BB->CC->AA->EE works fine).
For 2B/3B, duplicates remain fully blocked. Applied to all three
input methods: list picker, map picker, and manual entry.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Blocks adding the same hop prefix twice via all three methods:
- List picker: shows warning notification, ignores click
- Map picker: shows warning notification, keeps selection
- Manual entry: validates on Add Path, rejects with error
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The path creation form is now a separate modal (z-index 1070) that
opens above Contact Info with its own backdrop, making the UI layers
clearly distinguishable. Map picker modal bumped to z-index 1080 so
it stacks correctly above both Contact Info and Add Path modals.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Raises the z-index of the map modal (1070) and its backdrop (1060)
so the Contact Info modal behind is visually grayed out, making it
clear which modal is active.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Map modal no longer closes on Add - resets selection instead so user
can pick multiple repeaters in sequence. Cancel button renamed to Close.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Adds a map button (geo icon) next to the list picker in the path form.
Clicking it opens a modal with a Leaflet map showing repeater locations.
User clicks a repeater marker, then clicks Add to append its ID prefix
to the path hex. Includes Cached toggle to show all DB repeaters vs
only device-known ones. Respects current hash size setting (1B/2B/3B).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Used c.last_advert (numeric Unix timestamp) instead of c.last_seen
(ISO 8601 string) which caused formatTimeAgo() to return "Invalid Date".
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Shows a download icon next to the device path display in Contact Info.
Clicking it imports the current device path into configured paths as
primary, with hash_size properly decoded from out_path_len.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
ID mode searches by first N hex chars of public key (2/4/6 chars
depending on selected hash size). Placeholder updates dynamically.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- New `contact_paths` table for storing multiple user-configured paths per contact
- New `no_auto_flood` column on contacts to prevent automatic DIRECT→FLOOD reset
- Path rotation during DM retry: cycles through configured paths before optional flood fallback
- REST API for path CRUD, reorder, reset-to-flood, repeater listing
- Path management UI in Contact Info modal: add/delete/reorder paths, repeater picker with uniqueness warnings, hash size selector (1B/2B/3B)
- "No Flood" per-contact toggle in modal footer
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Add Group Chat tab in Settings with configurable quote byte limit.
When quoting a message longer than the limit, a dialog asks whether
to use full or truncated quote (with editable byte count).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The MeshCore community uses "companion" not "client" for type 1 nodes.
Rename the CLI label to COM across all UI, API, JS, and docs to align
with official terminology. Includes cache migration for old CLI entries.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace vertical form fields with table rows for less screen space.
Descriptions moved to (i) tooltip icons on hover/touch.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Replace hardcoded DM retry logic with user-configurable settings stored
in app_settings DB. Settings modal opens from menu with tab-based UI
(ready for future settings tabs). Defaults: 3 direct + 1 flood retries
(was 8+2), 30s/60s intervals, 60s grace period.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Previously ignored and blocked contacts were hidden from the "All Sources"
view, making them only discoverable via dedicated Ignored/Blocked filters.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
In-memory ring buffer (2000 entries) captures all Python log records.
New /logs page streams entries via WebSocket in real-time with:
- Level filter (DEBUG/INFO/WARNING/ERROR)
- Module filter (auto-populated from seen loggers)
- Text search with highlighting
- Auto-scroll with pause/resume
- Dark theme matching Console style
Menu entry added under Configuration section.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Existing Contacts: Ignore and Block buttons are now disabled when
contact is protected, matching the existing Delete button behavior
- updateProtectionUI: toggling protection now also enables/disables
Ignore, Block, and Delete buttons dynamically
- Chat: Ignore and Block buttons are hidden in message bubbles for
protected contacts (loads protected pubkeys on init)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Remove redundant 'Contact Types:' label
- Move type badges above search input
- Place search, Approve, and Ignore buttons in single responsive row
- Add tooltip (i) on Filters header with usage hint
- Add batch Ignore button to ignore all filtered pending contacts
- Remove duplicate filtered count badge from Approve button
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
1. Delete button now sends public_key instead of name to avoid matching
wrong contacts when multiple share similar names.
2. _on_advertisement adds cache-only contacts to mc.pending_contacts when
manual approval is enabled, so they appear in the pending list after
advertising (even if meshcore fires ADVERTISEMENT instead of NEW_CONTACT).
3. Added Delete button for cache-only contacts with dedicated
/api/contacts/cached/delete endpoint and hard_delete_contact DB method.
4. approve_contact/reject_contact now handle DB-only pending contacts.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Shows an X button when a conversation is selected, allowing quick
clearing of the search field to find another contact.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>