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#pragma once
// =============================================================================
// MapScreen — OSM Tile Map for T-Deck Pro E-Ink Display
// =============================================================================
//
// Renders standard OSM "slippy map" PNG tiles from SD card onto the e-ink
// display at native 240×320 resolution (bypassing the 128×128 logical grid).
//
// Tiles are B&W PNGs stored at /tiles/{zoom}/{x}/{y}.png — the same format
// used by Ripple, tdeck-maps, and MTD-Script tile downloaders.
//
// REQUIREMENTS:
// 1. Add PNGdec library to platformio.ini:
// lib_deps = ... bitbank2/PNGdec@^1.0.1
//
// 2. Add raw display access to GxEPDDisplay.h (public section):
// // --- Raw pixel access for MapScreen (bypasses scaling) ---
// void drawPixelRaw(int16_t x, int16_t y, uint16_t color) {
// display.drawPixel(x, y, color);
// }
// int16_t rawWidth() { return display.width(); }
// int16_t rawHeight() { return display.height(); }
// // Force endFrame() to push to display even if CRC unchanged
// // (needed because drawPixelRaw bypasses CRC tracking)
// void invalidateFrameCRC() { last_display_crc_value = 0; }
//
// 3. Add to UITask.h:
// #include "MapScreen.h"
// UIScreen* map_screen;
// void gotoMapScreen();
// bool isOnMapScreen() const { return curr == map_screen; }
// UIScreen* getMapScreen() const { return map_screen; }
//
// 4. Initialise in UITask::begin():
// map_screen = new MapScreen(this);
//
// 5. Implement UITask::gotoMapScreen() following gotoTextReader() pattern.
//
// 6. Hook 'g' key in main.cpp for GPS/Map access:
// case 'g':
// if (ui_task.isOnMapScreen()) {
// // Already on map — 'g' re-centers on GPS
// ui_task.injectKey('g');
// } else {
// Serial.println("Opening map");
// {
// MapScreen* ms = (MapScreen*)ui_task.getMapScreen();
// if (ms) {
// ms->setSDReady(sdCardReady);
// ms->setGPSPosition(sensors.node_lat,
// sensors.node_lon);
// // Populate contact markers via iterator
// ms->clearMarkers();
// ContactsIterator it = the_mesh.startContactsIterator();
// ContactInfo ci;
// while (it.hasNext(&the_mesh, ci)) {
// double lat = ((double)ci.gps_lat) / 1000000.0;
// double lon = ((double)ci.gps_lon) / 1000000.0;
// ms->addMarker(lat, lon, ci.name, ci.type);
// }
// }
// }
// ui_task.gotoMapScreen();
// }
// break;
//
// 7. Route WASD/zoom keys to map screen in main.cpp (in existing handlers):
// For 'w', 's', 'a', 'd' cases, add:
// if (ui_task.isOnMapScreen()) { ui_task.injectKey(key); break; }
// For the default case, add map screen passthrough:
// if (ui_task.isOnMapScreen()) { ui_task.injectKey(key); break; }
// This covers +, -, i, o, g (re-center) keys too.
//
// TILE SOURCES (B&W recommended for e-ink):
// - MTD-Script: github.com/fistulareffigy/MTD-Script
// - tdeck-maps: github.com/JustDr00py/tdeck-maps
// - Stamen Toner style gives best e-ink contrast
// =============================================================================
#include <Arduino.h>
#include <SD.h>
#include <PNGdec.h>
#undef local // PNGdec's zutil.h defines 'local' as 'static' — breaks any variable named 'local'
#include <helpers/ui/UIScreen.h>
#include <helpers/ui/DisplayDriver.h>
#include <helpers/ui/GxEPDDisplay.h>
// ---------------------------------------------------------------------------
// Layout constants (physical pixel coordinates, 240×320 display)
// ---------------------------------------------------------------------------
#define MAP_DISPLAY_W 240
#define MAP_DISPLAY_H 320
// Footer bar occupies the bottom — matches other screens' setTextSize(1) footer
#define MAP_FOOTER_H 24 // ~24px at bottom for nav hints
#define MAP_VIEWPORT_Y 0 // Map starts at top
#define MAP_VIEWPORT_H (MAP_DISPLAY_H - MAP_FOOTER_H) // 296px for map
#define MAP_TILE_SIZE 256 // Standard OSM tile size in pixels
#define MAP_DEFAULT_ZOOM 13
#define MAP_MIN_ZOOM 1
#define MAP_MAX_ZOOM 17
// PNG decode buffer size — 256×256 RGB = 196KB, but PNGdec streams row-by-row
// We only need a line buffer. Allocate in PSRAM for safety.
