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Limit the maximal read buffer space that is used for every socket
CSocket caches the data read from a socket and then looks for lines in there. If there is no line end, this buffer can grow quite large. This patch now closes sockets if they get a huge read buffer. git-svn-id: https://znc.svn.sourceforge.net/svnroot/znc/trunk@1233 726aef4b-f618-498e-8847-2d620e286838
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@@ -139,6 +139,9 @@ public:
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using Csock::Connect;
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using Csock::Listen;
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// This defaults to closing the socket, feel free to override
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virtual void ReachedMaxBuffer();
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bool Connect(const CString& sHostname, unsigned short uPort, bool bSSL = false, unsigned int uTimeout = 60);
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bool Listen(unsigned short uPort, bool bSSL = false, unsigned int uTimeout = 0);
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virtual bool PutIRC(const CString& sLine);
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