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384 lines
13 KiB
Python
384 lines
13 KiB
Python
#!/usr/bin/env python3
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import curses
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import meshtastic.serial_interface
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from pubsub import pub
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from meshtastic import config_pb2, BROADCAST_NUM
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# Initialize Meshtastic interface
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interface = meshtastic.serial_interface.SerialInterface()
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myinfo = interface.getMyNodeInfo()
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myNodeNum = myinfo['num']
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all_messages = {}
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channel_list = []
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selected_channel = 0
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selected_node = 0
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direct_message = False
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def get_channels():
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global channel_list
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node = interface.getNode('^local')
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device_channels = node.channels
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channel_output = []
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for device_channel in device_channels:
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if device_channel.role:
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if device_channel.settings.name:
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channel_output.append(device_channel.settings.name)
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all_messages[device_channel.settings.name] = []
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else:
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# If channel name is blank, use the modem preset
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lora_config = node.localConfig.lora
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modem_preset_enum = lora_config.modem_preset
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modem_preset_string = config_pb2._CONFIG_LORACONFIG_MODEMPRESET.values_by_number[modem_preset_enum].name
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channel_output.append(convert_to_camel_case(modem_preset_string))
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all_messages[convert_to_camel_case(modem_preset_string)] = []
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channel_list = list(all_messages.keys())
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def get_node_list():
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node_list = []
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if interface.nodes:
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for node in interface.nodes.values():
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# node_list.append(node["user"]["longName"])
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node_list.append(node['num'])
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return node_list
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def decimal_to_hex(decimal_number):
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return f"!{decimal_number:08x}"
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def convert_to_camel_case(string):
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words = string.split('_')
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camel_case_string = ''.join(word.capitalize() for word in words)
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return camel_case_string
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def get_name_from_number(number, type='long'):
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name = ""
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for node in interface.nodes.values():
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if number == node['num']:
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if type == 'long':
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name = node['user']['longName']
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return name
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elif type == 'short':
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name = node['user']['shortName']
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return name
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else:
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pass
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else:
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name = str(decimal_to_hex(number)) # If long name not found, use the ID as string
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return name
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def on_receive(packet, interface):
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global all_messages, selected_channel, channel_list
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try:
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if 'decoded' in packet and packet['decoded']['portnum'] == 'TEXT_MESSAGE_APP':
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message_bytes = packet['decoded']['payload']
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message_string = message_bytes.decode('utf-8')
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if packet.get('channel'):
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channel_number = packet['channel']
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else:
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channel_number = 0
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if packet['to'] == myNodeNum:
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if packet['from'] in channel_list:
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pass
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else:
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channel_list.append(packet['from'])
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all_messages[packet['from']] = []
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draw_channel_list()
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channel_number = channel_list.index(packet['from'])
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if channel_list[channel_number] != channel_list[selected_channel]:
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add_notification(channel_number)
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# Add received message to the messages list
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message_from_id = packet['from']
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message_from_string = ""
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for node in interface.nodes.values():
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if message_from_id == node['num']:
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message_from_string = node["user"]["longName"] # Get the long name using the node ID
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break
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else:
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message_from_string = str(decimal_to_hex(message_from_id)) # If long name not found, use the ID as string
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if channel_list[channel_number] in all_messages:
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all_messages[channel_list[channel_number]].append((f">> {message_from_string} ", message_string))
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else:
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all_messages[channel_list[channel_number]] = [(f">> {message_from_string} ", message_string)]
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draw_channel_list()
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channel_win.refresh()
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update_messages_window()
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except KeyError as e:
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print(f"Error processing packet: {e}")
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def send_message(message, destination=BROADCAST_NUM, channel=0):
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global all_messages, channel_list
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# FIXME if sending a DM, always send on channel 0
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send_on_channel = 0
