hello,
a nice feature would be to add loadable modules for idlerpg and for multirpg. lots of networks are having these.
my idea is that you could set a channel, login and password and of course the bot's name for the network/idle/multirpg.
znc would login to the channel automatically, and use the login and password to login to idlerpg / multirpg.
extra: users could make other useful scripts (so extend the features) of the module(s).
--- FEATURE ---
hello,
a nice feature would be to add loadable modules for idlerpg and for multirpg. lots of networks are having these.
my idea is that you could set a channel, login and password and of course the bot's name for the network/idle/multirpg.
znc would login to the channel automatically, and use the login and password to login to idlerpg / multirpg.
extra: users could make other useful scripts (so extend the features) of the module(s).
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You can already do this with the perform module,
though without protecting your login data which is something that should be tackled instead...
You can already do this with the perform module,
though without protecting your login data which is something that should be tackled instead...
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yeap, i know, but users could write more features such as automatized things to them as well. also i think it wouldn't be that hard to implement. but, as i said, this would be just a feature, so of course this has low priority and perhaps i'm the only one who was thinking about this.
yeap, i know, but users could write more features such as automatized things to them as well. also i think it wouldn't be that hard to implement. but, as i said, this would be just a feature, so of course this has low priority and perhaps i'm the only one who was thinking about this.
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I don't think this should be implemented as the perform does exactly what is asked for everyone else.
```
/msg *status loadmod --type=network perform
/msg *perform add join #idlerpg
/msg *perform add PRIVMSG idlebot :identify username password
```
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Should anyone have interest in implementing such module, it's probably best to release it as an external module. Just create a repo on GitHub and add a page to ZNC wiki. If the module turns out to be a huge success, maybe it can be reconsidered as a core module. :)
Should anyone have interest in implementing such module, it's probably best to release it as an external module. Just create a repo on GitHub and add a page to ZNC wiki. If the module turns out to be a huge success, maybe it can be reconsidered as a core module. :)
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--- FEATURE ---
hello,
a nice feature would be to add loadable modules for idlerpg and for multirpg. lots of networks are having these.
my idea is that you could set a channel, login and password and of course the bot's name for the network/idle/multirpg.
znc would login to the channel automatically, and use the login and password to login to idlerpg / multirpg.
extra: users could make other useful scripts (so extend the features) of the module(s).
You can already do this with the perform module,
though without protecting your login data which is something that should be tackled instead...
yeap, i know, but users could write more features such as automatized things to them as well. also i think it wouldn't be that hard to implement. but, as i said, this would be just a feature, so of course this has low priority and perhaps i'm the only one who was thinking about this.
I don't think this should be implemented as the perform does exactly what is asked for everyone else.
I think this issue could probably be closed.
Should anyone have interest in implementing such module, it's probably best to release it as an external module. Just create a repo on GitHub and add a page to ZNC wiki. If the module turns out to be a huge success, maybe it can be reconsidered as a core module. :)
In case someone comes across this issue via Google, please also checkout this module:
https://wiki.znc.in/Idlerpg