#define MAP_PNG_BUF_SIZE (65536) // 64KB for PNG file read buffer
// Tile path on SD card
#define MAP_TILE_ROOT "/tiles"
// Contact type (for label display — matches AdvertDataHelpers.h)
#ifndef ADV_TYPE_REPEATER
#define ADV_TYPE_REPEATER 2
#endif
// Pan step: fraction of viewport to move per keypress
#define MAP_PAN_FRACTION 4 // 1/4 of viewport per press
// Max contact markers (PSRAM-allocated, ~37 bytes each)
#define MAP_MAX_MARKERS 500
class MapScreen : public UIScreen {
public:
MapScreen(UITask* task)
: _task(task),
_einkDisplay(nullptr),
_sdReady(false),
_needsRedraw(true),
_hasFix(false),
_centerLat(-33.8688), // Default: Sydney (most Ripple users)
_centerLon(151.2093),
_gpsLat(0.0),
_gpsLon(0.0),
_zoom(MAP_DEFAULT_ZOOM),
_zoomMin(MAP_MIN_ZOOM),
_zoomMax(MAP_MAX_ZOOM),
_pngBuf(nullptr),
_lineBuf(nullptr),
_tileFound(false)
{
// Marker array and PNG buffers are deferred to enter() to avoid
// consuming 20KB+ PSRAM at boot when the map may never be opened.
_markers = nullptr;
_numMarkers = 0;
}
~MapScreen() {
if (_pngBuf) { free(_pngBuf); _pngBuf = nullptr; }
if (_lineBuf) { free(_lineBuf); _lineBuf = nullptr; }
if (_markers) { free(_markers); _markers = nullptr; }
}
void setSDReady(bool ready) { _sdReady = ready; }
// Set initial GPS position (called when opening map — centers viewport)
void setGPSPosition(double lat, double lon) {
if (lat != 0.0 || lon != 0.0) {
_gpsLat = lat;
_gpsLon = lon;
_centerLat = lat;
_centerLon = lon;
_hasFix = true;
_needsRedraw = true;
}
}
// Update own GPS position without moving viewport (called periodically)
void updateGPSPosition(double lat, double lon) {
if (lat == 0.0 && lon == 0.0) return;
if (lat != _gpsLat || lon != _gpsLon) {
_gpsLat = lat;
_gpsLon = lon;
_hasFix = true;
_needsRedraw = true; // Redraw to move own-position marker
}
}
// Add a location marker (call once per contact before entering map)
void clearMarkers() { _numMarkers = 0; }
void addMarker(double lat, double lon, const char* name = "", uint8_t type = 0) {
// Lazy-allocate markers on first use (deferred from constructor)
if (!_markers) {
_markers = (MapMarker*)ps_calloc(MAP_MAX_MARKERS, sizeof(MapMarker));
if (!_markers) return; // Alloc failed — skip silently
}
if (_numMarkers >= MAP_MAX_MARKERS) return;
if (lat == 0.0 && lon == 0.0) return; // Skip no-location contacts
_markers[_numMarkers].lat = lat;
_markers[_numMarkers].lon = lon;
_markers[_numMarkers].type = type;
strncpy(_markers[_numMarkers].name, name, sizeof(_markers[0].name) - 1);
_markers[_numMarkers].name[sizeof(_markers[0].name) - 1] = '\0';
_numMarkers++;
}
// Refresh contact markers (called periodically from main loop)
// Clears and rebuilds — caller iterates contacts and calls addMarker()
int getNumMarkers() const { return _numMarkers; }
// Called when navigating to map screen
void enter(DisplayDriver& display) {
_einkDisplay = static_cast<GxEPDDisplay*>(&display);
_needsRedraw = true;
// Allocate marker array in PSRAM on first use (~20KB)
if (!_markers) {
_markers = (MapMarker*)ps_calloc(MAP_MAX_MARKERS, sizeof(MapMarker));
if (_markers) {
Serial.printf("MapScreen: markers allocated (%d × %d = %d bytes PSRAM)\n",
MAP_MAX_MARKERS, (int)sizeof(MapMarker),
MAP_MAX_MARKERS * (int)sizeof(MapMarker));
} else {
Serial.println("MapScreen: marker PSRAM alloc FAILED");
}
}
// Allocate PNG read buffer in PSRAM on first use
if (!_pngBuf) {
_pngBuf = (uint8_t*)ps_malloc(MAP_PNG_BUF_SIZE);
if (!_pngBuf) {
Serial.println("MapScreen: PSRAM alloc failed, trying heap");
_pngBuf = (uint8_t*)malloc(MAP_PNG_BUF_SIZE);
}
if (_pngBuf) {
Serial.printf("MapScreen: PNG buffer allocated (%d bytes)\n", MAP_PNG_BUF_SIZE);
