Modules: use public API

Avoid accessing protected member variables directly, so
there's a chance of cleaning up the module API later.
This commit is contained in:
J-P Nurmi
2014-10-06 19:18:31 +02:00
parent d9ae3fa7c8
commit 1bacec1dd3
40 changed files with 291 additions and 270 deletions
+1 -1
View File
@@ -142,7 +142,7 @@ protected:
// Is that person us and we don't have op?
const CNick& pNick = Channel.GetNicks().begin()->second;
if (!pNick.HasPerm(CChan::Op) && pNick.NickEquals(m_pNetwork->GetCurNick())) {
if (!pNick.HasPerm(CChan::Op) && pNick.NickEquals(GetNetwork()->GetCurNick())) {
Channel.Cycle();
m_recentlyCycled.AddItem(Channel.GetName());
}