node render priority on map #29

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opened 2026-10-04 22:57:31 +02:00 by adam · 0 comments
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prevent routers from getting hidden by clients. render nodes on the map in the following order:

  1. CLIENT
  2. CLIENT_HIDDEN
  3. CLIENT_MUTE
  4. TRACKER
  5. SENSOR
  6. LOST_AND_FOUND
  7. REPEATER
  8. ROUTER_LATE
  9. ROUTER

So that 9. ROUTER is always on top of all other nodes.

prevent routers from getting hidden by clients. render nodes on the map in the following order: 1. CLIENT 2. CLIENT_HIDDEN 3. CLIENT_MUTE 4. TRACKER 5. SENSOR 6. LOST_AND_FOUND 7. REPEATER 8. ROUTER_LATE 9. ROUTER So that 9. ROUTER is always on top of all other nodes. <!-- github-sync-id:3445474603 -->
adam closed this issue 2026-10-04 22:57:31 +02:00
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Reference: adam/potato-mesh#29