} else {
Serial.println("MapScreen: PNG buffer alloc FAILED");
}
}
// Allocate scanline decode buffer in PSRAM (512 bytes — avoids stack
// allocation inside the PNGdec callback which is called 256× per tile)
if (!_lineBuf) {
_lineBuf = (uint16_t*)ps_malloc(MAP_TILE_SIZE * sizeof(uint16_t));
if (!_lineBuf) {
_lineBuf = (uint16_t*)malloc(MAP_TILE_SIZE * sizeof(uint16_t));
}
if (_lineBuf) {
Serial.println("MapScreen: lineBuf allocated");
} else {
Serial.println("MapScreen: lineBuf alloc FAILED");
}
}
// Detect available zoom levels from SD card directories
detectZoomRange();
}
// ---- UIScreen interface ----
int render(DisplayDriver& display) override {
if (!_einkDisplay) {
_einkDisplay = static_cast<GxEPDDisplay*>(&display);
}
if (!_sdReady) {
display.setTextSize(1);
display.setColor(DisplayDriver::LIGHT);
display.setCursor(10, 20);
display.print("SD card not found");
display.setCursor(10, 35);
display.print("Insert SD with");
display.setCursor(10, 48);
display.print("/tiles/{z}/{x}/{y}.png");
return 5000;
}
// Always render tiles — UITask clears the buffer via startFrame() before
// calling us, so we must redraw every time (e.g. after alert overlays)
bool wasRedraw = _needsRedraw;
_needsRedraw = false;
// Render map tiles into the viewport
renderMapViewport();
// Overlay contact markers
renderContactMarkers();
// Crosshair at viewport center
renderCrosshair();
// Footer bar (uses normal display API with scaling)
renderFooter(display);
// Raw pixel writes bypass CRC tracking — force refresh
_einkDisplay->invalidateFrameCRC();
// If user panned/zoomed, allow quick re-render; otherwise idle longer
return wasRedraw ? 1000 : 30000;
}
bool handleInput(char c) override {
// Pan distances in degrees — adaptive to zoom level
// At zoom Z, one tile covers 360/2^Z degrees of longitude
double tileLonSpan = 360.0 / (1 << _zoom);
double tileLatSpan = tileLonSpan * cos(_centerLat * PI / 180.0); // Rough approx
// Pan by 1/MAP_PAN_FRACTION of viewport (viewport ≈ 1 tile)
double panLon = tileLonSpan / MAP_PAN_FRACTION;
double panLat = tileLatSpan / MAP_PAN_FRACTION;
switch (c) {
// ---- WASD panning ----
case 'w':
case 'W':
_centerLat += panLat;
if (_centerLat > 85.05) _centerLat = 85.05; // Web Mercator limit
_needsRedraw = true;
return true;
case 's':
case 'S':
_centerLat -= panLat;
if (_centerLat < -85.05) _centerLat = -85.05;
_needsRedraw = true;
return true;
case 'a':
case 'A':
_centerLon -= panLon;
if (_centerLon < -180.0) _centerLon += 360.0;
_needsRedraw = true;
return true;
case 'd':
case 'D':
_centerLon += panLon;
if (_centerLon > 180.0) _centerLon -= 360.0;
_needsRedraw = true;
return true;
// ---- Zoom controls ----
case 'z':
case 'Z':
if (_zoom < _zoomMax) {
_zoom++;
_needsRedraw = true;
Serial.printf("MapScreen: zoom in -> %d\n", _zoom);
}
return true;
case 'x':
case 'X':
if (_zoom > _zoomMin) {
_zoom--;
_needsRedraw = true;
Serial.printf("MapScreen: zoom out -> %d\n", _zoom);
}
return true;
// ---- Re-center on GPS fix ----
case 'g':
if (_hasFix) {
_centerLat = _gpsLat;
_centerLon = _gpsLon;
_needsRedraw = true;
Serial.println("MapScreen: re-center on GPS");
}
return true;
default:
return false;
}
}
private:
UITask* _task;
GxEPDDisplay* _einkDisplay;
bool _sdReady;
bool _needsRedraw;
bool _hasFix;
// Map state
double _centerLat;
double _centerLon;
double _gpsLat; // Own GPS position (separate from viewport center)
double _gpsLon;
int _zoom;
int _zoomMin; // Detected from SD card
int _zoomMax; // Detected from SD card
// PNG decode buffer (PSRAM)
uint8_t* _pngBuf;
uint16_t* _lineBuf; // Scanline RGB565 buffer for PNG decode (PSRAM)
bool _tileFound; // Did last tile load succeed?
