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Mods are network mods by default.
Network modules are the simplest ones.
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@@ -33,4 +33,4 @@ template<> void TModInfo<CKickClientOnIRCDisconnect>(CModInfo& Info) {
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Info.SetWikiPage("disconkick");
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}
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MODULEDEFS(CKickClientOnIRCDisconnect, "Kicks the client from all channels when the connection to the IRC server is lost")
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USERMODULEDEFS(CKickClientOnIRCDisconnect, "Kicks the client from all channels when the connection to the IRC server is lost")
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