forked from iarv/offline-map-tile-downloader
38 lines
1.1 KiB
Makefile
38 lines
1.1 KiB
Makefile
# Name of the binary output
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BINARY = offline-map-tile-downloader
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# Builds the project
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build: native linux macos windows
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native:
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go build -o ${BINARY}
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@echo
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linux:
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@echo "Linux"
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GOOS=linux GOARCH=amd64 go build -o ${BINARY}-linux-x86_64
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GOOS=linux GOARCH=arm64 go build -o ${BINARY}-linux-arm64
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@echo
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macos:
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@echo "macOS"
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GOOS=darwin GOARCH=amd64 go build -o ${BINARY}-macos-x86_64
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GOOS=darwin GOARCH=arm64 go build -o ${BINARY}-macos-arm64
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@echo
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windows:
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@echo "Windows"
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GOOS=windows GOARCH=amd64 go build -o ${BINARY}-windows-x86_64.exe
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GOOS=windows GOARCH=arm64 go build -o ${BINARY}-windows-arm64.exe
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@echo
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# Clean the project: deletes binaries
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clean:
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if [ -f ${BINARY} ] ; then rm ${BINARY} ; fi
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if [ -f ${BINARY}-linux-x86_64 ] ; then rm ${BINARY}-linux-x86_64 ; fi
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if [ -f ${BINARY}-linux-arm64 ] ; then rm ${BINARY}-linux-arm64 ; fi
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if [ -f ${BINARY}-macos-x86_64 ] ; then rm ${BINARY}-macos-x86_64 ; fi
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if [ -f ${BINARY}-macos-arm64 ] ; then rm ${BINARY}-macos-arm64 ; fi
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if [ -f ${BINARY}-windows-x86_64.exe ] ; then rm ${BINARY}-windows-x86_64.exe ; fi
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if [ -f ${BINARY}-windows-arm64.exe ] ; then rm ${BINARY}-windows-arm64.exe ; fi
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