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add scaling to bitmaps for EPD display, and enable buzzer for Thinknode M1
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@@ -81,7 +81,39 @@ void GxEPDDisplay::drawRect(int x, int y, int w, int h) {
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}
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void GxEPDDisplay::drawXbm(int x, int y, const uint8_t* bits, int w, int h) {
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display.drawBitmap(x*SCALE_X, (y*SCALE_Y) + 10, bits, w, h, GxEPD_BLACK);
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// Calculate the base position in display coordinates
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uint16_t startX = x * SCALE_X;
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uint16_t startY = y * SCALE_Y;
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// Width in bytes for bitmap processing
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uint16_t widthInBytes = (w + 7) / 8;
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// Process the bitmap row by row
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for (uint16_t by = 0; by < h; by++) {
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// Calculate the target y-coordinates for this logical row
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int y1 = startY + (int)(by * SCALE_Y);
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int y2 = startY + (int)((by + 1) * SCALE_Y);
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int block_h = y2 - y1;
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// Scan across the row bit by bit
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for (uint16_t bx = 0; bx < w; bx++) {
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// Calculate the target x-coordinates for this logical column
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int x1 = startX + (int)(bx * SCALE_X);
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int x2 = startX + (int)((bx + 1) * SCALE_X);
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int block_w = x2 - x1;
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// Get the current bit
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uint16_t byteOffset = (by * widthInBytes) + (bx / 8);
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uint8_t bitMask = 0x80 >> (bx & 7);
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bool bitSet = pgm_read_byte(bits + byteOffset) & bitMask;
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// If the bit is set, draw a block of pixels
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if (bitSet) {
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// Draw the block as a filled rectangle
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display.fillRect(x1, y1, block_w, block_h, GxEPD_BLACK);
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}
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}
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}
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}
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uint16_t GxEPDDisplay::getTextWidth(const char* str) {
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