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Argh, fuck it. Rename fixed (pointer) versions of OnMode to OnMode2
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@@ -54,7 +54,7 @@ public:
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return CONTINUE;
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}
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virtual void OnMode(const CNick* pOpNick, CChan& Channel, char uMode, const CString& sArg, bool bAdded, bool bNoChange) {
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virtual void OnMode2(const CNick* pOpNick, CChan& Channel, char uMode, const CString& sArg, bool bAdded, bool bNoChange) {
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// This is called when we join (ZNC requests the channel modes
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// on join) *and* when someone changes the channel keys.
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// We ignore channel key "*" because of some broken nets.
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