// PNGdec instance
PNG _png;
// Contacts for marker overlay
struct MapMarker {
double lat;
double lon;
char name[20]; // Truncated display name
uint8_t type; // ADV_TYPE_CHAT, ADV_TYPE_REPEATER, etc.
};
MapMarker* _markers = nullptr; // PSRAM-allocated
int _numMarkers = 0;
// ---- Rendering state passed to PNG callback ----
// PNGdec calls our callback per scanline — we need to know where to draw.
// Also carries a PNG* so the static callback can call getLineAsRGB565().
struct DrawContext {
GxEPDDisplay* display;
PNG* png; // Pointer to the decoder (for getLineAsRGB565)
int offsetX; // Screen X offset for this tile
int offsetY; // Screen Y offset for this tile
int viewportY; // Top of viewport (MAP_VIEWPORT_Y)
int viewportH; // Height of viewport (MAP_VIEWPORT_H)
uint16_t* lineBuf; // Scanline decode buffer (PSRAM-allocated, avoids 512B stack usage per callback)
};
DrawContext _drawCtx;
// ==========================================================================
// Detect available zoom levels from /tiles/{z}/ directories on SD
// ==========================================================================
void detectZoomRange() {
if (!_sdReady) return;
_zoomMin = MAP_MAX_ZOOM;
_zoomMax = MAP_MIN_ZOOM;
char path[32];
for (int z = MAP_MIN_ZOOM; z <= MAP_MAX_ZOOM; z++) {
snprintf(path, sizeof(path), MAP_TILE_ROOT "/%d", z);
if (SD.exists(path)) {
if (z < _zoomMin) _zoomMin = z;
if (z > _zoomMax) _zoomMax = z;
}
}
// If no tiles found, reset to defaults
if (_zoomMin > _zoomMax) {
_zoomMin = MAP_MIN_ZOOM;
_zoomMax = MAP_MAX_ZOOM;
Serial.println("MapScreen: no tile directories found");
} else {
Serial.printf("MapScreen: detected zoom range %d-%d\n", _zoomMin, _zoomMax);
}
// Clamp current zoom to available range
if (_zoom > _zoomMax) _zoom = _zoomMax;
if (_zoom < _zoomMin) _zoom = _zoomMin;
}
// ==========================================================================
// Tile coordinate math (Web Mercator / Slippy Map convention)
// ==========================================================================
// Convert lat/lon to tile X,Y and sub-tile pixel offset at given zoom
static void latLonToTileXY(double lat, double lon, int zoom,
int& tileX, int& tileY,
int& pixelX, int& pixelY)
{
int n = 1 << zoom;
// Tile X (longitude is linear)
double x = (lon + 180.0) / 360.0 * n;
tileX = (int)floor(x);
pixelX = (int)((x - tileX) * MAP_TILE_SIZE);
// Tile Y (latitude uses Mercator projection)
double latRad = lat * PI / 180.0;
double y = (1.0 - log(tan(latRad) + 1.0 / cos(latRad)) / PI) / 2.0 * n;
tileY = (int)floor(y);
pixelY = (int)((y - tileY) * MAP_TILE_SIZE);
}
// Convert tile X,Y + pixel offset back to lat/lon
static void tileXYToLatLon(int tileX, int tileY, int pixelX, int pixelY,
int zoom, double& lat, double& lon)
{
int n = 1 << zoom;
double x = tileX + (double)pixelX / MAP_TILE_SIZE;
double y = tileY + (double)pixelY / MAP_TILE_SIZE;
lon = x / n * 360.0 - 180.0;
double latRad = atan(sinh(PI * (1.0 - 2.0 * y / n)));
lat = latRad * 180.0 / PI;
}
