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Move CExecSock to ExecSock.h
As a result, Utils.h no longer has to include Socket.h and lots of stuff breaks. Due to a severe case of lazyness, some of the code for CExecSock is still in Utils.cpp. Feel free to fix if you really have to. Signed-off-by: Uli Schlachter <psychon@znc.in>
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@@ -8,6 +8,7 @@
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#include "Template.h"
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#include "FileUtils.h"
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#include "ZNCDebug.h"
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#include <sstream>
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#include <algorithm>
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