Slight refactor of CBuffer & CBufLine.

This is in preparation of adding more attributes to a CBufLine. Going
forward, at least savebuf will need access to all of these to properly
serialize buffers.

Basically, instead of relying on `GetLine()` to return `false`, the
caller is now expected to check bounds himself using `Size()`.
This commit is contained in:
Stéphan Kochen
2011-10-16 18:44:14 +02:00
parent cb4131e320
commit c3d677a4d8
6 changed files with 31 additions and 51 deletions
+3 -3
View File
@@ -536,9 +536,9 @@ void CChan::SendBuffer(CClient* pClient) {
m_pNetwork->PutUser(":***!znc@znc.in PRIVMSG " + GetName() + " :Buffer Playback...", pUseClient);
}
CString sLine;
unsigned int uIdx = 0;
while (m_Buffer.GetLine(uIdx++, sLine)) {
unsigned int uSize = m_Buffer.Size();
for (unsigned int uIdx = 0; uIdx < uSize; uIdx++) {
CString sLine = m_Buffer.GetLine(uIdx);
NETWORKMODULECALL(OnChanBufferPlayLine(*this, *pUseClient, sLine), m_pNetwork->GetUser(), m_pNetwork, NULL, continue);
m_pNetwork->PutUser(sLine, pUseClient);
}