// Convert a lat/lon to pixel position within the current viewport
// Returns false if off-screen
bool latLonToScreen(double lat, double lon, int& screenX, int& screenY) {
int centerTileX, centerTileY, centerPixelX, centerPixelY;
latLonToTileXY(_centerLat, _centerLon, _zoom,
centerTileX, centerTileY, centerPixelX, centerPixelY);
int targetTileX, targetTileY, targetPixelX, targetPixelY;
latLonToTileXY(lat, lon, _zoom,
targetTileX, targetTileY, targetPixelX, targetPixelY);
// Calculate pixel delta from center
int dx = (targetTileX - centerTileX) * MAP_TILE_SIZE + (targetPixelX - centerPixelX);
int dy = (targetTileY - centerTileY) * MAP_TILE_SIZE + (targetPixelY - centerPixelY);
screenX = MAP_DISPLAY_W / 2 + dx;
screenY = MAP_VIEWPORT_Y + MAP_VIEWPORT_H / 2 + dy;
return (screenX >= 0 && screenX < MAP_DISPLAY_W &&
screenY >= MAP_VIEWPORT_Y && screenY < MAP_VIEWPORT_Y + MAP_VIEWPORT_H);
}
// ==========================================================================
// Tile loading and rendering
// ==========================================================================
// Build tile file path: /tiles/{zoom}/{x}/{y}.png
static void buildTilePath(char* buf, int bufSize, int zoom, int x, int y) {
snprintf(buf, bufSize, MAP_TILE_ROOT "/%d/%d/%d.png", zoom, x, y);
}
// Load a PNG tile from SD and decode it directly to the display
// screenX, screenY = top-left corner on display where this tile goes
bool loadAndRenderTile(int tileX, int tileY, int screenX, int screenY) {
if (!_pngBuf || !_lineBuf || !_einkDisplay) return false;
char path[64];
buildTilePath(path, sizeof(path), _zoom, tileX, tileY);
// Check existence first to avoid noisy ESP32 VFS error logs
if (!SD.exists(path)) return false;
File f = SD.open(path, FILE_READ);
if (!f) return false;
// Read entire PNG into buffer
int fileSize = f.size();
if (fileSize > MAP_PNG_BUF_SIZE) {
Serial.printf("MapScreen: tile too large: %s (%d bytes)\n", path, fileSize);
f.close();
return false;
}
int bytesRead = f.read(_pngBuf, fileSize);
f.close();
if (bytesRead != fileSize) {
Serial.printf("MapScreen: short read: %s (%d/%d)\n", path, bytesRead, fileSize);
return false;
}
// Set up draw context for the PNG callback
_drawCtx.display = _einkDisplay;
_drawCtx.png = &_png;
_drawCtx.offsetX = screenX;
_drawCtx.offsetY = screenY;
_drawCtx.viewportY = MAP_VIEWPORT_Y;
_drawCtx.viewportH = MAP_VIEWPORT_H;
_drawCtx.lineBuf = _lineBuf;
// Open PNG from memory buffer
int rc = _png.openRAM(_pngBuf, fileSize, pngDrawCallback);
if (rc != PNG_SUCCESS) {
Serial.printf("MapScreen: PNG open failed: %s (rc=%d)\n", path, rc);
return false;
}
// Decode — triggers pngDrawCallback for each scanline.
// First arg is user pointer, passed as pDraw->pUser in callback.
rc = _png.decode(&_drawCtx, 0);
_png.close();
if (rc != PNG_SUCCESS) {
Serial.printf("MapScreen: PNG decode failed: %s (rc=%d)\n", path, rc);
return false;
}
return true;
}
// PNGdec scanline callback — called once per row of the decoded image.
// Draws directly to the e-ink display at raw pixel coordinates.