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if isinstance(channel_list[channel], int):
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send_on_channel = 0
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destination = channel_list[channel]
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elif isinstance(channel_list[channel], str):
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send_on_channel = channel
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interface.sendText(
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text=message,
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destinationId=destination,
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wantAck=False,
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wantResponse=False,
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onResponse=None,
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channelIndex=send_on_channel,
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)
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# Add sent message to the messages dictionary
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if channel_list[channel] in all_messages:
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all_messages[channel_list[channel]].append((">> Sent: ", message))
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else:
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all_messages[channel_list[channel]] = [(">> Sent: ", message)]
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update_messages_window()
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messages_win.refresh()
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def add_notification(channel_number):
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if isinstance(channel_list[channel_number], str):
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channel_win.addstr(channel_number+1, len(channel_list[channel_number])+1, " *", curses.color_pair(4))
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# this is a DM
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if isinstance(channel_list[channel_number], int):
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channel_win.addstr(channel_number+1, len(get_name_from_number(channel_list[channel_number]))+1, " *", curses.color_pair(4))
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channel_win.refresh()
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def remove_notification(channel_number):
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if isinstance(channel_list[channel_number], str):
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channel_win.addstr(channel_number+1, len(channel_list[channel_number])+1, " ", curses.color_pair(4))
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# this is a DM
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if isinstance(channel_list[channel_number], int):
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channel_win.addstr(channel_number+1, len(get_name_from_number(channel_list[channel_number]))+1, " ", curses.color_pair(4))
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channel_win.refresh()
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def update_messages_window():
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global all_messages, selected_channel
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messages_win.clear()
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# Calculate how many messages can fit in the window
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max_messages = messages_win.getmaxyx()[0] - 2 # Subtract 2 for the top and bottom border
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# Determine the starting index for displaying messages
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if channel_list[selected_channel] in all_messages:
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start_index = max(0, len(all_messages[channel_list[selected_channel]]) - max_messages)
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else:
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# Handle the case where selected_channel does not exist
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start_index = 0 # Set start_index to 0 or any other appropriate value
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# Display messages starting from the calculated start index
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# Check if selected_channel exists in all_messages before accessing it
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if channel_list[selected_channel] in all_messages:
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for row, (prefix, message) in enumerate(all_messages[channel_list[selected_channel]][start_index:], start=1):
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messages_win.addstr(row, 1, prefix, curses.color_pair(1) if prefix.startswith(">> Sent:") else curses.color_pair(2))
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messages_win.addstr(row, len(prefix) + 1, message + '\n')
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else:
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# Handle the case where selected_channel does not exist
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pass
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messages_win.box()
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messages_win.refresh()
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def draw_text_field(win, text):
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win.clear()
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win.border()
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win.addstr(1, 1, text)
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def draw_channel_list():
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global direct_message
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for i, (channel, message_list) in enumerate(all_messages.items()):
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#convert node number to long name
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if isinstance(channel,int):
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channel = get_name_from_number(channel, type='long')
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if selected_channel == i and not direct_message:
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channel_win.addstr(i+1, 1, str(channel), curses.color_pair(3))
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remove_notification(selected_channel)
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else:
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channel_win.addstr(i+1, 1, str(channel), curses.color_pair(4))
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channel_win.refresh()
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def draw_node_list(height):
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global selected_node, direct_message
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for i, node in enumerate(get_node_list(), start=1):
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if i < height - 8 : # Check if there is enough space in the window
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# if i==1: draw_debug(f"{get_node_list()} {get_name_from_number(node, 'long')}")
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if selected_node + 1 == i and direct_message:
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nodes_win.addstr(i, 1, get_name_from_number(node, "long"), curses.color_pair(3))
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else:
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nodes_win.addstr(i, 1, get_name_from_number(node, "long"), curses.color_pair(4))
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nodes_win.refresh()
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def draw_debug(value):
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function_win.addstr(1, 100, f"debug: {value} ")
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function_win.refresh()
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def input_tab_channels():
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global selected_channel
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if selected_channel < len(channel_list)-1:
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selected_channel += 1
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else:
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selected_channel = 0
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draw_channel_list()
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channel_win.refresh()
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update_messages_window()
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def input_tab_nodes(height):
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global selected_node
