Limit the maximal read buffer space that is used for every socket

CSocket caches the data read from a socket and then looks for lines in there.
If there is no line end, this buffer can grow quite large. This patch now
closes sockets if they get a huge read buffer.


git-svn-id: https://znc.svn.sourceforge.net/svnroot/znc/trunk@1233 726aef4b-f618-498e-8847-2d620e286838
This commit is contained in:
psychon
2008-09-30 14:43:51 +00:00
parent f40b3e78d7
commit 18ce52e32d
10 changed files with 52 additions and 0 deletions
+3
View File
@@ -139,6 +139,9 @@ public:
using Csock::Connect;
using Csock::Listen;
// This defaults to closing the socket, feel free to override
virtual void ReachedMaxBuffer();
bool Connect(const CString& sHostname, unsigned short uPort, bool bSSL = false, unsigned int uTimeout = 60);
bool Listen(unsigned short uPort, bool bSSL = false, unsigned int uTimeout = 0);
virtual bool PutIRC(const CString& sLine);