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https://github.com/znc/znc.git
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14a534c953
Store query buffers per query the same way it's done for channels. This allows clients to implement persistent query buffers. Queries remain open across clients and sessions until a client explicitly sends a command to clear a (closed) query buffer. A new config option AutoClearQueryBuffer that default to false ensures behavioral backwards compatibility, and another config MaxQueries protects from OOM eg. due to PM attacks.
62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
/*
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* Copyright (C) 2004-2014 ZNC, see the NOTICE file for details.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <znc/Query.h>
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#include <znc/User.h>
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#include <znc/IRCNetwork.h>
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using std::vector;
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CQuery::CQuery(const CString& sName, CIRCNetwork* pNetwork) {
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m_sName = sName;
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m_pNetwork = pNetwork;
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SetBufferCount(m_pNetwork->GetUser()->GetBufferCount(), true);
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}
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CQuery::~CQuery() {
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}
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void CQuery::SendBuffer(CClient* pClient) {
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SendBuffer(pClient, m_Buffer);
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}
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void CQuery::SendBuffer(CClient* pClient, const CBuffer& Buffer) {
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if (m_pNetwork && m_pNetwork->IsUserAttached()) {
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// Based on CChan::SendBuffer()
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if (!Buffer.IsEmpty()) {
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MCString msParams;
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msParams["target"] = m_pNetwork->GetIRCNick().GetNick();
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const vector<CClient*> & vClients = m_pNetwork->GetClients();
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for (size_t uClient = 0; uClient < vClients.size(); ++uClient) {
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CClient * pUseClient = (pClient ? pClient : vClients[uClient]);
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size_t uSize = Buffer.Size();
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for (size_t uIdx = 0; uIdx < uSize; uIdx++) {
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CString sLine = Buffer.GetLine(uIdx, *pUseClient, msParams);
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bool bContinue = false;
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NETWORKMODULECALL(OnPrivBufferPlayLine(*pUseClient, sLine), m_pNetwork->GetUser(), m_pNetwork, NULL, &bContinue);
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if (bContinue) continue;
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m_pNetwork->PutUser(sLine, pUseClient);
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}
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if (pClient)
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break;
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}
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}
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}
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}
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