// Uses getLineAsRGB565 with correct (little) endianness for ESP32.
static int pngDrawCallback(PNGDRAW* pDraw) {
DrawContext* ctx = (DrawContext*)pDraw->pUser;
if (!ctx || !ctx->display || !ctx->png || !ctx->lineBuf) return 0;
int screenY = ctx->offsetY + pDraw->y;
// Clip to viewport vertically
if (screenY < ctx->viewportY || screenY >= ctx->viewportY + ctx->viewportH) return 1;
// Debug: log format on first row of first tile only
if (pDraw->y == 0 && ctx->offsetX >= 0 && ctx->offsetY >= 0) {
static bool logged = false;
if (!logged) {
Serial.printf("MapScreen: PNG iBpp=%d iWidth=%d\n", pDraw->iBpp, pDraw->iWidth);
logged = true;
}
}
uint16_t lineWidth = pDraw->iWidth;
if (lineWidth > MAP_TILE_SIZE) lineWidth = MAP_TILE_SIZE;
ctx->png->getLineAsRGB565(pDraw, ctx->lineBuf, PNG_RGB565_LITTLE_ENDIAN, 0xFFFFFFFF);
for (int x = 0; x < lineWidth; x++) {
int screenX = ctx->offsetX + x;
if (screenX < 0 || screenX >= MAP_DISPLAY_W) continue;
// RGB565 little-endian on ESP32: standard bit layout
// R[15:11] G[10:5] B[4:0]
uint16_t pixel = ctx->lineBuf[x];
// For B&W tiles this is 0x0000 (black) or 0xFFFF (white)
// Simple threshold on full 16-bit value handles both cleanly
uint16_t color = (pixel > 0x7FFF) ? GxEPD_WHITE : GxEPD_BLACK;
ctx->display->drawPixelRaw(screenX, screenY, color);
}
return 1;
}
// ==========================================================================
// Viewport rendering — stitch tiles to fill the screen
// ==========================================================================
void renderMapViewport() {
if (!_einkDisplay) return;
// Find which tile the center point falls in
int centerTileX, centerTileY, centerPixelX, centerPixelY;
latLonToTileXY(_centerLat, _centerLon, _zoom,
centerTileX, centerTileY, centerPixelX, centerPixelY);
Serial.printf("MapScreen: center tile %d/%d/%d px(%d,%d)\n",
_zoom, centerTileX, centerTileY, centerPixelX, centerPixelY);
// Screen position where the center tile's (0,0) corner should be placed
// such that the GPS point ends up at viewport center
int viewCenterX = MAP_DISPLAY_W / 2;
int viewCenterY = MAP_VIEWPORT_Y + MAP_VIEWPORT_H / 2;
int baseTileScreenX = viewCenterX - centerPixelX;
int baseTileScreenY = viewCenterY - centerPixelY;
// Determine tile grid range needed to cover the entire viewport
int startDX = 0, startDY = 0;
int endDX = 0, endDY = 0;
while (baseTileScreenX + startDX * MAP_TILE_SIZE > 0) startDX--;
while (baseTileScreenY + startDY * MAP_TILE_SIZE > MAP_VIEWPORT_Y) startDY--;
while (baseTileScreenX + (endDX + 1) * MAP_TILE_SIZE < MAP_DISPLAY_W) endDX++;
while (baseTileScreenY + (endDY + 1) * MAP_TILE_SIZE < MAP_VIEWPORT_Y + MAP_VIEWPORT_H) endDY++;
int maxTile = (1 << _zoom) - 1;
int loaded = 0, missing = 0;
for (int dy = startDY; dy <= endDY; dy++) {
for (int dx = startDX; dx <= endDX; dx++) {
int tx = centerTileX + dx;
int ty = centerTileY + dy;
// Longitude wraps
if (tx < 0) tx += (1 << _zoom);
if (tx > maxTile) tx -= (1 << _zoom);
// Latitude doesn't wrap — skip out-of-range
if (ty < 0 || ty > maxTile) continue;
int screenX = baseTileScreenX + dx * MAP_TILE_SIZE;
int screenY = baseTileScreenY + dy * MAP_TILE_SIZE;
if (loadAndRenderTile(tx, ty, screenX, screenY)) {
loaded++;
} else {
missing++;
}
yield(); // Feed WDT between tiles — each tile can take 1-2s at 80MHz
}
}
Serial.printf("MapScreen: rendered %d tiles, %d missing\n", loaded, missing);
_tileFound = (loaded > 0);
}
