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Add CModule::OnUnknownModCommand()
This module hook is called to generate messages for unknown commands. This hook has a default implementation that actually does something! Signed-off-by: Uli Schlachter <psychon@znc.in>
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+10
-1
@@ -431,6 +431,8 @@ bool CModule::HandleCommand(const CString& sLine) {
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return true;
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return true;
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}
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}
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OnUnknownModCommand(sLine);
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return false;
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return false;
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}
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}
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@@ -478,10 +480,17 @@ void CModule::OnMode(const CNick& OpNick, CChan& Channel, char uMode, const CStr
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CModule::EModRet CModule::OnRaw(CString& sLine) { return CONTINUE; }
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CModule::EModRet CModule::OnRaw(CString& sLine) { return CONTINUE; }
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CModule::EModRet CModule::OnStatusCommand(CString& sCommand) { return CONTINUE; }
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CModule::EModRet CModule::OnStatusCommand(CString& sCommand) { return CONTINUE; }
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void CModule::OnModCommand(const CString& sCommand) { HandleCommand(sCommand); }
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void CModule::OnModNotice(const CString& sMessage) {}
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void CModule::OnModNotice(const CString& sMessage) {}
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void CModule::OnModCTCP(const CString& sMessage) {}
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void CModule::OnModCTCP(const CString& sMessage) {}
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void CModule::OnModCommand(const CString& sCommand) {
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HandleCommand(sCommand);
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}
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void CModule::OnUnknownModCommand(const CString& sLine) {
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if (!m_mCommands.empty())
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PutModule("Unknown command!");
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}
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void CModule::OnQuit(const CNick& Nick, const CString& sMessage, const vector<CChan*>& vChans) {}
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void CModule::OnQuit(const CNick& Nick, const CString& sMessage, const vector<CChan*>& vChans) {}
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void CModule::OnNick(const CNick& Nick, const CString& sNewNick, const vector<CChan*>& vChans) {}
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void CModule::OnNick(const CNick& Nick, const CString& sNewNick, const vector<CChan*>& vChans) {}
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void CModule::OnKick(const CNick& Nick, const CString& sKickedNick, CChan& Channel, const CString& sMessage) {}
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void CModule::OnKick(const CNick& Nick, const CString& sKickedNick, CChan& Channel, const CString& sMessage) {}
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@@ -494,6 +494,13 @@ public:
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* @param sCommand The command that was sent.
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* @param sCommand The command that was sent.
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*/
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*/
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virtual void OnModCommand(const CString& sCommand);
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virtual void OnModCommand(const CString& sCommand);
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/** This is similar to OnModCommand(), but it is only called if
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* HandleCommand didn't find any that wants to handle this. This is only
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* called if HandleCommand() is called, which practically means that
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* this is only called if you don't overload OnModCommand().
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* @param sCommand The command that was sent.
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*/
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virtual void OnUnknownModCommand(const CString& sCommand);
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/** Called when a your module nick was sent a notice.
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/** Called when a your module nick was sent a notice.
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* @param sMessage The message which was sent.
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* @param sMessage The message which was sent.
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*/
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*/
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