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if selected_node < len(get_node_list())-1:
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selected_node += 1
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else:
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selected_node = 0
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draw_node_list(height)
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nodes_win.refresh()
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def main(stdscr):
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global messages_win, nodes_win, channel_win, function_win, selected_node, selected_channel, direct_message
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# Initialize colors
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curses.start_color()
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curses.init_pair(1, curses.COLOR_CYAN, curses.COLOR_BLACK)
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curses.init_pair(2, curses.COLOR_YELLOW, curses.COLOR_BLACK)
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curses.init_pair(3, curses.COLOR_BLACK, curses.COLOR_WHITE)
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curses.init_pair(4, curses.COLOR_WHITE, curses.COLOR_BLACK)
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# Calculate window max dimensions
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height, width = stdscr.getmaxyx()
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# Define window dimensions and positions
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entry_win = curses.newwin(3, width, 0, 0)
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channel_width = width // 8
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messages_width = 4 * (width // 8)
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nodes_width = 3 * (width // 8)
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channel_win = curses.newwin(height - 6, channel_width, 3, 0)
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messages_win = curses.newwin(height - 6, messages_width, 3, channel_width)
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nodes_win = curses.newwin(height - 6, nodes_width, 3, channel_width + messages_width)
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function_win = curses.newwin(3, width, height - 3, 0)
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draw_text_field(function_win, f"TAB = Switch Channels CTRL-D = DM ENTER = Send Message ESC = Quit")
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# Enable scrolling for messages and nodes windows
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messages_win.scrollok(True)
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nodes_win.scrollok(True)
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channel_win.scrollok(True)
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get_channels()
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draw_channel_list()
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channel_win.refresh()
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draw_node_list(height)
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# Draw boxes around windows
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channel_win.box()
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entry_win.box()
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messages_win.box()
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nodes_win.box()
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function_win.box()
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# Refresh all windows
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entry_win.refresh()
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messages_win.refresh()
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nodes_win.refresh()
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channel_win.refresh()
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function_win.refresh()
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input_text = ""
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direct_message = False
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while True:
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draw_text_field(entry_win, f"Input: {input_text}")
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# Get user input from entry window
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entry_win.move(1, len(input_text) + 8)
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char = entry_win.getch()
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# Check for Esc
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if char == 27:
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break
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# Check for Ctrl-D
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elif char == 4:
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if direct_message == False:
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direct_message = True
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draw_channel_list()
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draw_node_list(height)
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channel_win.refresh()
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nodes_win.refresh()
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else:
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direct_message = False
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draw_channel_list()
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draw_node_list(height)
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channel_win.refresh()
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nodes_win.refresh()
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# Check for Tab
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elif char == ord('\t'):
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if direct_message:
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draw_channel_list()
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channel_win.refresh()
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input_tab_nodes(height)
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else:
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input_tab_channels()
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elif char == curses.KEY_ENTER or char == 10 or char == 13:
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if direct_message:
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node_list = get_node_list()
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if node_list[selected_node] not in channel_list:
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channel_list.append(node_list[selected_node])
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all_messages[node_list[selected_node]] = []
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selected_channel = channel_list.index(node_list[selected_node])
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selected_node = 0
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direct_message = False
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draw_debug(direct_message)
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draw_node_list(height)
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draw_channel_list()
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nodes_win.refresh()
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channel_win.refresh()
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update_messages_window()
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else:
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# Enter key pressed, send user input as message
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send_message(input_text, channel=selected_channel)
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# Clear entry window and reset input text
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input_text = ""
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entry_win.clear()
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entry_win.refresh()
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elif char == curses.KEY_BACKSPACE or char == 127:
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input_text = input_text[:-1]
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else:
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# Append typed character to input text
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input_text += chr(char)
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pub.subscribe(on_receive, 'meshtastic.receive')
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if __name__ == "__main__":
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curses.wrapper(main)
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