// ==========================================================================
// Contact marker overlay
// ==========================================================================
void renderContactMarkers() {
if (!_einkDisplay || !_markers) return;
int visible = 0;
for (int i = 0; i < _numMarkers; i++) {
int sx, sy;
if (latLonToScreen(_markers[i].lat, _markers[i].lon, sx, sy)) {
int r = markerRadius();
drawDiamond(sx, sy, r);
// Draw name label for repeaters (and at higher zoom for all contacts)
if (_markers[i].name[0] != '\0' &&
(_markers[i].type == ADV_TYPE_REPEATER || _zoom >= 14)) {
drawLabel(sx, sy - r - 2, _markers[i].name);
}
visible++;
}
}
// Render own GPS position as a distinct marker (circle)
if (_hasFix) {
int sx, sy;
if (latLonToScreen(_gpsLat, _gpsLon, sx, sy)) {
drawOwnPosition(sx, sy);
visible++;
}
}
}
// Marker radius scaled by zoom level
// z10→3px, z11→4, z12→5, z13→6, z14→7, z15→8, z16→9, z17→10
int markerRadius() {
int r = _zoom - 7;
if (r < 3) r = 3;
if (r > 10) r = 10;
return r;
}
// Draw a filled diamond marker at screen coordinates with given radius
void drawDiamond(int cx, int cy, int r) {
// White outline first (1px larger than fill)
for (int dy = -(r + 1); dy <= (r + 1); dy++) {
int span = (r + 1) - abs(dy);
int innerSpan = r - abs(dy);
for (int dx = -span; dx <= span; dx++) {
if (abs(dy) <= r && abs(dx) <= innerSpan) continue;
int px = cx + dx, py = cy + dy;
if (px >= 0 && px < MAP_DISPLAY_W &&
py >= MAP_VIEWPORT_Y && py < MAP_VIEWPORT_Y + MAP_VIEWPORT_H) {
_einkDisplay->drawPixelRaw(px, py, GxEPD_WHITE);
}
}
}
// Filled black diamond
for (int dy = -r; dy <= r; dy++) {
int span = r - abs(dy);
for (int dx = -span; dx <= span; dx++) {
int px = cx + dx, py = cy + dy;
if (px >= 0 && px < MAP_DISPLAY_W &&
py >= MAP_VIEWPORT_Y && py < MAP_VIEWPORT_Y + MAP_VIEWPORT_H) {
_einkDisplay->drawPixelRaw(px, py, GxEPD_BLACK);
}
}
}
}
// Strip non-ASCII characters (emoji, flags, symbols) from label text.
// Copies only printable ASCII (0x20-0x7E) into dest buffer.
// Skips leading whitespace after stripping. Returns length.
static int extractAsciiLabel(const char* src, char* dest, int destSize) {
int j = 0;
for (int i = 0; src[i] != '\0' && j < destSize - 1; i++) {
uint8_t ch = (uint8_t)src[i];
if (ch >= 0x20 && ch <= 0x7E) {
dest[j++] = src[i];
}
// Skip continuation bytes of multi-byte UTF-8 sequences
}
dest[j] = '\0';
// Trim leading spaces (left after stripping emoji prefix)
int start = 0;
while (dest[start] == ' ') start++;
if (start > 0) {
memmove(dest, dest + start, j - start + 1);
j -= start;
}
return j;
}
// Draw a text label above a marker with white background for readability
// Built-in font is 5×7 pixels per character
void drawLabel(int cx, int topY, const char* text) {
// Clean emoji/non-ASCII from label
char clean[24];
int len = extractAsciiLabel(text, clean, sizeof(clean));
if (len == 0) return; // Nothing printable
if (len > 14) len = 14; // Truncate long names
clean[len] = '\0';
int textW = len * 6; // 5px char + 1px spacing
int textH = 8; // 7px + 1px padding
int lx = cx - textW / 2;
int ly = topY - textH;
// Clamp to viewport
if (lx < 1) lx = 1;
if (lx + textW >= MAP_DISPLAY_W - 1) lx = MAP_DISPLAY_W - textW - 1;
if (ly < MAP_VIEWPORT_Y) ly = MAP_VIEWPORT_Y;
if (ly + textH >= MAP_VIEWPORT_Y + MAP_VIEWPORT_H) return;
// White background rectangle
for (int y = ly - 1; y <= ly + textH; y++) {
for (int x = lx - 1; x <= lx + textW; x++) {
if (x >= 0 && x < MAP_DISPLAY_W &&
y >= MAP_VIEWPORT_Y && y < MAP_VIEWPORT_Y + MAP_VIEWPORT_H) {
_einkDisplay->drawPixelRaw(x, y, GxEPD_WHITE);
}
}
}
// Draw text using raw font rendering
_einkDisplay->drawTextRaw(lx, ly, clean, GxEPD_BLACK);
}
// Draw own-position marker: bold circle with filled center dot
// Fixed size (doesn't scale with zoom) so it's always clearly visible
void drawOwnPosition(int cx, int cy) {
int r = 8; // Outer radius — always prominent
// White halo (clears map underneath)
for (int dy = -(r + 2); dy <= (r + 2); dy++) {
for (int dx = -(r + 2); dx <= (r + 2); dx++) {
if (dx * dx + dy * dy <= (r + 2) * (r + 2)) {
int px = cx + dx, py = cy + dy;
if (px >= 0 && px < MAP_DISPLAY_W &&
py >= MAP_VIEWPORT_Y && py < MAP_VIEWPORT_Y + MAP_VIEWPORT_H) {
_einkDisplay->drawPixelRaw(px, py, GxEPD_WHITE);
}
}
}
}
// Thick black circle outline (2px wide ring)
for (int dy = -r; dy <= r; dy++) {
for (int dx = -r; dx <= r; dx++) {
int d2 = dx * dx + dy * dy;
if (d2 >= (r - 2) * (r - 2) && d2 <= r * r) {
int px = cx + dx, py = cy + dy;
if (px >= 0 && px < MAP_DISPLAY_W &&
py >= MAP_VIEWPORT_Y && py < MAP_VIEWPORT_Y + MAP_VIEWPORT_H) {
_einkDisplay->drawPixelRaw(px, py, GxEPD_BLACK);
}
}
}
}
// Filled black center dot (radius 3)
for (int dy = -3; dy <= 3; dy++) {
for (int dx = -3; dx <= 3; dx++) {
if (dx * dx + dy * dy <= 9) {
int px = cx + dx, py = cy + dy;
if (px >= 0 && px < MAP_DISPLAY_W &&
py >= MAP_VIEWPORT_Y && py < MAP_VIEWPORT_Y + MAP_VIEWPORT_H) {
_einkDisplay->drawPixelRaw(px, py, GxEPD_BLACK);
}
}
}
}
}
// ==========================================================================
// Crosshair at viewport center
// ==========================================================================
void renderCrosshair() {
if (!_einkDisplay) return;
int cx = MAP_DISPLAY_W / 2;
int cy = MAP_VIEWPORT_Y + MAP_VIEWPORT_H / 2;
int len = markerRadius() + 2; // Scales with zoom
// Draw thin crosshair: black line with white border for contrast
// Horizontal arm
for (int x = cx - len; x <= cx + len; x++) {
if (x >= 0 && x < MAP_DISPLAY_W) {
if (cy - 1 >= MAP_VIEWPORT_Y)
_einkDisplay->drawPixelRaw(x, cy - 1, GxEPD_WHITE);
if (cy + 1 < MAP_VIEWPORT_Y + MAP_VIEWPORT_H)
_einkDisplay->drawPixelRaw(x, cy + 1, GxEPD_WHITE);
_einkDisplay->drawPixelRaw(x, cy, GxEPD_BLACK);
}
}
// Vertical arm
for (int y = cy - len; y <= cy + len; y++) {
if (y >= MAP_VIEWPORT_Y && y < MAP_VIEWPORT_Y + MAP_VIEWPORT_H) {
if (cx - 1 >= 0)
_einkDisplay->drawPixelRaw(cx - 1, y, GxEPD_WHITE);
if (cx + 1 < MAP_DISPLAY_W)
_einkDisplay->drawPixelRaw(cx + 1, y, GxEPD_WHITE);
_einkDisplay->drawPixelRaw(cx, y, GxEPD_BLACK);
}
}
}
// ==========================================================================
// Footer bar — zoom level, GPS status, navigation hints
// ==========================================================================
void renderFooter(DisplayDriver& display) {
// Use the standard footer pattern: setTextSize(1) at height()-12
display.setTextSize(1);
display.setColor(DisplayDriver::LIGHT);
int footerY = display.height() - 12;
// Separator line
display.drawRect(0, footerY - 2, display.width(), 1);
// Left: zoom level
char left[8];
snprintf(left, sizeof(left), "Z%d", _zoom);
display.setCursor(0, footerY);
display.print(left);
// Right: navigation hint
const char* right = "WASD:pan Z/X:zoom";
display.setCursor(display.width() - display.getTextWidth(right) - 2, footerY);
display.print(right);
}
};